Almighty Game Designer Chapter 933: Step by step
With the release of "Monster Hunter", most of the players' grievances about Chen Mo's broken chapters have disappeared, and they are all addicted to hunting and unwilling to complain.
After purchasing "Monster Hunter", the players did have a great time, from the fierce jackal to the scratching bird, to the poisonous monster bird, the earth sand dragon, the mud fish dragon, the flying thunder dragon...
One by one, unique monsters continue to appear. Players also come from the ancient tree forest to the big ant mound wasteland and begin to come into contact with various terrains such as deserts and swamps.
The appearance of new monsters and the increase in difficulty did not make the players feel uncomfortable, on the contrary, they were quite excited!
The reason is actually very simple, because this difficulty increase is very slow, and it is gradual.
The big fierce jackal is a large lizard that basically won't resist, and explodes the hammer all the way.
The only troublesome thing about bird scratching is that he will hold a stone to block the knife, which is also stress-free.
The poisonous demon bird can spit venom and requires the player to bring an antidote to fight it, but as long as it can detoxify, its moves are actually easy to avoid.
The earth sand dragon is more bluffing. It is a big guy, but it only looks bluffing. He has thick blood, but the attack power is not high. As long as the equipment is almost the same and the blood medicine is enough, it is not sad.
The mud ichthyosaur is in the swamp all the way, and the player is very restricted when walking in the swamp, but its attack method is single, except for biting people, flicking its tail and spitting mud, and being hit is not fatal.
Flying Thunder Dragon is more difficult to deal with. It moves very fast, it is difficult to predict its actions, and its desire to attack is relatively strong. It can also use its tail to release electro-optical people.
Wildjaw Dragon is big, strong, and thick, so it needs certain equipment to support it.
……
The difficulty of these monsters only increase a little each time, or change the game scene, or change the type of response (for example, the poisonous demon bird needs to prepare antidote, the mud fish dragon needs to adapt to the swamp terrain), plus With proper novice guidance, players can always find a solution after deflating once, and then pass more smoothly.
Moreover, the players themselves are constantly getting stronger.
On the one hand, players are getting more and more materials to fight monsters, and they can build stronger weapons and armors. When the players can't beat the monster, the first reaction is to fight a new weapon. After the equipment is upgraded, the difficulty will naturally decrease.
On the other hand, the player’s own strength is also constantly increasing. Although these monsters will not pose a fatal threat to the player, they also have a lot of blood. Players are constantly getting familiar with their weapons during the hunt. The features and combo moves, and the operation was gradually raised in subtle ways.
What's more, as the game progresses, players have discovered many ways to skip class, which also greatly reduces the difficulty of the game.
For example, there are a lot of falling rocks and mechanisms in the game, which can cause damage to monsters; different monsters will fight each other when they encounter it. Hunters only need to wait on the sidelines to take advantage of the fisherman; if the monster’s blood remains, he can directly put the trap. To capture; for flying monsters, flash bombs can be used to make it painful. When hunting floating dragons, using flash bombs is simply more effective...
What's more, if you can't beat more people, you can do it. The attack power of the monsters in the early stage is quite low, and the attack power in the multiplayer mode is not increased. If you are lucky, you will meet a more powerful boss and lie down all the time. Just brush 666, and the task is complete without difficulty.
As the monsters get stronger and stronger, their intelligence is getting higher and higher. Some even leave foot prints in many places to prolong the hunters’ search time, or deliberately leave when they are about to die. Go to the territory of other monsters and hope that other monsters will attack the hunter. But in general, the players only feel a little troublesome, and they are not going to be thrown around by the monsters.
Almost few players encounter mission failures caused by the three cats, the most common is that the weapons are not good, and the output is not enough, which causes the time to run out. In this case, the players don't feel frustrated. At most, they can use the materials to get a better weapon, and be lazy to send a rescue signal and wait for the thigh.
(When the player is beaten down by a monster, he will be taken away by his cat in the cart. The three cats are the "three cats". Three cats or the time runs out will fail the mission, and every time the cat and cart will get Remuneration decreased.)
Many players have said that this game is really fun! When my eyes are closed, one day is over!
Because "Monster Hunter" does not need to fight mobs, the entire hunting process is relatively loose.
Enter the jungle to search for monster trails and collect resources to find the monster and start hunting the monster to escape, the player chases *n times to capture or hunt successfully.
During this process, the player's spirit is relatively relaxed. Each time he concentrates on fighting the monsters, it takes only a few minutes, and soon the monsters change places. In the process of monsters escaping and players chasing, the tense fighting mood can be adjusted~IndoMTL.com~So unlike "Dark Souls", you don't feel tired after playing for a period of time and you have to stop.
So, many players haven't felt what they have done yet, a few hours passed.
Many office workers can only play at night. After playing for a few days, they discovered that this game really takes time!
But this is also a good thing. At least it shows that the game itself is rich in content. 1980 is also worth the price and can be played for a long time.
With the continuous advancement of the plot process, players have moved from the Big Anthill Wasteland to the Valley of Miasma, and they have also begun to obtain different props and clothing. There have been more than ten kinds of monsters that have been fought; this period has also been completed. Molten Mountain Dragon captured a lot of materials.
The Molten Mountain Dragon is the mountain-like monster at the beginning of the plot, with hard rocks all over it. Of course, the players did not directly face the Rising Dragon, but flew on its back to destroy the radiator officer. In other words, there is no risk in this battle itself, as long as you avoid the magma.
In the process of fighting the Molten Mountain Dragon, the Exterminating Dragon will come to join in the fun, but the player does not need to defeat it, just hide aside, there will be systematic NPC hunters participating in the plot, so everyone did not think this How powerful the gadget is, it just looks cooler.
At this stage, the frustration experienced by players is still extremely limited. Most players will fail at most once or twice. No monster can hold the player for a day. The difficulty is indeed slowly increasing, but the players' feelings are not obvious.
So, so far, players are very satisfied with "Monster Hunter". Both masters and novices are hunting happily in the jungle, teaming up happily, unaware that the danger in the jungle is approaching them. ...
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