Almighty Game Designer Chapter 599: The plot completion of “Dark Soul”


After the release, the prequel of "Dark Souls" unsurprisingly swept most of the domestic live broadcast platforms and video websites. After all, it is supported by the reputation of the previous work, coupled with a higher level of level design and more abnormal games Difficulty, this game is hard to imagine.

Of course, this kind of fire is more on heat than on sales. After all, this game is really too difficult and will definitely affect sales on the VR platform.

After all, there are still a small number of players in this world. Compared to being abused in the game, everyone still prefers watching the anchor abuse...

However, those real **** players ushered in a carnival, because the prequel to Dark Souls perfectly met their requirements.

Although everyone is desperate in the constant suffering, the prequel to "Dark Souls" allows them to regain the long-lost pleasure, allowing them to regain the kind of freshness that is holding the shield carefully and exploring the unknown. The happiness of the world.

Many people even play other simple action games after playing "Dark Souls", and they will feel dull.

Because after playing "Dark Souls", the players themselves have grown, whether it is consciousness, reflexes or game IQ, they have all been tempered to some extent, so those simple action games have become nothing No challenge.

For many soulists, the greatest significance of the prequel to "Dark Souls" is that it complements the world view of "Dark Souls" to a certain extent, and also makes many unresolved issues official. Answer.

Of course, although this worldview has been complemented by a larger framework, it is actually not perfect, and it can even be said to be full of flaws.

Because at the time of design, this game originally had a lot of blank content for the players, allowing the players to make up for themselves. It can be said that everyone has a "Dark Soul" in their minds, and different people will There are different interpretations.

But after building a solid enough framework, it not only expresses the spiritual connotation of the game well, but also makes a lot of blank space for the game just right, so that players have room for imagination and exploration.

As the forerunners continue to advance in the game, many doubts that had previously enveloped everyone have dispersed.

The biggest doubt is, what exactly is the so-called "Dark Soul"? What kind of story is this? Is the player's mission to spread the fire or become the king of darkness?

In the prequel of "Dark Souls", players will encounter the Abyssal Serpent and learn the truth about the world.

As mentioned in the opening animation, there are four characters who have obtained the king’s soul, in addition to the three named gods of the sun king Gewen, the witch of Izaris, and the tomb king Nit, there is also one A little-known dwarf.

Obviously, this dwarf is the ancestor of mankind, and the king soul he obtained is the soul of darkness. The soul of darkness is divided among many human beings, that is to say, in fact, every undead person has soul of darkness more or less.

Many subsequent settings seem to be logical. In fact, fire represents the will of God, and the age of fire is the age of God.

The age of flame symbolizes the age when the sun king Ge Wen and the gods dominate, so Ge ​​Wen spread the fire at all costs, even willing to sacrifice himself, just to make the age of fire last forever.

The spreading of fire is actually a scam. The player plays the role of an undead who has worked so hard to ring two bells, just to prove that he is qualified to spread the fire. After that, he will take back the power of the king's soul from the many gods for Ge Wen, and continue the initial fire.

The protagonist in "Dark Souls" is even more miserable. As the ashes of no fire, he is obviously an undead who can't make a salary, but he has to be awakened from the coffin to challenge the powerful salary king. We, continue the age of fire for those gods.

In this process, players will fight against many legendary characters, such as White Dragon Heath, Chaos Hotbed, Sun King Ge Wen and so on.

Although players have gained a great sense of accomplishment in challenging these heroes, they also have doubts about the whole world.

These legendary gods have become like walking dead, so what is the significance of the age of fire that they want to maintain at all costs?

In the final ending of the prequel to "Dark Souls", players can choose to pass the fire and extinguish the fire. If they choose to pass the fire, the entire initial furnace will turn into a raging fire.

On the other hand, in the end of "Dark Soul", only a small amount of flames burned on the player, and these two flames were not of the same magnitude at all.

So, this proves that the power of the flame is inevitably declining, and it will be extinguished sooner or later, and the player's painstaking effort to spread the fire is just delaying time, which is actually meaningless.

As for what the world will look like after the fire goes out, no one knows.

The reason why people are afraid of the fire going out is only because it is said that after the fire goes out, they will fall into eternal night.

Many people mistakenly think that this represents the destruction of the world, but in fact, these narratives are spread by Sun King Ge Wen and his children, and these people are nothing more than to continue the age of God and to extend their own to mankind Rule.

After understanding that the "Dark Soul" is actually the human soul, many players also understand that the dark age is the human age, and this is the ending of the dark king.

So, the imperative ending of the prequel to "Dark Souls" should be the end of the fire, which is to continue this cycle, otherwise there will be no more "Dark Souls" story; and "Dark Souls" the imperative ending It should be the ending of the Lord of Darkness, representing the arrival of a new era.

At this point, the main mystery is finally clear, and the players finally understand the meaning of the title "Dark Soul".

Through the prequel of "Dark Soul", Chen Mo finally tells the whole story of "Dark Soul" completely~IndoMTL.com~ At the same time, the fate of many characters in the prequel of "Dark Soul" It also moved many players.

Alone against the abyss walker Altreus.

Brother Onion and Solar Rider Solar.

Jin Shining who killed the fire girl.

The persuasive brother who went on the journey again but became a living corpse.

There are also colorful supporting characters such as White Spider, Blacksmith, Big Hat Logan, Women's Lady Gwendelin, Wangcheng Shuangji, etc. There are NPCs and bosses, but there is a wonderful story behind everyone. And a sad ending.

Some people even replayed "Dark Soul" because of nostalgia, and found many traces related to the prequel to "Dark Soul".

Although the two works are separated by a long time in time, and the production time of the prequel is later than the original biography, in "Dark Souls" people are surprised to find many eggs about the prequel of "Dark Souls".

Playing "Dark Soul" again, it feels like a world away.

The white spider and Klarna are finally reunited, and there are no more demons in the demon ruins, and the chaotic flames have been extinguished.

Pass through the fairy tale world Lengyu Valley, through the room with the portrait of the Sunshine Princess, where there are still several knights guarding.

Seeing the familiar rotating mechanism in the royal city, all the way up, the big characters of Yanorlund came into view.

It's still the majestic king city, the tall and tall knights, but the dead giant blacksmith, the empty princess boudoir, and Eldridge, who has eaten the ladies' elder Gwendelin, all remind the players.

The world of "Dark Souls" has changed.

While this sense of vicissitudes makes many players sad, it also convinces them that the ending of the Dark Lord is the true ending of Dark Souls.

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