Almighty Game Designer Chapter 856: 3 endings
Same as a horror game, many players inevitably compare "Silent Hill" with "Escape".
Yes, these two games are masterpieces in horror games, both of which can scare countless players off or **** off, and both can make players have some psychological shadows.
However, the experience of these two games is completely different.
Many players who have cleared Silent Hill said that this is a horror game experience that they have never had before.
Silent Hill is very scary, even one of the scariest games, but its horror does not come from a powerful monster or a surprise route design, but more from a feeling.
It is obviously a not terrifying environment. After adding a little bit of rendering, it seems that there is a magic power that can penetrate into the bone marrow immediately, making everyone shudder.
This is a kind of horror on the spiritual level, and a strong psychological hint.
Every element in "Silent Hill" stimulates the player's inner feelings. It does not rely on the performance of external factors in the game, but through the stimulation and induction of the game environment to stimulate the player's heart fear.
The ending of "Silent Hill" has also become a topic of interest among players who pass the game.
"In the end James committed suicide? Oh my god, this ending is really abusive. I knew that the horror games that Chen Mo made must be this kind of urinary sex, it’s uncomfortable to die!"
"Yes, Mary let James live well, but James is still dead. It's... lied to my tears again!"
"Huh? What do you mean? In the end, isn't James and Maria together?"
"Are you with Maria? Are we playing the same "Silent Hill"?"
"...Why did I play James and the little girl Laura leaving Silent Hill together???"
After discussing, the players discovered that this game does not have only one ending, but three endings!
Respectively: James commits suicide, James leaves with Maria, James leaves with the little girl Laura.
In the beginning, many players thought this was a spoof by others, but after seeing screenshots and videos of the game, they realized that "Silent Hill" does have three endings!
But here comes the problem.
How did these endings come out?
Because everyone who has played "Silent Hill" knows that there is no branch plot for players to choose from throughout the game.
Like other games, if there are multiple endings, there will be a lot of branch plots in the game process. The dialogue choices and behavior choices between the player and the NPC will affect the final ending.
But... "Silent Hill" doesn't.
There is a line from beginning to end, there is no branching of the plot, and no opportunity for players to choose.
Even if there are any missing elements, they are basically collectable ammunition, materials, etc., which will not affect the progress of the plot.
What's more evil is that most players still feel that they have a good ending.
Whether it is the suicide ending, the Maria ending or the Laura ending, the players who play these endings prefer their own endings over the other two.
Many players are wondering, so evil?
Can Chen Mo guess what the player is thinking?
……
One day after Old P cleared the customs, Chen Mo announced in his official capacity the list of people who have been rewarded for the clearance of "Silent Hill", but he did not release an explanation of the ending.
Originally, the players who gritted their teeth and cleared Silent Hill for rewards, but after the clearance, their interest in Silent Hill far exceeded the rewards of those games.
Many players are very curious, how did the different endings come out?
However, Chen Mo chose not to disclose the truth, instead letting the players slowly study and figure out.
……
Actually, the trigger conditions for the ending of "Silent Hill" are very special.
[James suicide] The trigger for the ending is:
Check Angela's knife often.
Read the "suicide" diary on the top floor of the attic.
I often wound James without healing him.
Listen to the entire conversation in the last hotel corridor.
Obviously, these behaviors are all hints: Angela wanted to take this knife to commit suicide, and holding it over and over again shows that James is suicidal.
The diary on the roof of the hospital contains paragraphs about encouraging suicide.
It often hurts James but does not heal him, which shows that he has no interest in his own life, and injury does not matter.
After listening to the dialogue in the hallway, he felt more guilty.
The accumulation of all this, James can not escape the fate of suicide.
[Maria] The triggering condition for the ending is:
Keep as close as possible to Maria.
Maria visited her many times while resting in the ward.
After Maria died, try to return to the place where she died.
Don't let Maria get hurt.
Don't listen to the conversation in the corridor at the end, leave quickly.
The implication of this ending is more obvious. These behaviors all mean that James cares about Maria more than Mary and even himself, so it is not surprising that he chose to be with Maria in the end.
[Leaving with Laura] The trigger for the ending is:
After listening to the conversation in the hallway~IndoMTL.com~ I often check Mary's photos and letters.
Keep James healthy.
Don't get too close to Maria.
Choosing this ending means that James still misses Mary very much, but he still cherishes his life. So in the end, he chose to walk out of Silent Hill and continue to live.
In other words, these three endings are not determined by the players' conscious choices in the story line, but based on the players' subconscious behavior to infer their tendencies.
For example, when the player is walking, is it close to Maria? Subconsciously reflects whether the player's attitude towards Maria is yearning or repelling.
In the absence of a strategy, players will not pay attention to these details, and it is impossible to know that these details are precisely the important factors that determine the outcome.
In other words, the player himself did not seem to make a choice, but the game guided the player's subconscious to make a secret choice.
This mystery, let the players slowly guess it.
……
Although the entire reward event has ended, the discussion among players about "Silent Hill" has not stopped.
Players at home and abroad are analyzing the truth about "Silent Hill" and every detail in the story from all angles.
There is not much to discuss about the story of "Silent Hill" itself. Silent Hill is a place where the dark side of people’s hearts can be revealed, that is, the disgusting monsters in the scene are all It is the embodiment of the dark side of James' heart.
The culprit players have been looking for is actually James himself.
But what is the meaning behind these monsters?