Almighty Game Designer Chapter 840: Egypt simulator
In this batch of trial players, there are several anchors.
Zou Zhuo and Lao Qin are the first to come, and the live broadcast room is also the most popular. After the live broadcast of "Assassin's Creed: Origins" was opened, a large number of viewers flooded in the live broadcast room instantly.
Unlike "The Last of Us", "Assassin's Creed: Origins" has little effect on spoilers. Its main charm lies in the stealth assassination gameplay and the fascinating ancient Egyptian style, and the live broadcast is the best way to show it.
So, Chen Mo didn't prohibit the anchors from broadcasting "Assassin's Creed: Origins", but encouraged it.
Driven by the two anchors Zou Zhuo and Lao Qin, the audience in the live broadcast room also began to have a strong interest in "Assassin's Creed: Origins".
Zou Zhuo found out that he could be a technical anchor after broadcasting?
In fact, the skill of the little fat man can only be said to be good among ordinary people, at an intermediate to upper level. He can pass "Dark Soul" after suffering many times, and he can also hit the diamond segment in "League of Legends". But if compared with those top technology anchors, it's far from it.
So, Zou Zhuo has always been the entertainment route of technological flow. To put it simply, it is how to play from the heart when playing games. The spurned lyb gameplay in "PUBG Mobile" is carried forward from him. Of...
However, after Zou Zhuo played "Assassin's Creed: Origins", he suddenly had an illusion that he was handsome!
The combat system of "Assassin's Creed: Origins" is similar to "Dark Souls", but it is simpler. For example, Bayek can roll almost unlimitedly without the setting of the energy bar; breaking the shield only needs to move and accumulate the force, and the success rate is greatly improved; when encountering an enemy holding a shield, you can even directly draw out a bow and arrow to shoot it. Then, like the "Dark Soul", the full two-player turn.
Furthermore, Zou Zhuo is even more comfortable with the sneak assassination game. First use Senu to observe the distribution of enemies in the stronghold, then climb the wall to enter, and then assassinate them one by one.
Bayek’s assassination and combat actions were originally very handsome. Xiaopang used precise assassinations throughout the whole process, and rarely went rashly. Instead, he gave the players an illusion of "he is so strong"...
However, Lao Qin, the original technical anchor, inexplicably embarked on the comedian route.
Because I feel that the difficulty of the game is too low, Lao Qin basically does not want to pass the level by stealth assassination. He usually jumps down the wall carelessly, and then is discovered by the guards, and then he draws a bow and shoots. Or use a sledgehammer to pierce everything recklessly, and the result is often shot by the enemy's archer because of outnumbered...
There were several times when Lao Qin said that he was going to "secretly assassinate" this time, and in the next second he jumped directly from the wall to the crowd, and then logically opened Wushuang to fight the enemy...
Lao Qin, who didn’t have a fight to continue, at the end of the prologue when he assassinated Medu Amon, he lost synchronization three times before finally completing the task, which caused the barrage to be frantically brushed: "Shame!"
But in any case, their live broadcast still played a very good role, so that those players who can't come to the experience store or play "Assassin's Creed: Origins" also have a good experience of Egypt.
There is no need to watch the plot, no need to watch the battles and skills, just the scenery full of Egyptian style, has made the players unable to suppress the predominant power in the body.
"The sky is full of yellow sand, an oasis in the desert, this scenery is really amazing!"
"I don't think the protagonist is very handsome, this big beard and braid, but it's a man..."
"The eagle's angle of view is really good when you look down! It feels like looking down with a drone in reality, but the clarity and picture quality are much better!"
"The water surface effect, wind sand effect, blood stains, etc. are all very real! The blood will be blown according to the injured part and the angle of being cut!"
"The clothes and buildings of these Egyptians should have been verified, right? It feels very good, but I want to complain. It's too realistic. I haven't even seen a beautiful girl and don't wear too much. Use it!"
"The Leap of Faith is a bit exciting! I really don't know what it feels like if you play with the first perspective in vr, will you be scared to pee?"
"I'm very interested in assassination gameplay! Although there are many games with assassination gameplay before, none of them seem to be as cool as the assassination in Assassin's Creed! Those awesome enemies are also killed in one shot. I am handsome!"
"That's why it's called Assassin's Creed! But I still have a question. I only know the "Assassin" now. I haven't seen the "Creed" yet..."
"I think the most awesome thing is the whole set and world view of this game. Do you have this feeling? When you walked into Siwa, it seemed that you really walked into an ancient Egyptian village, and There are everything in this village. There are blacksmiths and vendors, and they can enter the rooms of many villagers. It seems that everyone has his own life!"
"Yes, yes, yes, I think even if you remove the main flow of the game, it's worth the sightseeing simulation in ancient Egypt!"
"So the core gameplay of this game is... Egypt simulator??"
"Hahaha~IndoMTL.com~ I feel the same can be said. Actually, I was a little worried when I heard that Chen Mo might be making a historical background game, but now it seems that there is no need to worry about it. The sense of history is so good, it must have been rigorously verified!"
"Everyone, are you on sale?"
"Nonsense, of course buy it! A game that can experience the history of ancient Egypt is the only one in the world. Not to mention the current game, no one has done this kind of game in the past! I have a wish now, When can the anchor take me to see the grave head gliding? I want to know if I can really slide down the pyramid!"
"Although the animus is just a gimmick, judging from the performance of this game... it really gives the feeling of going through history! Even many people who have played it say that in this game time It’s really a bit confused with reality when it grows, it shows how great the atmosphere of this game is!"
Soon, the title of "Egypt Simulator" in "Assassin's Creed: Origins" spread among the players.
Indeed, the biggest highlight and gimmick in the early stage of "Assassin's Creed: Origins" is actually the historical background of the entire game. Ancient Egypt belongs to a field that many people are interested in but few literary works actually involve, especially games. Because it is too difficult to perfectly reproduce the history, humanities, environment and other aspects of ancient Egypt.
However, after many people watched the demo of "Assassin's Creed: Origins", they understood: This is the ancient Egyptian style they have always wanted!
It can be said that so far, this game has attracted players by virtue of its handsome assassination gameplay and very particular game background, but soon, players will find the history, story and hidden behind this game Profound cultural connotation.