City of Sin: One to five harvests
. Although the war is over, it will take some time to clean up. In the recovery of loot, the people of Richard and Baron had a little conflict, because Richard wanted all the bodies of Bearguard Knight.
Of course, the apparent dispute between the two parties is on those heavy and strong armor weapons, although these equipments are not of great value to the Richard. Just like when he came, powerful magic equipment always needs to pay a huge price to pass through Plane Channel, so the equipment of Bearguard Knight is just heavy and strong. It's just that Richard can't be too obvious to ask for the corpse after removing the equipment.
In the end, this small dispute was settled by paying a gold coin with Richard.
After that, Richard recovered about fifty Rune remnants from Bearguard Knight, which can be reused with a little repair. This will be a huge asset. The gold coins paid by Richard are totally worthless compared to this asset. If it is not a dispute, Richard originally considered leaving a few Rune to the Baron family. But since the body of Baron is not cold, the family members immediately expressed hostility, and of course Richard will not arm its potential future enemies.
This is a special aspect of the Faro Plane. The beliefs of Ancestral Worship and True God are always incompatible.
After trying many times, Zendrall was frustrated to find that Bearguard Knight itself was over-cultivated, so that the soul was incomplete and could not be used for Necromancer. This makes Richard regretful, but also vigilant to Schumpeter Family. Being able to breed a species with an incomplete soul will absolutely require hundreds of years of accumulation. In this way, the background of Schumpeter Family may be much deeper than it seems on the surface.
In the end, the bodies of Bearguard Knight and Magic Horse were handed over to Broodmother. Although Broodmother has not yet digested the body of Sinclair, he asked Richard for the bodies of Bearguard Knight and the magic horse. By this time, Richard has understood that all creatures with strong power may be beneficial to the growth and evolution of Broodmother.
Under the command of Gangdor, the strong Barbarian Warrior carried the body of Bearguard Knight and threw a piece into Acid Mist of Broodmother. And what happened in the mist, no one could see.
When the day was completely lit, the losses were counted. Originally, the coalition forces of Richard and Fontaine Baron combined reached more than 1,500 people, but now there are less than 400. There are only more than 100 people left under Richard Shamin and Barbarian Warrior, but the most painful thing for him is that all Infantry Knight died in full, and only Sealed Knight survived two. More than four hundred wind teeth have only one hundred and ten heads left, of which more than one hundred are dead in the mouth of Manticore.
This battle is a complete victory. If luck is a little bit worse, if something goes wrong with Waterflower and Gangdor, then Richard really feels outweighed.
After the inventory, Richard found that the strength of his hand was severely damaged. If he wants to add strength to speed, he can only watch the evolution of Broodmother.
After the battlefield was cleaned up, Richard made all Warrior under his command evacuate from the twilight castle and settled in the barracks outside the city. Even the injured Warrior was taken out.
There is Kase, Fallen Cleric, which shares a lot of burden for quicksand. Although the treatment capacity of Fallen Cleric is greatly limited, they can also use Divine Spell Scroll. And quicksand seems to have foreseen that there will be a fierce battle, and a batch of Low Level treatment Scroll has been reserved one after another. The treatment of minor injuries and minor injuries seems to be weak, but in the face of a large number of injured soldiers, the situation is stabilized immediately Slow treatment is a good way to maximize the retention of strength.
Only the Acid Mist in the middle of the battlefield 〖Zhong〗 won't be scattered.
When night falls again, Broodmother finally contacted Richard. After passing a lot of information, he strongly requested Richard to come and see it. Because there are details of a special unit, Richard needs to be decided.
Richard is a bit strange. Broodmother has never mentioned similar requirements. The previous promotion and selection of new functions can be done through soul communication. He is standing beside Broodmother and still has to rely on Soul Power to communicate. Because Broodmother cannot speak.
So Richard put on his clothes and walked to Broodmother in the center of the battlefield. Using this short time on the road, Richard quickly analyzed the information passed by Broodmother, and then could not help but secretly shock.
Manticore, Sinclair, Bearguard Knight, Magic Horse, and even including Sinclair's short knife with armor-breaking and annihilation attributes have made Broodmother's evolution a big step forward. Now Broodmother has jumped directly to Rank 4, and more than ten evolution options have been added.
deadly poison, this is the most threatening attribute of Manticore, and it is really inherited by Broodmother. After that, Combat Unit can add toxins. If it is a long-range attack in a physical form, such as a needle and bone arrow, it is no exception. It can also add toxic damage. In addition, Broodmother's own acid properties are also manifested accordingly, from which you can add the ability of acid spray to combat units. Even the most common velociraptor, the risk will increase exponentially after gaining the deadly poison ability.
The main function of Bearguard Knight is to provide nutrition for the evolution of Broodmother. There is only one additional ability from them, that is, sturdiness. Combat units with this ability will gain an additional 20% defense. A very practical, but not very outstanding ability, but after all, more options are added to Richard.
At the same time, a new type of Throwers has been added to the combat units. This is a humanoid creature. It is similar to Trogg and dwarves. It has a short body and quick action. It is suitable for complex terrain such as mountain and woodland. Their weapons are various types of Throwers devices, such as flaky bone armor that will grow behind. The shape of the Throwers's bone armor is somewhat similar to that of an axe throwing. Although the range is less than 100 meters, its power is comparable to that of a human crossbow, and it can be attached to deadly poison. The last item has more than doubled the power of throwing a bone axe, but each Throwers can only grow one bone axe per day, and can only maintain three bone axe on his body at the same time. Once the bone axe is removed, the above deadly poison will fail within a few minutes.
However, Richard is more concerned that Throwers is the first humanoid Combat Unit and the first armament to use weapons. In addition to their own bone axe, they can also use various types of axe throwing, throwing guns and even stones, but their power will be greatly reduced.
Once the scale of Throwers is formed, the power will be beyond imagination. Richard even immediately flashed several battle array schemes used with long-range attack magic.
The Broodmother itself has several enhancement options, including speed, defense, mental impact range, and so on. After seeing the Richard with hordes of wind teeth, wind blades and volleys, he decided to strengthen the core ability of Broodmother, which is to create combat units.
It is naturally necessary to increase the number of combat units created daily, and another ability has also attracted the attention of Richard: eating speed, range and energy reserve are each increased by 20%. The increase in eating speed and energy reserve is well understood, but what is called the eating range also increased by 20%?
But Broodmother himself ca n’t tell what this is because the information is stored in the depths of the soul while it is still in the seed stage, and now it is only gradually released as it grows.