Almighty Game Designer Chapter 787: MR equipment


The genius remembers the address of this site in one second: (Vertex Chinese), the fastest update! No ads! Chen Mo did not pay attention to how many games of the year "The Last of Us" took, he is now in Zhou Jiangping’s office, Discuss the new equipment with Zhou Jiangping and Lehui's designers.

"These are the three new design drafts of our designers. What do you think of Mr. Chen?" Zhou Jiangping asked.

Chen Mo shook his head: "No way, the positioning is not very clear."

The three designers are a little confused.

They also just received Zhou Jiangping's task to design a new device for a small consciousness reading device. Time is tight, so these three people each designed a device and showed it to Zhou Jiangping.

The things designed by these three designers are similar, because the design itself has certain limitations.

The new small consciousness reading device is slightly larger than the pulsating bottle cap and similar in thickness. And this thing has a limitation, that is, it must be close to the user's head to accurately read the consciousness signals, so it is impossible to make a mind-controlled mobile phone.

The ideas of these three designers are basically the same, and they are all portable.

After all, Lehui is a manufacturer specializing in mobile phones, so designers more or less admire simple and convenient design. There are three design options, two are head-mounted devices and one is backpack-style equipment.

Scheme 1 is a ring-shaped glasses, and the consciousness reading device is behind the player's head. The entire front-end glasses are fully transparent, with a simple operating system that can be connected to a mobile phone via Bluetooth, and users can use it to browse the web, send messages and chat, etc. It is equivalent to making an external device, which realizes the function of brain waves to control the mobile phone in a disguised form.

Option 2 is a helmet that basically covers half of the player's head, similar to the VR helmet that Chen Mo has seen in his previous life. This device can present players with a complete virtual vision like a game cabin, and can play some simple VR games. However, its performance is far worse than that of the VR game cabin. After all, the consciousness reading device has been reduced, and the other configurations have not been reduced. Therefore, the performance of this device is basically a little better than that of high-end mobile phones. "VR Anywhere" is just a gimmick.

Scheme 3 is a bit stupid. The player still wears a vR helmet, but it is connected to other devices through a cable. Players can carry a host device slightly larger than a laptop on their back, which can simulate a relatively low-profile VR game, and the picture and quality are both high-end PC games. But the problem is that it must be heavy to carry this stuff.

Like Chen Mo's previous life, most of the game laptops are just better mobile desktops. Players generally don't take these game laptops everywhere because they are really heavy.

Scheme 1 obviously wants to develop an accessory that supports mobile phones, while plan 2 and plan 3 want to tentatively make a small step toward VR gaming equipment.

Lehui's main business is mobile phones, but in recent years, its business has gradually expanded to smart homes and personal computers. It also has plans to enter the VR game cabin.

After all, in the parallel world, the VR game cabin is the culmination of high-end digital equipment, and no one is not jealous of the profits.

But, after all, it’s the surgery industry that specializes in it. It took Lehui many years to finally gain a foothold in the mobile phone market. It’s not very smooth to do PC, and as for the VR game cabin, it’s completely flat.

The designers of Scheme 2 and Scheme 3 obviously hope to take this opportunity to try out the VR field.

However, Chen Mo looked at it briefly and felt that none of these three plans were very reliable. It is not that the level of these three designers is not good, but that their positioning of the new product is not clear enough.

Zhou Jiangping was not angry, and said cheerfully: "Then Mr. Chen, tell me, in which direction should we consider the equipment this time? It also happens to be a lesson for my designers."

Chen Mo said: “Obviously, if the device is only used as an accessory for mobile phones, the size is too small; but if you do VR, the performance will not be achieved. Therefore, the most suitable solution should be to do MR. Mixed reality."

Zhou Jiangping was taken aback: "Mixed reality? This concept... has been outdated for a long time, right?"

Chen Mo smiled: "It is indeed out of date for a long time, but it will soon become popular again."

……

In the beginning, there were three branches of virtual reality technology, namely VR (virtual reality), AR (augmented reality) and MR (mixed reality).

The concepts of AR and MR actually have something in common, so these two concepts are often confused. To put it simply, they all insert information in the player's real field of vision, superimpose virtual objects and scenes into the real scene, so as to enhance the reality and let the player experience the effect of both reality and fantasy.

But in the parallel world, the development of VR is much better than that of MR.

In the beginning, some developers were developing equipment for MR, but later they all went to VR, so this concept was ignored.

Because VR has a conscious reading technology, a game cabin, and the support of a large number of game companies’ masterpieces, it can bring players a game experience close to "soul wear"~IndoMTL.com~ and MR can neither do it. Players provide a stimulating gaming experience, and they can't even read consciousness information, so they slowly fade out of people's field of vision.

After all, the premise of AR and MR is portability. To put virtual objects in a real scene, the premise is that the player has to go out of the house and go to more real places.

So, after hearing that a miniature consciousness reading device had been developed, Chen Mo's first reaction was that the opportunity for MR came.

Chen Mo said to Zhou Jiangping: "I will send you a design draft, you can read it."

Zhou Jiangping opened the design draft sent by Chen Mo on the computer.

The first reaction is that this thing is somewhat similar to Option 1. But after a closer look at the design plan, Zhou Jiangping realized that this is completely different from the "Bluetooth glasses" in plan 1.

From the appearance point of view, the front of this device is a full-covering glasses, which are tightly fitted and can basically cover the entire field of view of the player. There is a miniature HD camera on the front to take a view of the player in front.

The back of the device is also a ring structure, covering the back of the player's head and the sides of the ears. Behind the left ear is the consciousness collection device, which can read the player's consciousness signals, and behind the right ear is the operation module. The player can perform some operations that are inconvenient for consciousness signals by clicking the buttons here or using specific gestures.

There are headphones on the device, and it is a surround effect. The headset has two states: on and off. If it is turned on, the player can not only hear the sound in the headset, but also can choose to shield the surrounding environment to achieve a good sound insulation effect.

From the design point of view, this thing is pretty cool, full of sense of technology, very much like the glasses worn by spaceship pilots in many science fiction movies. And it's not as bloated as a helmet, at least it won't make your neck hurt if you wear it out.


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