Almighty Game Designer Chapter 837: Leap of Faith
As the mission continued, Lin Mu roughly studied the practices of other systems in Assassin’s Creed: Origins.
The uI on the scene is similar to other VR games. They are made very concise. There are only a few simple graphics used to mark the mission location, track the location of special props and so on.
After entering the system interface, you will come to the animus space, where you can view mission records, equipment, abilities, inventory and other content.
Open the map and you will see that the map of "Assassin's Creed: Origins" is very large, obviously an open world, but most areas have not been opened yet. Judging from the map, the Siwa Oasis, which the player is currently located at a good scale, only occupies a small area on the map.
The weapon system is similar to "Dark Soul", but there are differences. Different weapons have different damage values, special effects and skills. Players can choose according to their own preferences.
You can upgrade the chest armor and other equipment by collecting resources to gain certain attributes.
In terms of abilities, "Assassin’s Creed: Origins" has a fairly large skill tree. Players can freely expand in three directions, which can enhance their fighting ability, archery ability or assassination ability. Players can choose to expand according to their preferences. The direction allows Bayek to gain more powerful abilities, such as the berserker’s windy combat continuation, and the hunter’s obvious left and right bows.
In addition, there is another gameplay that makes Lin Mu feel very amazing: Real Eagle Eye.
When Bayek comes near the target point, he can call out his eagle, Senu, and Senu will confirm the location of the target in the air. In this case, the player's field of vision will immediately be transformed into Senu's field of vision. You can overlook the entire area from a high level and mark the things you are interested in, such as enemies, props, supplies, and so on.
After marking, Bayek can search the past based on the marked location, which saves time.
In the process of searching for leather, Lin Mu controlled Bayek to go deep into the Siwa Oasis, only to realize that the town was so real.
This reality comes not only from the accuracy of the picture, but also from the superposition of countless details.
Lin Mu also played "Uncharted Waters" before, and he has already experienced this kind of realism in the market in that small town in Madagascar. However, that scene is a modern scene after all, and a lot of content can be directly drawn from reality, including vendors, chefs, wall painters, monkeys, etc., and all kinds of complicated details create that scene full of realism.
In "Assassin’s Creed: Origins", what Chen Mo needed to reproduce was ancient Egypt. Although Lin Mu found out the materials on clothing, architecture, and humanities, we really need to integrate these materials to construct The difficulty of a complex and real scene can be said to increase exponentially.
But now that Lin Mu really experienced in the game, "Assassin's Creed: Origins" has completed the task of building a virtual town perfectly.
In the building complex of Siwa Oasis, countless residents and merchants have their own residences and are carrying out their own activities.
In other words, npc has a very complete ecosystem.
Someone carried the goods on their heads and walked from one end of Siwa to the other to deliver the goods.
Next to the shop, two middle-aged women are chatting about the trivial matters of today's life.
In the market, small vendors are selling their products vigorously.
The child is playing with mud in the corner.
Pedestrians walked around, and some people who knew Bayek would greet him.
The villagers who drove the straw in the ox cart entered from outside the city, not knowing where to go.
Lin Mu slashed an onlooker of innocent villagers, and the system popped up a prompt: "Guardians should protect innocent people." If you continue to hack pedestrians or cats, you may even lose synchronization directly. (This was explained by the system when entering animus.)
After Lin Mu cleared the enemy in a stronghold, an openable synchronization point was discovered nearby.
After climbing to the cliff, Lin Mu controlled Bayek to the synchronization point. At this time, the interface prompts: "Synchronization possible".
Lin Mu felt a little soft on his feet. He looked down. It was at least tens of meters away from the ground, but he followed the system prompts to synchronize.
The camera quickly zoomed out and circled Bayek, and the surrounding scenery was unobstructed. From a bird's-eye view of this kind of height, you can clearly see the long sand dunes, the huge Siwa oasis, the lush woods, the tops of buildings...all the scenery in the surrounding area is in full view.
"Okay... so beautiful!" Lin Mu couldn't help but sigh. This distant view directly shows the beauty of Egypt, and such bird's-eye views are everywhere on the map.
[Synchronization is complete. 】
[Fast delivery is unlocked. 】
【You can leap forward in faith. 】
"Leap of Faith?!"
Lin Mu's whole person is dumbfounded, what the **** is this?
Just standing at the bird's-eye view point has already made his legs soft, now he wants to jump down?
Although I know this is just a game, the surrounding scenery and details are really too real. Coupled with the very immersive first-person perspective, Lin Mu feels that his legs in reality are a little trembling. The palm of his hand was sweating constantly.
But, if you don't jump, then climb back from this place? That's too time-consuming.
If the system allows this so-called "leap of faith", it should be fine to jump down. The only problem is courage~IndoMTL.com~Lin Mu is still hesitating.
At this moment, the system prompts an additional option: "Leap of Faith in the third person."
"The third person?...Well, it seems that this one is much more friendly." Lin Mu chose the latter without hesitation.
This time, the camera zoomed to the top and back of Bayek, without Lin Mu's own operation, Bayek jumped forward by himself!
"Hmm!!"
An eagle cry.
Bayek opened his arms and jumped forward!
Lin Mu’s perspective followed Bayek’s flying and falling, and the scenery on both sides flew fast to the heights, and the howling wind echoed around Lin Mu, as if it were actually falling from the sky!
Fortunately, it was a third-person perspective. Bayek's perfect and elegant movements made Lin Mu feel a lot more at ease, and there was even an illusion, as if some of his own feelings were sublimated with a jump!
Assuming that he forced 6 and did not give birth, Bayek fell back down into a cart of straw, and then climbed out innocently in the next second, alive and kicking.
"This... is another setting that needs to hold down the Newton's coffin board!"
Lin Mu thought that this jump would directly trample the ground out of a pit like torture prototype, or directly "youdied" like a black soul, but obviously the so-called "leap of faith" is part of the game setting. This pile of straw... It must be one of all bird's-eye views.
Lin Mu looked back at the place where he jumped. The bird's-eye view point on the cliff is indeed very high. If it were in reality, no one would dare to jump from there, right?
"So...this action is called the leap of faith? Those who are full of faith dare to jump? Or... people who are not strong in faith all hang up after jumping?"
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