Almighty Game Designer Chapter 604: cdx?
The death mode and random mode have brought a brand new game experience to many players. Many old players who have lost the challenge in "Dark Souls" also have a brand new game experience.
In the death mode, all aspects of the boss’s abilities, including AI, have been comprehensively enhanced. In a sense, the boss in this mode is even smarter than the average player, and even knows how to shoot and roll in advance. Dodge player spells and so on.
In the entire process of land reclamation, players must not only be extremely familiar with boss skills, but also have some advanced PVP combat knowledge, and everyone must have basically zero mistakes, plus a little luck. To pass.
Of course, an inevitable result is that in the end, only a very small number of top players can get through the death mode and leave their names on the fire-passing sacrifice field.
However, this was originally the intention of Chen Mo in designing the death mode, just to make some fun for those big bosses who have cleared the customs for N weeks. As for the ordinary players of "Dark Souls", the death mode is not for them.
Random mode is the entertainment mode for most players.
In random mode, except for some particularly critical items (such as keys or plot items), all other items will be random.
In other words, Europeans can pick up the soul or the best weapon at the beginning of the game, while the Africans may find a **** after struggling to reach a place where good things would have been dropped. ...
But this gameplay also has the advantage of forcing all players to collect all, because every item that is missed may be a good item.
If you play the random mode in the prequel of "Dark Souls", it will be even more sour, because the strengthening weapon in the prequel requires large embers and extra large embers to be strengthened by +5 and +10. If this happens to be If you can’t find the two embers...
In addition, in the random mode, every time the player picks up an item, there is a pleasure of drawing a prize, because no one knows what the item is.
The random mode also gives many players the motivation to replay, because each replay is equivalent to a brand new journey. You can’t guess what items will be dropped. Choose different gameplay for different opening items. For many It is also very fun for players.
After the opening of these two modes, not only the sales of the prequel of "Dark Souls" have increased, and even the sales of "Dark Souls" have continued to increase. There are still many new players coming here, stepping on Go into the pit that Chen Mo dug.
In addition, the Sitch version of "Dark Souls" and the prequel also sold very well, and even the Sitch sales of the month also increased.
Many players who can't afford a VR game pod, also give it a second place, buy the Sitch version of "Dark Soul" to experience, and even many young people buy a TV to make it more comfortable to play...
Although the combination of Sitch+TV is quite expensive, it will cost 4000 yuan together. Even for many college students, this is not an unacceptable price. At least it can be bought together with the bedroom.
Do the math, the price of Sitch is only equivalent to the price of a VR game...
So far, for Chen Mo, the development of "Dark Soul" has come to an end. We will develop the DLC later, and just fill in the game content at a low price or for free.
The story of "Dark Souls" is complete, and we can consider developing the next game.
For players, the game content of "Dark Soul" and the prequel, plus the special mode and DLC, has been enough for them to play for a long time. But now everyone is paying attention to one thing, that is, when will the domestic bigwigs complete the first kill of the "Dark Soul" dead mode boss?
……
Since "Dark Souls" is released globally, and subsequent updates are basically synchronized, the foreign server is at most one week later than the national server, so many foreign "Dark Souls" players are also working on it. Jin wants to clear the death mode.
In Europe and America, both "Dark Souls" and the prequel are very popular. Of course, because there are fewer players, the sales volume is not as good as that in China, but the popularity is not bad at all.
There are also many tycoons in foreign countries who are speeding through "Dark Souls" are discussing the mode of land reclamation and death.
After numerous failures, players at home and abroad have also analyzed some tricks of the death mode.
That is, the more people, the lower the difficulty.
The easiest way to pass is the ten player mode.
In fact, it is reasonable to think about it. The more people there are, the more messy it is and the easier it is to make mistakes. Therefore, the difficulty of the boss should be slightly reduced to balance the difficulty.
For players at home and abroad, the first kill in "Dark Souls" mode of death is a supreme glory, and the world's first kill means being able to pretend to be a force on a global scale. How could guys miss it?
So, many ashes players are all suffocating, wanting to be the first to complete the first kill of the death mode.
……
At the entrance of the Undead team, Lao Qin summoned all the players over, buffed them together, and then made a gesture of praising the sun.
But unlike before, this time it's a ten-member group.
Wang Laji asked: "Lao Qin~IndoMTL.com~Is this guy reliable?"
In addition to the nine people from last time, there is also a player named "cdx" who was temporarily brought in by Old Qin.
In fact, before, these people have successfully beaten the 9-player boss to 13% of the health, but they are always a little bit worse and can't make it through.
Lao Qin discussed it with several people, and felt that the main problem was difficulty.
The ten-player mode has the lowest difficulty. If one more person makes up a ten-player group, the probability of the first kill will increase a lot. Of course, the premise is that this person is not pitted.
So, Lao Qin also posted some recruitment posts in the group and on the forum, and wanted to find another person to gather the group of ten. The requirements are very strict. "Dark Soul" clears the eight-week game, and the "Dark Soul" prequel clears one week, and they have to compete with Lao Qin.
Finally, this "cdx" was pulled in.
However, Wang Laji and others are a little worried, because the high-end player circle of "Dark Soul" is relatively closed, and several big players often share their experience in the group, and they know each other.
But this cdx, I have never heard of it.
Old Qin said: "Don't worry, this is a big brother, very mysterious..."
Lao Qin was not embarrassed to say that when he was PK with cdx, no one was watching. The truth is that cdx deliberately let him chop twice, chopped it into residual blood, and then counterattacked, and then just attack him. Give me a second...
Obviously, a player with such a superb PK technique is definitely not a rookie. At least he knows the whole fighting method of "Dark Soul", and the reaction and consciousness are very good.
Even if this kind of player is not familiar with the death mode, he only needs to observe for a while, and then he will die a few more times.
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