Almighty Game Designer Chapter 749: Project Z
For GA, "The Lost Treasure" was a very painful failure.
This ip is a popular ip bought at the moment, and it is expensive.
Game production is completely 3A level, and the investment in VR games is huge.
In the promotion of the "Lost Treasure" game, a lot of money was also spent.
But in the end, "Lost Treasure" ran so many advertisements, and this popular ip seemed to all serve "Uncharted Sea".
Chen Mobing reaped all players who like adventure games without blood, but GA did not even drink soup.
Especially the designer of "The Lost Treasure" feels extremely depressed.
"Lost Treasure" might have been the work that made him a step forward. After all, there has never been such a groundbreaking adventure game before. But with the appearance of "Uncharted Sea", his dreams were completely awakened.
For GA, IP is definitely no problem. If the game is not done well, it must be a designer's problem.
In the gameplay, "Uncharted" is over, what else is there to say?
……
Many players found that on GA’s official website, "The Lost Treasure", which originally occupied an important position, has been "downgraded" to a relatively insignificant position, and the most eye-catching recommendation on the homepage was replaced by a new one The brand new game has no specific name for the time being, it is just called "Code Z Project".
The failure of "Lost Treasure" is a foregone conclusion, and GA does not need to waste more publicity funds on it.
What's more, GA does need to launch a new game quickly to divert players' attention from "Lost Treasure". It is always ridiculed and ridiculed because of "Lost Treasure", and the GA executives will also feel very upset.
The new game that was forced to launch this time also meant to be "driving the ducks to the shelves." Many players are still teasing, this diversion is too clumsy, right?
But after looking at the designer of this "Project Z" and related materials, many players realized: "GA is serious! Are you planning to turn over?"
Although there is no specific name for this game, its designer is very famous, Josh Wilson.
This is one of GA's veteran designers. He has developed "European and American masterpieces" that are highly respected by domestic players. He is especially good at describing game scenes and the inner description of game characters.
Maybe Josh Wilson doesn’t have any special ideas in terms of gameplay, but his strength lies in the game atmosphere, plot and characterization. In terms of "story", he is considered a famous designer in the world. Up.
After hearing that it was Josh Wilson who was working on the new project personally, players no longer ridicule "diverting attention", because everyone knows that any game he made can be called storytelling. It is a classic.
These are some of the few conscientious designers in GA.
After that, the attention of players and the game media has indeed shifted from "Lost Treasure". Everyone started to care about what is this so-called "Project Z"?
The players are very concerned, GA is also very happy, what they want is this effect!
It's time to forget the unhappiness of the past and start a brand new journey!
TGN also specially arranged an interview, hoping to get some internal information about the new game from Josh Wilson.
Soon, the interview video was released. In front of TGN reporters, Josh Wilson talked freely, obviously very optimistic about the prospects of this project.
"I can't reveal too much about the specific content of this game, but I can tell everyone that the reason why this game is numbered is Project Z because its keyword is zombie, zombie."
"Of course, I know that players are tired of traditional zombie themes, and the survival-based gameplay is a little outdated. However, the project we are going to develop this time focuses more on the plot. "
"The main reason for choosing the theme of zombies is to highlight humanity in such an apocalyptic environment. We hope to create an unprecedented desperate world, so as to highlight the difficulty of players' survival."
In the interview, the reporter also asked about his views on "Uncharted" and "Lost Treasure", as well as the outlook for the game of the year.
Josh Wilson seemed a little disapproving: "I think "Lost Treasure" is a good game, but current players may not be able to understand its beauty well."
"Of course, I am not saying this to justify the loss of "Lost Treasure". What I want to emphasize is that success and failure in the game field are themselves difficult to clearly define. There are many good games that sell and Not good."
"As for "Uncharted", I must admit that it has merits on the screen, but I don't think it has any particularly impressive points in plot processing."
"I'm not saying that the plot is not good, in fact, this is a very exciting popcorn plot, but...well~IndoMTL.com~ lacks that little depth."
"As for the game of the year... We all know that the judges prefer works that are innovative in gameplay, with profound connotations in plot and worldview. Just like last year’s "Dark Soul", I also like its obscure plot. But in "Uncharted", it is a pity that Silent did not continue his previous style."
"So far, the attribution of this year's game of the year is still unclear, but I think this award should belong to a more profound work."
This interview was quickly reprinted on domestic video websites, which aroused heated discussions among players.
On the one hand, many players who are looking forward to the Z project are looking forward to this new game. Although the theme of zombies is not particularly novel, the zombie game that Josh Wilson personally manages is still worth looking forward to. of.
On the other hand, this video also aroused ridicule from many domestic players.
You can smell a sour smell across the screen!
Of course, as a designer of GA, it is normal for Josh to speak to "The Lost Treasure". After all, after suffering such a big loss on this project, GA is probably very depressed, but this kind of use spring and autumn It's not authentic to say that the brushwork secretly belittles "Uncharted Waters".
However, there are also many players who feel that there is no need to delve into this matter, because although what Josh said is a bit wrong, it is reasonable.
The plot of "Uncharted Sea" is indeed not that classic.
As an adventure theme, the plot of "Uncharted Waters" is very good, with brotherhood, friendship, and love, which makes Nathan a flesh and blood character.
But no matter how good it is, it does not leave the category of "popcorn". There is nothing particularly thought-provoking and chanting content.
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