Almighty Game Designer Chapter 523: Hey hey!


Chen Mo began to write the design concept draft of Dark Soul.

In fact, Dark Souls is a very distinctive game. Regardless of the story background, combat system, level design, scene design, branch plot, etc., when taken separately, there are many differences from the games on the market.

It is a game of its own style, and Chen Mo's design concept draft mainly explains two points to everyone.

The first point is that the core selling point of this game is the rich and changeable combat system and the difficulty of the game for ordinary players.

In fact, these are all for the game’s combat system. Whether players crack the designer’s conspiracy in complex levels or defeat powerful bosses, they are all in order to make better use of the rules of combat, and from it Have fun.

Some novices have been cut down by the knights and can't take care of themselves. Later, they can take the knights away by shielding or breaking the shield. This is a kind of fun for the players.

After mastering the rules of soul system combat, using this kind of combat rules itself is a very happy thing.

The second point is the worldview of the entire world.

The worldview of the Soul series is completely different from the worldview of other games. There are many Western Fantasy factors in it, but in fact, the concept of many Western Fantasy factors is different from the traditional Western Fantasy.

This kind of worldview has a unique charm. Chen Mo must first explain these concepts to the people in his team in order to make it better in the game.

For example, what is spreading fire? What is Salary King? What role does the player play and why do they spread the fire?

The most basic worldview content is relatively clear, and some deliberately hidden content has been unearthed by players through various clues.

But there are still many different pits in the game. Miyazaki Hidetaka did not give a specific answer, but left it to different players to guess.

(According to Hidetaka Miyazaki, when doing Dark Souls, he did the content first and then set the plot, so it is very likely that he himself did not have a very clear and complete game script)

It's like many suspense movies leaving an open ending at the end. Everyone has a different view of the ending, and the designer will not tell you which option is absolutely correct.

Of course, Chen Mo has his own views on these, but he still decided to continue the mystery of the Dark Souls series, because this open ending originally had a special charm, and the official forced all the plots They are all very transparent but not beautiful.

On the contrary, this kind of right white space can inspire players to continuously explore various details in the entire world.

It took two days to write the entire design concept draft.

Because Chen Mo needs to consider how to describe it so that others who have not been in contact with Black Soul can better understand the rules of existence in this world, and on the other hand, he needs to think about the various processes in this game.

However, what surprised Chen Mo was that he didn't use so much memory to put potions this time. He remembered most of the scene levels and the content of the boss battle very clearly.

Think about it, this should be a sequelae of suffering, right?

Any player who died dozens of times in the same place should remember the terrain of this area firmly

Dark Soul is originally a game that requires rote memorization. You must firmly remember the monster distribution, terrain and monster skills in a certain area to pass the level smoothly. If you don’t have a long memory, then this The difficulty of this game will increase exponentially.

After writing the design concept draft, Chen Mo called everyone to a meeting.

In the past few days, news about the new engine has also been circulating on the Internet. Although the vast majority of domestic designers are not qualified to use the Pangu system, this does not affect their heated discussions on this matter.

There are even many designers who are offering ideas and suggestions, saying that if I were to do it, what the game should be like, a lot of mouth-powered kings emerged all at once.

Other people in the company are also discussing this matter.

"The store manager is now an s-level designer and has such a good relationship with the tour committee. He will definitely be invited to try the Pangu system, right?"

"In other words, our next game can be made with the latest Pangu system?"

"It's possible, but I don't know what the store manager thinks."

"Should we talk about the new game today, right?"

Chen Mo walked into the meeting room, and everyone was quiet.

Chen Mo looked at everyone: "Everyone should have heard about it. The domestic Pangu system has built a brand new physics engine. Currently, the tour committee is collecting in China. I hope everyone can develop a A game with the characteristics of the Pangu system. I won’t say much nonsense, let’s just look at the design concept draft."

The title of the design draft appeared on the projection: Dark Souls Design Concept Draft.

Chen Mo introduced: "First of all, to briefly summarize, this is a Western fantasy theme game. The combat system is completely different from any game on the market. The art style and story background are similar to the Diablo that we have done before. God is a bit similar."

Qian Kun was pleasantly surprised: "Oh? Manager, are you finally going to release the vr version of Diablo? No, wait, this game doesn't seem to be Diablo, the name is Soul of Darkness?" /

The others are also a little confused.

Forget it if it is another game company, Chen Mo still has the big ip of Diablo!

Before Diablo had achieved good results on the PC side. At that time, most of the veteran-level employees had just joined in, so the memory is still fresh.

When Diablo was first launched, not only the outside world, but also many people in the project were not optimistic, but after it was actually made, Diablo led a trend at the time.

Later, a thousand prisons of mutual entertainment between the imperial dynasties were born. Although this game is not as successful as Diablo on the PC side, it is still a good vr game.

Speaking of evil, many companies want to make the effect of Diablo on the vr platform, but they have not done it. After that, Chen Mo seemed to have completely forgotten this stubbornness and did not produce a sequel to the Diablo series. Although the plot of this series is very classic, it can be used repeatedly.

Why did Chen Mo want to leave the big ip of Diablo and create a new game?

Chen Mo looked at everyone: "This game is called Dark Souls. Although it is also a Diablo style, it has nothing to do with the Diablo story itself~ IndoMTL.com~ Everyone is still a little puzzled.

Chen Mo explained: "I know what everyone is wondering, let's put it this way, the reason why Diablo's IP is not used is because the two games are completely different in terms of gameplay and spiritual connotation."

"Diablo is a smashing game. The main purpose is to make the players cool. Players can kill groups of monsters in seconds and burst out equipment."

"But the soul of darkness"

"Hehehe!"

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