Almighty Game Designer Chapter 852: The churn rate is too high


"This...what the **** is this?"

Old P is completely stunned. This weird scene, coupled with the sound of a long knife chopping meat, is completely beyond the scope of normal human cognition, coupled with ultra-high-definition pictures and an exciting environment Intertwined with the realistic sound effects, the extreme realism and the extreme absurdity, the old P completely froze in place, flooded and at a loss.

After a while, old P reacted, and next to an abandoned closet, old P got in quickly.

"咚", "咚"......

The triangular head like a giant is still slashing tirelessly with a long knife. One of the four-legged monsters has been chopped into pieces of meat, and the other four-legged monster has also been chopped. Only half of the body remains.

Triangular head bent down, grabbed one foot of the four-legged monster with his left hand, dragged a long knife with his right hand, and walked down the stairs step by step.

Old P feels his heart is plopping and beating non-stop, every step of the triangular head, he can hear the heavy sound of his feet on the floor, the corpse and the long knife are dragging on the ground, While the knife rubbed the floor and made ear-piercing screams, half of the four-legged monster's body also left a long, long pool of blood on the ground...

Old P's ears echoed with the violent gasps and rapid heartbeat of the hero, and his own condition was not much better.

Although he knew that the game would not collect the player's voice, Old P still subconsciously did not dare to breathe, and even did not dare to make any sound.

He knows very well that it is completely resigned now. If this triangle head really finds him... with his current small pistol and a dozen bullets, it is not enough to tickle this monster.

But...this should be just an ordinary scary plot, right? probably?

Old P observed through the gap in the wardrobe. It was dark outside with only a little faint light. Judging from the sound of the triangular head, it was approaching the wardrobe step by step...

Suddenly, the voice stopped.

However, the gap in front of Old P is also dark.

"..."

Old P's heart is about to mention his throat. Although his vision is pitch black, he knows that the triangle head is outside the closet, standing there quietly...

Ten seconds.

Thirty seconds.

One minute.

Old P felt that this minute was as long as the end of the world. There was still no sound from outside, but he still didn't dare to move. He could only stay in place, shivering...

Finally, there was the sound of triangular head footsteps and iron knives rubbing the ground again. After a while, there was the sound of iron knives and the corpse dragging on the stairs, gradually moving away.

Old P hid in the closet for a long time, and only got out of the closet carefully after he could no longer hear any business.

Blood stains, blood stains everywhere.

In the front of the closet, where the triangle head stopped, there was a large pool of blood. But in the room, there were pieces of meat scattered all over the floor. On the walls and ceiling, there were splashes of blood everywhere, as if they were still mixed with some minced meat.

Seeing the ground all over the ground, the actor couldn't help but bend down directly and began to retching.

Old P also felt a writhing in his stomach, but fortunately, he was a very strong person, suppressed for a long time, and finally suppressed.

"No way, audience friends, the san value is lost again, let's play tomorrow..."

Old P didn't watch the barrage again this time, and quit the game at the speed of light.

……

The players who did not believe in evil and re-entered "Silent Hill" soon were given a solid education.

The outskirts of the town are the first scene, with only "Brother Xiadou" and the thick fog permeating it.

The apartment is the second scene. From here, players will begin to encounter the key monster triangle heads in "Silent Hill" and "Silence Hill".

Particularly frantic is that starting from the apartment scene, "Silent Hill" has more complex puzzles.

For example, there is a clock on the player's only way. You can only move on to the next scene by pushing the clock away. If you want to push the clock away, the player has to reach for the key at the entrance of the green water, open the cover outside the clock, and then guess the solution from the information carved on the wall and a poem on a note in a corner. Enigma information, adjust the hour, minute and second hands to the correct numbers to move the clock.

If it is in other games, then this puzzle content is not difficult, but this is in horror games...

The structure of the apartment is very compact, and the rooms and the rooms are basically the same. Players must explore each room in the dark with the faint light of a flashlight, remember the structure of the apartment, and suddenly encounter hiding Monster in the shadows.

If some players are frightened to drop their IQs, they will most likely never find a way to unlock the clock, so they can only move around and around in this dark apartment aimlessly Turn around... Never find a way to continue.

So, when we arrived at the apartment scene, another group of players was on the verge of collapse, and they cried together on the forum.

"Chen Mo is not a human!"

"Serent murdered for 98! Must be trying to scare me to inherit my Thunder game account!"

"98 I don't want it! Whoever loves to play, whoever plays!"

Even the players who don't believe in evil basically insisted on playing GG until the apartment scene. Even the hardest players will get out of here.

There are only a few players who are very keen on horror games and are still struggling to persist.

It’s just that even these well-trained horror game players will lose their san value at the speed of light after entering "Silent Hill". It takes a long time to enter again, so the progress of the game is very, very slow. .

The players all sighed that there really is no free lunch in the world!

It seems...it’s impossible to get a free big pie for any game on this whole platform~IndoMTL.com~...

……

Chen Mo looked at the data on the computer and was quite dissatisfied: "This...the churn rate is too high?"

According to the background data, the players who persisted to the apartment chapter accounted for only 43% of the total number of players, while the players who passed the apartment chapter and entered the hospital scene accounted for only 12% of the total number of players. As for the dungeons and hotels further behind ...Not even alone.

Only the outskirts of the town in the first act scared away more than half of the players, which Chen Mo himself had not expected.

If you look at the data of previous games like "Dark Souls" and "Curse of Blood", the probability of being dismissed before the first boss is basically around 40% to 50%, that is A small percentage of players quit the game directly before seeing the first boss and never played again.

Of course, the retention rate is higher further down, and the retreat rate of players between each boss is basically about 3% to 5%, that is, as long as the player persists through the first Boss, then the suffering threshold in the back is raised, and it will not be so vulnerable.

However, games in the previous life were sold very cheaply. Many players bought them to enrich their inventory. This data is different from the data in the parallel world.

Since "Silent Hill" sold cheaply, many players bought it without even thinking about it. As a result, more than half of the players were lost directly in the fog? ?

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