Almighty Game Designer Chapter 962: How to evaluate Chen Mo’s achievements so far
On December 14th, it will be launched simultaneously worldwide.
Of course, it is global synchronization. In fact, everyone knows that the main battlefields are still in the country, Southeast Asia, Japan and South Korea, and other regions that are deeply influenced by martial arts culture.
As for players in Europe and the United States, this theme is relatively unattractive to them. After all, it lacks cultural recognition. The understanding of various schools, martial arts, rivers and lakes incidents, chivalrous spirit, etc. may be very serious. Partial.
This kind of problem can't be explained clearly by adding a few sect introductions, so instead of adding a large section of boring text, it is better to omit it and let the players slowly experience it in the game.
Fortunately, there is a clear difference from the traditional stand-alone martial arts games with plot as the main selling point. The plot is much weaker, and the main plots are scattered among the sect missions. It is nothing more than asking the player to find herbs or find For foreign players who don't understand martial arts culture at all, it is not difficult to understand the story of this level.
Moreover, it doesn’t matter if foreign players don’t understand the concept of sects. They will understand these sects as different organizations. The combat system is not that complicated. A little practice in the martial arts field can figure out most of the combos, so the cost of understanding this aspect is not high.
There are also many fans of "Chinese Kungfu" abroad, but there is a big difference between what they understand as "Chinese Kungfu" and the actual "Chinese Kungfu".
's thinking is not preaching, but inducing.
is like some classic martial arts. If you have to show a foreigner an English translation, he may not enter it at all. Because they are out of cultural background, out of context and values, the behavior of many heroes is difficult for foreigners to understand. Forcibly instilling cultural content will cause disgust.
is just to present a martial arts in front of all players, and to guide players through some adventures, tasks and game mechanisms, allowing them to independently determine the future direction of the entire martial arts. Moreover, the two goals of the leader of the martial arts and the leader of the martial arts are also very clear and easy to understand. Just as the only goal is to live in the end, players only need to continuously improve their strength in the center, strive for the leader of the martial arts as much as possible, and win the battle between good and evil. .
Even if it can’t go abroad, it’s a big hit, but as long as it attracts some "Chinese Kung Fu fans" to play, and spreads it to many other players, using the fun of the game to enhance the influence of some Chinese culture, the goal of this game is considered finished.
In China, there is another very big advantage, that is, the program effect is very good.
The anchors can chat with the audience while searching for things, analyze and analyze the current martial arts trend; when they get good weapons, drugs or martial arts, it is like picking up an airdrop, and the audience will also be excited; skilled anchors You can use powerful operations to defeat the strong with the weak. Players who like to use their brains can draw other players to do things together. Once the show is shown, they can deceive a lot of gifts and 6666; as for the later martial arts leader competition, the battle between good and evil, the scene is more comparable The finals are more lively, and the sense of the final victory is also very full.
Obviously, among the games developed by Chen Mo this year, ,,,, are all influential games in the world. Although they are dazzling, other games have their own highlights and advantages.
may be the least dazzling game in these games, but for many domestic players, such a Chinese-style game has extraordinary special meaning.
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Since went online, reviews of major game media around the world have also been released, basically maintaining a score of about 9.5, which is higher than, but not to the level of that kind of monster.
But for the players, it doesn't matter anymore, anyway... No matter how many points these games are, the best of the year is nothing more than turning around in Chen Mo's hands.
Many players suddenly discovered that Chen Mo had won the game of the year for three consecutive years.
、、, each one has had a profound impact on the game industry all over the world, and each one leads the trend of the times.
After , the soul system battle system became popular, and it can even be said to redefine the design of the ARPG battle system in the parallel world; the film-like narrative game has almost reached the culmination, letting the swarms of open world game manufacturers recognize The linear narrative still has unlimited potential.
Both games have caused many designers to imitate ~IndoMTL.com~ and they have reached a new level. Not only does it teach all designers around the world "how to be an open world," it also makes this game a unique piece of art through its unique style. Even many people want to imitate and don't know where to start.
There is no suspense for this year’s game of the year. Players can happily go to any game evaluation website to brush "Zelda No. 1 in the World", but few people will refute it. And even if it doesn't, the title of the year is bound to be or.
On the Q&A website, a topic aroused heated discussion among players.
" If nothing else, this year’s game of the year will be included in Serente’s bag. How to objectively evaluate Chen Mo’s achievements in game design so far? He can now be called the current best game Are you a great game designer?"
If it is in another field, or another name, this will probably be a question of proper guidance.
But under this topic, everyone knows that this is not a cause for war.
This is the answer with the highest vote.
"It may be too early to say'the greatest', but to be honest, in this day and age, it is difficult for you to find a greater person. I don't want to blow the Serent to heaven now, after all, he There is still a long way to go, and maybe he will continue to surpass himself in the future. But I have another argument here, which can roughly explain Serente’s status in the world of games."
"He no longer needs the "Game of the Year" award to prove himself. On the contrary, the "Game of the Year" needs him to prove it."