Almighty Game Designer Chapter 732: The release of “Lost Treasure” has been postponed
On July 23, the game version of "Lost Treasure" did not skip tickets as many players had guessed, but opened the trial game on time.
GA has several experience stores in Europe and the United States, and some old players have also obtained pre-order and trial qualifications in the game cabin in advance, and domestic players cannot participate.
This is also normal. The game knows no borders, but the designer has a nationality. When Chen Mo made a new game, didn't he also take care of domestic players first?
Although domestic players can’t play it, it doesn’t mean that they don’t pay attention. Many overseas students and overseas Chinese in Europe and the United States actively go to the GA experience store to try it out, bringing domestic players about "The Lost Treasure" First-hand information about the game.
At the same time, some trial videos about "The Lost Treasure" appeared on foreign video websites, which were moved to China by some enthusiastic players.
The original trial time was July 23, and the official release time was August 1.
But three days after the trial was opened, GA suddenly announced that the release time of "Lost Treasure" would be postponed, and it is expected to be postponed to September.
The players were not surprised by this skipping ticket, but felt that it was reasonable. The reason is very simple. Judging from the demo version, this game is not competitive at all compared to Uncharted!
The players not only didn't feel it a pity, but they were a little gloating.
"Hahaha laughed to death, GA finally made a game according to the normal progress, but the result was still forced to postpone the revision, distressed!"
"Yes, according to the previous GA level, "Lost Treasure" is already a high-quality game. There are no inexplicable bugs and the graphics are also very good, but who let it hit "Uncharted" Up?"
"Hey, if "Lost Treasure" goes live in the morning, or even at the same time as the movie, then this game may indeed be a big hit, but now the "Uncharted Seas" jade is in the front, and the one who will spend two thousand dollars to buy it "Lost Treasure"?"
The quality of the game version of "The Lost Treasure" was decided soon after many players tried it.
The quality is good, the content in the movie is reproduced well, and a lot of expanded plots from the original work have been added. It is very successful based on the standards of film adaptation and gameplay.
Compared with "Uncharted Waters", all kinds of problems suddenly became apparent.
First of all, the plot aspect.
The game "Lost Treasure" is based on the original book and movie plot, and has been slightly expanded. This can indeed attract fans of "The Lost Treasure", but the problem is that most people have already watched the movie, and the plot has lost its suspense.
Those reversals, key plots, and final endings, players have already experienced when watching the movie, lost a lot of magical turning points, and became a little bland.
At the same time, the plot rhythm of "Lost Treasure" and "Uncharted" has a more obvious rhythm imbalance.
The length of the movie version of "Lost Treasure" is just over 2 hours, with so much content, and the entire playtime of the game may be increased several times.
Of course, you can add various puzzle-solving levels and complex climbs to the game, but no matter how you add them, the short plot time is still a flaw. Therefore, the designer can only lengthen the plot or add some branches, but this will make the plot lose the compactness of the movie.
In terms of gameplay, the place where players complain the most is, why so much loading? ? ?
In fact, "Lost Treasure" is wrong at this point. It is not only the loading bar, but also many other games!
When switching scenes, make a beautiful loading interface, and then write a few gameplay tips and various tips. Isn’t this a common practice?
What's more, "Lost Treasure" has also been specifically optimized for performance, and each time it takes to read the article is only 5-8 seconds. In the eyes of the designer, this is already a very, very short time.
However, players don't think so. After playing the "Uncharted" black technology without loading, the reading time of 5-8 seconds is really too long!
Furthermore, even if this time is shortened, it is useless. The matter of reading articles is not about the length. It will destroy the player's game experience and interrupt the player's emotions.
Last second, the protagonist just fell into the water and lost consciousness, and the player was still immersed in sentimentality and grief. As a result, in the next second, a huge loading bar appeared in front of him, and it was a play...
Also, the picture is not as good as Uncharted.
Although the game is a comprehensive artwork, it is clear that in adventure games, the picture is the most important part, which directly determines the appearance of the game.
Actually, the picture of "Lost Treasure" is very good in VR games, but the key point is who is compared with, compared with "Uncharted", even if it is only a little bit closer, players will feel it very keenly .
The most critical point is that there are few exciting scenes and the gameplay is not bold enough.
This is not just a problem with the "Lost Treasure" game, but the movie is the same.
In the "Lost Treasure" movie, there are not too many exciting scenes in the whole process. Treasure hunting and puzzle solving are the main ones. It is just common sense to add some drag racing and gunfight scenes.
Although the game version of "Lost Treasure" has been strengthened in these aspects, it is still a bit daunting~IndoMTL.com~ But "Uncharted" is different. The whole process is filled with a lot of drag racing and gun battles. , Building collapse, fighting and other scenes.
Especially [Chapter 11: In front of my eyes], Nathan first came to a bustling town and experienced the South American customs; then entered the clock tower, solved puzzles, climbed gears, played the clock, demolished, and solved again The mystery gets clues; gun battles with mercenaries, drag racing, jumping cars, fighting, gun battles...
After this exciting drag scene, the mid-term plot of "Uncharted Sea" also entered a small peak.
But in "The Lost Treasure", this kind of plot is very weak. Many players said that although it is a VR adventure game, it always feels drowsy when playing, especially when loading. I want to archive and exit.
Players in Europe and America obviously feel the same way. After playing "Uncharted Treasure" and then try "Lost Treasure", this gap is too obvious, so during the trial period, "Lost Treasure" can be said to be bad reviews.
It's not the kind of bad reviews that are useless, but when many small details are accumulated, the opinions of the players are very big. This trial play can be said to have no effect at all, but affects "The Lost Treasure" The reputation of the game version.
Many players commented on "Lost Treasure" after playing it: "To be honest, it's okay, but I chose "Uncharted Sea"."
Because of this, GA can only reluctantly announce the postponement of the game, hoping to modify the game better in a month.
According to current player feedback, if it is released as scheduled, it is likely to suffer a big loss.
But can the postponement of the sale make it possible to lose money? Many players are skeptical.
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