Almighty Game Designer Chapter 552: It turns out that Chen Mo didn’t lie.


After so many complex damage enhancement effects are superimposed, Chen Mo’s attack power has been increased to a very high level. Coupled with the high panel damage of the Exile's Broadsword itself, the decapitation effect is achieved. Many experts have calculated it afterwards. I don't think it is impossible to achieve such an effect.

But it's the same sentence, it looks cool, but I can't learn it!

Because such a quick kill requires a very delicate operation, as long as one mistake, it may be killed directly!

What's even more puzzling for everyone is how Chen Mo managed to cut four times in front of the boss without being touched by the boss?

Finally, after watching the video many times, a player personally tried countless times with the Exile Broadsword, and finally came to a conclusion.

"Chen Mo did not lock his blood. The reason why he was standing in front of him was not hit by the spear of the Unknown King, because Chen Mo just lowered his position when he was slashing, so the spear came from above his body. It was stroked and didn't stab him."

After hearing this conclusion, all the people who eat melons were shocked. Is this OK?

And not only that, the player who researched the secret said that there are more ways to hide.

After seeing this video, he followed the same pattern and used the Exile Broadsword to challenge the unnamed boss of the week. He just wanted to reproduce this, but he failed all the time and was hit by the boss every time!

Later, he downloaded the video and checked it frame by frame. Finally, he found out the two main points of this play.

When wielding a heavy weapon in "Dark Souls", the player will lower his position. The original attack position of the taller boss like Name is the player’s upper body and head position, so the player happens to be When the boss is attacking, lower your position to avoid the boss's attack.

However, the reason why this classmate can’t reproduce perfectly is because the Exile Broadsword can be lowered when performing a charged attack, but the Exile Broadsword’s charged attack time cannot be the same as that of the boss. The attack frequency is perfectly synchronized.

In other words, if the power is fully charged, the boss' spear will still hit the player.

The reason why Chen Mo can do this is because he used the incomplete charging method, so that it is perfectly synchronized with the attack frequency of the boss spear!

Rolling, complete second-stage energy storage, incomplete first-stage energy storage, complete second-stage energy storage, and complete first-stage energy storage.

After such four knives, the player's movements were perfectly synchronized with the boss's attack movements, and he successfully avoided the boss's four attacks, and then ended the boss with his own high damage four knives.

Moreover, due to the player's insufficient energy value, Chen Mo should have used some special methods, such as wearing energy-increasing equipment.

But anyway, under the repeated experimentation of this enthusiastic player, it has proved that the operations made by Chen Mo can indeed be reproduced, and it is also a method completely allowed by the game mechanics!

There were still many people who questioned that "Dark Souls" did not show the power of the Pangu system well, but after seeing this video, these sounds disappeared.

It's really not that "Dark Souls" was not shown, but because these players are too culinary, they have not hit this point at all!

In vr games, even though artificial intelligence is used to produce a physics engine that is very close to reality, players still can’t do whatever they want in the game.

In the final analysis, it is still due to technical reasons. The current technology only supports players to perform some basic actions with consciousness and issue some relatively simple direction commands, which cannot fully meet some of the players’ needs, such as bowing their heads and bending towards the boss at the same time. Launching an attack, such operations are basically impossible to do.

The same goes for "Knight Glory." Although this game is simulating real knight fighting, players can only perform some operations allowed in the game, such as swinging a sword to the left or right, moving sideways with quick steps, and so on.

What Chen Mo showed was another application of physical systems.

On the one hand, through special weapons and combat skills, characters can make specific actions. When performing these actions, they can even avoid ordinary boss attacks!

The other hand is the physical effect produced when hitting a very large target.

In the video, Chen Mo stopped the dragon car directly with a huge two-handed sword. Under the action of the Pangu engine, players can clearly see that the dragon hit Chen Mo in the front. The big sword after being charged, and this attack even made Chen Mo's character involuntarily retreat a certain distance.

But at the same time, the huge power attached to the big sword also caused a lot of damage to the flying dragon. The back half of the flying dragon still kept flying forward, but because its head hit Chen Mo’s great sword, so its body could only be curled up in pain~IndoMTL.com~ and then fell down and rolled aside, falling into a temporary coma.

And Chen Mo followed another sword and slashed fiercely on the head of the flying dragon. Everyone could even see the feeling of the big sword cutting into the skull of the flying dragon from the screen!

It can be said that the characteristics of the physics engine of the Pangu system are fully reflected in this boss battle. And this kind of expressiveness is unmatched by a game close to reality like "Knight Glory"!

Although "Knight Glory" is very real, it shows the battle between knights and knights. The power gap between humans and humans will not be very large, and there will be no such situation that the power is completely crushed.

But the battle shown by Chen Mo is a battle between humans and dragons, between humans and gods, so the whole picture is more impactful!

Moreover, this video has another function, which is to show everyone the infinite possibilities in "Dark Souls".

Many people think that "Dark Souls" is a game that abuses players. Players can only carefully avoid every attack from the boss, and then slowly kill the boss.

But after watching Chen Mo's quick kill video, many people understand that the upper limit of the player's combat power in "Dark Soul" is very high. If you can kill the nameless king with just six knives, can other bosses be faster?

After understanding this point, many players suddenly burst out of unprecedented enthusiasm, especially those ashes of "Dark Souls". This video is no different than a shot for them.

Obviously, the players still have too little groping about "Dark Souls". There are countless connotations waiting for players to explore in this game, but only in terms of the combat system, there are also unlimited possibilities. Sex.

This game can indeed be played as a mowing game, Chen Mo didn't lie to others...


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