Almighty Game Designer Chapter 558: Can you turn off the damage display


Denise said: "Okay, so hurry up and get to the point. I came with many questions from players this time. We all know that "Dark Souls" has achieved extraordinary results in Europe and America. It was successful and even completely crushed the "Knight Glory" produced by ga."

"Although you have some other successful works before, such as "Warcraft", "Minecraft", "League of Legends", etc., there has never been a game like "Dark Souls" that has achieved such a Far-reaching and wide-ranging influence. After all, this is the first game built with an artificial intelligence engine, and it also represents the current superb VR game design level."

"The first thing we pay attention to about this game is its difficulty. When you are designing the game, did you decide to make the game so difficult from the beginning? Or is it the entire development team Decided together?"

Chen Mo nodded: "I decide the difficulty setting."

Dennis said: "In other words, the difficulty of "Dark Souls"'s popularity... is completely the result of your opposition? So why is it so difficult?"

Chen Mo smiled: "I don't think the difficulty of this game can be described as simply'difficult'. I don't like to say'this is too difficult', but usually,'this is unreasonable' ."

Denise is a little confused: "Does it make any difference?"

Chen Mo said: "Obviously, the difficulty of "Dark Souls" is not high enough to discourage everyone. This is not my intention when designing."

"From a secular perspective, it is true that "Dark Souls" is more difficult than most games on the market, but I am more concerned about the level design logic behind "Dark Souls" Is it reasonable."

"The key is whether to find a balance point. Players find it very difficult when they can’t find the trick, but after finding the trick, most people can pass the level relatively smoothly. This is the difficulty I want. Design."

Denise was shocked and said: "Wow, I am a world-class game designer. The way to look at games is different from ours."

Chen Mo whispered: "In layman's terms, Karma Leek shouldn't be too cruel, otherwise it would be bad if the players were tortured away."

Denise: "Huh?"

Chen Mo smiled: "It's okay, let's continue."

Denise said: "Okay, the next question is that the weapon output in this game seems to be very different? For example, I personally like whip weapons very much, but in "Dark Soul", whip This kind of weapon seems to have no effect at all, and some other weapons, such as the Exile Broadsword, are too strong?"

Chen Mo said: "Well, yes. Exile's Broadsword is indeed stronger."

Denise asked: "Why did you design this on purpose?"

Chen Mo said: "Of course it's because I prefer to use it myself."

Denise: "Huh?"

Chen Mo said again: "About whip weapons, because in the design, this is a relatively marginal weapon type. In fact, in "Dark Soul", most of the weapons suitable for being handsome are in Some other attributes have been slightly weakened. This is to allow players to try some other weapon types."

Denice thoughtfully: "So, whip weapons and many more handsome weapons are made flashy, because of this reason?"

Chen Mo smiled: "Yes, after all, being strong is temporary, and being handsome is for a lifetime! If you are strong and handsome, then the players won't play other weapons, didn't I do it for nothing?"

Denith is speechless: "What you said makes sense... But there should always be a limit to weakness? For example, the output of my favorite whip is too low, right?"

Chen Mo coughed dryly: "This... hobbies in life should not be brought into the game. Besides, do you think the damage display can be turned off by low output."

Denise was shocked: "Turn off the damage display? Isn't this lying to yourself?"

Chen Mo nodded: "Yes, but at least this is a good solution, right?"

Denith collapsed a bit: "But... Whether it's an invasion or when being a policeman, if the weapon damage is too low, it means that you can't beat others!"

Chen Mo smiled and said: "Well, you can play the game offline and be a lonely whip queen, so that you won't encounter such troubles."

Denise was shocked: "So, the way to solve the low damage of the bullwhip is to play offline?"

Chen Mo nodded: "Well, although this solution sounds a bit unreliable, you have to admit that it is indeed one of the ways to solve the problem."

Denise crumbled her forehead: "Okay, then let's move on to the next topic..."

"On the Internet, the plot of "Dark Souls" has aroused heated discussion among players, and some players even speculate the plot by disassembling the name~IndoMTL.com~ Many people say this method is very stupid, after all The designer of "Dark Soul" is a Chinese. So did you have any corresponding connotations in it when you named it?"

Chen Mo said: "Oh, this is actually there. My research is very extensive, including many place names and names in the game. In fact, they are first in English and then translated into Chinese based on English. Otherwise, this It’s also impossible for a game to have a Western flavor."

Denise's eyes lit up: "That is to say, it is very reasonable to guess the corresponding plot based on the names of local celebrities?"

Chen Mo nodded: "Yes, you can say so."

Denise said: "It's really surprising. It seems that your cultural heritage is really deep! I am still wondering why a Chinese company can produce such an original Western fantasy theme, but I know Now that you have such a profound cultural background, all this is not difficult to understand!"

Chen Mo chuckled: "Oh, these are just trivial little interests."

Denise said again: "We also noticed. The plot of "Dark Souls" is relatively fragmented, and there are many plots that have not been clearly explained. What do you think about this? It was made deliberately. , Give players more room for imagination?"

Chen Mo smiled: "In fact, this is a deliberate design. There is a complete story background in my mind, but I will definitely not say it because it makes the players in the world Exploring and discovering more mysteries is itself one of the core pleasures of "Dark Soul"."

"Of course, there is still a large part of the plot content that we have not released, and there will be another work in "Dark Soul"."

Denise's spirit came in an instant: "Another work? That is... "Dark Souls" will be a sequel?"


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