Almighty Game Designer Chapter 615: How handsome!


The content of the second video is much richer and more cool than the first video.

If the first video is the opening B+ parkour show, the second video is the killing show. The splashing plasma and scattered limbs are all well marked with the "18+" rating at the beginning of the video. symbol.

As soon as this video came out, the players were all excited, because the whole video highlighted one word from beginning to end, that is "cool"!

Moreover, this video reveals more aspects of the protagonist Alex's abilities.

His body is not afraid of guns, and even a single-soldier bazooka that can kill tanks has no effect on him;

His arms can be transformed into weapons, such as sharp claws, sharp blades, etc., which can easily tear human bones and muscles, and cut iron like mud;

He can also completely change the appearance of other people, simulate the voice of the other person, and even the clothes, actions, expressions, etc. can be perfectly simulated!

Moreover, it is inferred from the frequent appearance of the rusty red substance that his ability should be related to the virus.

Many players sighed with emotion, this protagonist Alex is completely the standard male protagonist template in the cool text of urban abilities!

Obviously, this golden finger is big enough! Not only the individual combat ability kills all humans in a flash, it can even use one-to-many hard **** modern weapons, and it can even be freely changed and has the ability to sneak!

You can imagine what kind of **** storm will be caused by throwing such a monster into a city that is on the verge of getting out of control with a virus outbreak!

And most importantly, the protagonist is forced to be tall!

The handsome face, the sleek dress, the powerful ability, even the cool pose on the wall!

After seeing the second video, many players said that our wallets are already hungry!

"Fuck, I am a little bit convinced that this is a mowing game now! As long as I can kill all parties like in the video, it must be bought and bought!"

"Don't give the whole buyer show and seller show! But as long as I can restore half of the content in the promotional video, I will be satisfied!"

"It really is Chen Mo, it is exciting! This is unique in the themes of modern warfare, right? Dare to open such a big gold finger, awesome!"

"Chen Mo discovered his conscience? I still can't believe it!!"

"Indeed, it feels a bit inappropriate for the theme of this time to be the soul system battle, I hope Chen Mo can change it... To be honest, it is enough that the soul system battle has been experienced in the black soul, old If it's for fun, my heart can't stand it!"

It's like sparks falling in a gunpowder barrel. These two videos instantly detonated the players' hormones, making them a bit eager to experience this unique modern war game!

Or according to Chen Mo's own statement, this should not be regarded as a modern warfare game, but a grass-cutting game in modern warfare, because the protagonist is so special!

Many players can't wait to experience the omnipotent feeling of being a superpower in VR mode!

……

In the experience store, the research and development of "Prototype" is still in full swing.

Other aspects are very smooth, but the physics engine has encountered a little trouble.

In the game, Alex’s behavior is relatively inconsistent with the laws of physics. If Newton’s coffin board in "Assassin’s Creed" is held down, then Newton’s coffin board in "Prototype" should be completely Crucified.

The protagonist's body is heavy and hard. It can smash all the roads in the city into cracks and shallow pits. However, he can jump and glide again in the air, and can run vertically on the building at a 90° angle...

Obviously, some details do not conform to the laws of physics, and it is difficult to explain...It is very unreasonable for such a large virus tissue to glide with open hands.

Since this game also uses the Pangu engine, these parameters are contradictory in the physics system of the Pangu engine.

But this is just a small problem. Chen Mo's method is to set separate rules in the Pangu system for these special settings.

In other words, the entire "Prototype" world is a game world operated by the physical rules of the Pangu system, and the protagonist Alex is...a guy with a modifier.

Chen Mo gave him the ability to change the surrounding physical rules, and then all of this can be perfectly reproduced.

Actually, a key content in the development process of "Prototype" is the entire combat system and parkour system. In other words, all the content surrounding the protagonist must be perfect and comprehensive.

A cool game and cool text have something in common, that is, put all the pen and ink and focus on the protagonist. As for the surrounding environment and enemies, it does not matter.

After completing the protagonist's action design, Chen Mo deliberately went to the game cabin to experience it, and the effect was very good!

Flying between skyscrapers, waving sharp claws to shred the enemies in front of you, or driving tanks and helicopters...the effect in VR mode is good, not only the original coolness is perfectly reproduced, but also the immersion There are more obvious advantages.

There are a lot of memory CG in the game, which also accounts for a large part of the game capacity, and all of them must be converted into VR mode, giving players the feeling that this is some real memory.

As for these, Chen Mo left it to outsourcing. In fact, these memory fragments are relatively vague, and there is no need to be so elaborate, as long as the general plot is pieced together.

……

During the development of "Prototype", there was also a small episode.

"Honor of Kings" officially landed on the Sitch platform~IndoMTL.com~ This not only means that players with Sitch can play "Honor of Kings" on it, but also means that many mobile phone players can purchase Sitch controllers to experience this game.

For Chen Mo, sooner or later he will have to open up all the four platforms of VR, PC, mobile phone and handheld. Any games that can be ported to other platforms will be ported over.

Just like "Dark Souls", it is available on both VR and handheld platforms at the same time.

Games like "Diablo" and "Overwatch" can actually be ported to Stich and operated with a handle, and these designs have been very mature in the past life without any risk or difficulty.

For these, Chen Mo doesn't plan to intervene in person anymore. It is enough to find someone in the company to be responsible. These games are more of a rich game library, allowing players to buy Sitch more firmly.

The game characteristics of "Honor of Kings" determine that it can only be a mobile game. Of course, it is now also ported to the handheld platform.

Moreover, in order to get a better gaming experience, mobile game players can purchase Stich's special handles and connect to their mobile phones to play King of Glory, which can effectively improve the operating touch of the virtual joystick and virtual buttons.

It is also more convenient to adapt. There is a special setting option in the mobile game "Honor of Kings". The input device can be adjusted to the Stich handle. After that, the UI layout of the interface will be changed and you can use the handle to play.

However, handles and mobile phones are not natural matching facilities after all, and occasionally there will be slight operating delays. Therefore, the choice of handle + mobile phone is slightly higher in operability than mobile phones and slightly lower than Sitch.

Obviously, this is another way for Chen Mo to lure everyone to buy Sitch...

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