Almighty Game Designer Chapter 943: Oasis Project


With the continuous expansion of the Thunder game platform, more and more independent game designers have joined Thunder Interactive Entertainment.

These independent game designers can maintain their own creative independence, and Chen Mo will not impose any restrictions on them. The Thunder game platform has a complete recommendation and selection mechanism, and always insists on a low commission. As long as these independent game designers can make good games, they will certainly stand out on the Thunder game platform and get a good income.

Among these long-term independent game designers, Chen Mo has selected a group of designers for more in-depth cooperation.

The so-called in-depth cooperation is more than simply "they can come to the Thunder Interactive Entertainment headquarters."

At this time, all the independent game designers working at Thunder Interactive Entertainment's headquarters, a total of 219 people, are looking at the display screen in front of them.

These independent game designers have a-level, b-level, and c-level, but without exception, they are designers with relatively comprehensive capabilities and good potential.

The entire office area is silent, because Chen Mo is about to announce a very important thing.

On the screen, Chen Mo's face was filled with a faint smile, part of it was self-confidence, and part of it was a vision for the future.

"Congratulations, everyone, for being the first batch of independent designers."

"Everyone has had great representative works on the Thunder game platform, and they are all very comprehensive designers. There is no doubt about that. To be honest, I did not expect that I could make so many Excellent designers gather together, and we work together for the same goal."

"Next, I will tell you in detail."

"Up to now,'Oasis' has become a bridge between the main games of Thunder Interactive Entertainment, and the hub of the entire Thunder game world. It is called'Oasis' because it is like a desert Oasis is a transit point for all travelers to rest. It can also be regarded as the main city or node of the entire huge game world."

"In the past few years, Thunder Interactive Entertainment has created many game worlds with different styles, as well as many world-class IPs. For example: Azeroth World, Dark World, League of Legends Universe, Watchman Vanguard, Dark Souls, Prototype, Uncharted, The Last of Us, Assassin's Creed, Silent Hill, The Legend of Zelda, Monster Hunter, etc."

"And, it is necessary to continue to develop more ip, and merge all ips together to open together."

"Dear independent game designers, from now on, you will be free to use all the game ips of Thunder Interactive Entertainment for secondary creation. The results of the secondary creation are still owned by Thunder Interactive Entertainment, but you can get a maximum of seven The income of success is divided, and praised works will also receive additional rewards. Everyone can understand the concept of "parallel universe". You can use these ips to create completely different stories."

"For example, you can create a world that is different from the previous plot. Here, the first fire is extinguished, the world falls into the eternal night, and the dark king rules the world, and the player must go back to the timeline in the past to prevent the dark king from extinguishing the fire Attempt; or kill the Lord of Darkness and replace it yourself."

"In other words, you can use all the IP resources under Thunder Interactive Entertainment to create your own games and stories."

"In addition, excellent independent games that have been reviewed can also be included. If you don’t like Thunder Interactive’s ip, you can create your own world, as long as the players like it."

"In the creative process, I prepared three major tools for everyone."

"The first is the art resource library of Thunder Interactive Entertainment. Here, you can find almost all the necessary art resources and use them at will."

"The second is the physics system built by Pangu Engine, with a large number of ready-made template parameters."

"The third is the latest artificial intelligence system, which even allows the NPCs in the game world to set their own missions, so that every time players enter, the plot will be different."

"This is not only to improve the efficiency of making games, but also to make each game no longer follow a unique script, there are more possibilities."

"In other words, the ultimate goal is to create a huge, complex, and closely connected parallel universe, which is composed of countless small game units."

"The most important point is that the player in China is no longer just a spectator, but a real player. The gains in each small game unit will improve the player’s role in China. Strength."

"For example, after the player clears the level, he can bring out a certain weapon or prop in the game according to certain rules, and even get the help of an NPC in the follow-up."

"The more game units players pass, the stronger the characters in the game. It will become the hub of countless parallel universes. Here, all the'children of the plane', that is, the players, will Compete and cooperate with each other, and under the unified rules of the game, climb towards more precarious peaks."

"After enough small game units are enough, IndoMTL.com~ will be officially launched. The time I give everyone is one year, that is, next November, everyone will have to open a separate game unit. At that time Players will be able to freely enter more than 2oo game units to experience different games. After the official launch, they will also be continuously updated. It will become an extremely large game system, all-encompassing."

"The above is the main content. If you have any questions, please feel free to ask me. Then, I wish you all the best in your work!"

Chen Mo's words have been finished, but the entire office area is still silent. All the designers are caught in an extremely shocked mood, recalling what Chen Mo said just now, without reacting for a while.

After a while, the entire office area exploded in an instant!

All independent game designers are discussing the significance of this.

Is it difficult to play indie games?

Of course it is difficult.

It's very difficult to create a game world from scratch and make most players like it.

Many independent game designers grind a sword in two years and a sword in three years. A large part of their time is spent on the world architecture and the core gameplay design of the game.

But now, Chen Mo is equivalent to giving everyone a "world generator".

All the successful IPs of Thunder Interactive Entertainment, just use them.

Art resource library, the most complete physics engine, the most cutting-edge artificial intelligence results, just use it!

This means that these independent game designers no longer need to rack their brains to create a world from scratch. With these things given by Chen Mo, even if they just adapt a ready-made IP, they can guarantee The level of this game is above many games!

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