Almighty Game Designer Chapter 585: Really a flower gardener!
Thinking about it more carefully, I discovered that there are so many places where this game pits money!
I saw a strong hero and wanted to buy it.
I saw beautiful skin and wanted to buy it.
Seeing the powerful inscription, I want to buy it.
Moreover, there are various recharge activities in the game. I remind you all the time, recharge a little money, and I will give you a good thing if you recharge a little money!
Moreover, in order to be able to show off in front of girls, many players do not hesitate to buy heroes, buy skins, and even give away girls skins, just come and go, several hundred dollars will go out...
Moreover, in order to make "Honor of Kings" reach the top of the mobile game bestseller list as soon as possible, Chen Mo also adopted a very simple and rude way, which is the first week discount.
In the first week of the game, all heroes and skins are 20% off, and after the first week, the original price will be restored.
Under this temptation, many players are not calm.
When encountering the skin they want to buy, the players are also very sober.
This kind of sobriety means that they are soberly aware that they will always buy if they don’t buy now. It’s better to buy now, and it can be cheaper...
So after really entering the pit of "Glory of the King", many players began to recharge one after another in order to buy their favorite heroes and skins.
Some girls recharge more fiercely, even some girls play the game as a dress-up game, just to buy a bunch of nice skins for the young lady heroes they like to play...
As for the winning or losing of the game? not important. Beautiful skin is important!
One week after "Honor of Kings" went live, this game directly squeezed out "Lunar God" to the top of the mobile game bestseller list, and has been firmly in the first place ever since. , There is no wavering anymore.
In order to maintain its popularity, "The Oracle of the Moon" has also opened a lot of activities, including activities to increase activity and recharge.
But no matter how hard you try, "Moon God's Oracle" can only rank second on the best-selling list, and you can't touch "King of Glory" at all!
Qiu Bin was shocked. How profitable is "Glory of the King"?
Other designers are also shocked, because the situation is developing in a completely uncontrollable direction... Many people have realized that "King of Glory" as a moba mobile game may be popular, but to what extent No one dared to guess.
Because some of the previous moba mobile games have done well, such as the mobile game version of "The Ancient Havoc", but after all, it is very different from the "League of Legends" on the PC side.
Many people think that the mobile game moba is just for playing a side ball and drinking some leftover soup from the League of Legends.
But the appearance of "Glory of Kings" has shocked many mobile game designers. Can "Glory of Kings" reproduce the glory of League of Legends on the PC side on the mobile phone?
The problem is that "King of Glory" is just a mobile game that Chen Mo made in the process of developing the prequel to "Dark Soul"!
……
In Chen Mo's previous life, the popularity of "Glory of the King" need not be repeated. Regardless of whether it is admitted or willing to accept, it exists objectively.
In terms of data, the average daily active value of "Glory of the King" exceeded 50 million, the peak value exceeded 80 million, and the average monthly turnover exceeded 2 billion. The top global mobile game revenue champion in May 2017 is still in the balance.
If it is in daily life, then this impression will become more intuitive. Even at the dinner table of many classmates, most people will take out their mobile phones to make two calls.
Of course, to be fair, "King of Glory" is a good game, but not a great game. There is nothing to argue about this point, probably even the designer himself thinks so.
Is "Glory of the King" so popular because of how well it does it?
Strictly speaking, "Honor of Kings" does have many advantages in game production, but these are just the reasons why "Honor of Kings" is better than all other competing products, not why it can become a phenomenon-level product.
The fundamental reason for the popularity of "King of Glory" is that moba games are one of the most culmination categories in game history since the introduction of video games. They have reached an extremely ingenious and harmonious balance.
Will there be a new type of game surpassing moba games in the future? Maybe there will be, but judging from the current status quo, even taking the factors of vr games into account, moba games are still one of the most popular game types in the world.
It's not so much the success of "Glory of the King" as it is the success of the moba game.
Of course, the game industry is result-only. Designers don't have so many perceptual considerations when making games. All designs have very clear design intent.
Many people may have opinions or suggestions of one kind or another about "Honor of Kings". Perhaps such opinions and suggestions are good, but if the game’s revenue drops by three percentage points after the change, then you still feel this Is the opinion good?
The reason why "Glory of Kings" is popular is that it satisfies the players who like "Glory of Kings", not the players who satisfy the "League of Legends".
Many players look at "Glory of the King" with the aesthetics of other games. Naturally, they feel that it is very low, but the perspective is wrong from the beginning.
Because they are not the same people as the target players of "Honor of Kings", and there is not much possibility of conversion.
The reason why "Honor of Kings" can achieve counterattacks on the mobile phone, in addition to the simplified and easier-to-use mentioned before, there is also a very important feature, which is the strong social attribute.
You don’t play, but your girlfriend plays, then do you play?
You don’t play, but the classmates around you all play, then do you play?
In "King of Glory", many subtle systems are strengthening this strong social attribute~IndoMTL.com~For example, the ranking, the title of "The Third Libai of the Emperor", the mentoring system, nearby players, etc. .
Even your classmates and friends play "King of Glory" and many activities will be screened in your circle of friends and become a part of social interaction.
When the number of players reaches a critical point, it will roll like an unstoppable snowball until it reaches the maximum.
After reaching this highest point, it may slowly begin to decline. This highest point is already a number that no game designer can look up to.
……
In the parallel world, Chen Mo moved out of "Glory of the King" and made a brand-new answering system for it. On the contrary, it played some unexpected effects in some aspects...
Many elementary school teachers are surprised to find that elementary school students start to like to recite Li Bai's poems? !
Similar to "Kill a person in ten steps, do not stay for a thousand miles", "I wish to be drunk forever", "I have wine now and I will be drunk"...
After asking, I realized that the elementary school students’ love to recite Li Bai’s poems is totally a kind of love for the house, because they feel that Li Bai in "Glory of the King" is so handsome, so he became the idol of the elementary school students...
A junior high school student said that everyone in their class likes Li Bai, and many people are reciting more Li Bai's poems than anyone can recite, and they are no longer limited to the few voices in the game.
Another middle school teacher was surprised to find out that his students even knew the word "Kui", and only after asking a question did he find out, because there is...
Many jealous mobile game designers are still thinking about reporting "Glory of the King" for tampering with history and teaching bad children, but it turned out to be good, no excuses...
Before buying a hero, you still have to read the character's life and answer questions. This is really popularizing historical knowledge!
Is it true that Nima is a flower gardener, Serent?