Cthulhu Gonfalon Chapter 125:


The nobles are never afraid of killing. For them, although the sword is not the best tool, it is at least a very useful tool. If killing can be used to solve the problem, then killing is of course a good choice.

So there was no objection, and they passed the resolution to "severely crack down on the movement of civilians in the territory".

After deciding on this matter, more than one nobleman showed a relaxed expression.

"There is another thing, I'm a little worried." The Marquis of Uk said again, "After this policy comes out, those adventurers who want to settle down will give priority to merchants? After all, for them In terms of settlement and skill, these two items are definitely satisfying. In other words, as long as they choose to settle in the north, they will definitely get a surname."

"Then they might as well go to the Northwest Republic." said an earl.

"The Northwestern Republic is tightly regulated, and many people are not used to it." Marquis Yuk smiled disdainfully. "Many of the settled adventurers are doing shameful business to save money. Such people don't. To adapt to the environment of the Northwestern Republic, does a black crow want to force himself to pretend to be a white dove? It can’t be done."

This metaphor made many people laugh.

"But for us, it doesn't matter whether the crow is the pigeon, as long as it can strengthen our strength, it doesn't matter what origin. I believe the merchants should think so." said the Marquis of Uk, "then the problem is. Since both our side and the merchant side can settle down, of course, it’s more happy to settle down on the merchant side and start a family."

The nobles frowned and were a little worried.

It might not seem big at first, but it's really not a big deal. Settlement adventurers are the best supplement to reserve forces in each territory. They have both wealth and abilities. Many people were taken into subordinates by the lord after they settled, and many people even contributed in the subsequent wars and gained knighthood. ——For example, among the two real knights led by Keene, the family of Oss Knights comes from settled adventurers; even their neighbor, the Viscount Samat whose territory is south of them, is also a settled Adventurer.

This situation is very common, and most noble realms have such knights. In other words, if there is no supplement from these settled adventurers, and the noble system alone cultivates talents, the positions of knights and even quasi-knights, such as grassroots nobles, would never be filled.

Nurturing talents also requires time, energy and wealth. The nobles have money, but if it is used to train talents, then the wealth of most nobles may not be able to sustain it.

For example, to train a knight, he must first understand a full set of combat skills; he must be able to skillfully use long and short weapons and crossbows; he must be able to fight on horseback; he must be able to skillfully wear armor in battle; he must know how to command small-scale operations. ; Must have a wealth of combat experience; must be able to cope with most common emergencies; also have sufficient force; when attacking, you must be the first to lead the team to break through; when you retreat, you must be able to stabilize your position and defeat without chaos; break through and escape You must be brave enough to escape smoothly...

Ordinary people, no matter how much they train, it is impossible to reach this point. Only those who are born strong and keen can be cultivated to this level. This "premise" alone can eliminate at least 90% of people. Among the remaining one-tenth of the qualified candidates, only 30 to 40 people can be cultivated.

In other words, to train a knight, you need to select thirty or forty young men from three or four hundred young men for long-term training, and in the end only one can become a man.

However, although the "selection" part does not cost money, the cost of training thirty or forty people really exceeds the level that most barons and even viscounts are willing to pay.

In the process of training, you need to have enough nutrition, which means the cost of food; you need to have weapons, armor, and the wear and tear of various equipment, which means the cost of materials; and you need enough treatment, which means God The cost of surgery and drugs; in the end, people need to grow up through actual combat, which means the cost of various combat supplies...

If there is no choice, of course the nobles can also cultivate talents in this way. But the vast majority of nobles are reluctant to spend money in this way-some people have estimated that according to the orthodox method to train a knight from the common people, it will cost at least tens of thousands of gold coins.

The nobles of the Gold Coin Federation are relatively high in income, but most barons’ income is probably no more than two thousand gold coins a year-half of which comes from taxes, and the other half comes from various monopolistic operations. Industry, and the firm under his name. In other words, it takes five years of money to be able to train such a knight out of it-almost nothing can be spent in these five years.

A noble noble master, maybe there is nothing to spend?

Of course not!

So most barons can save not much money. If they earn two thousand gold coins a year, then they can save five hundred gold coins, even if they are good housekeepers.

In other words, it actually takes twenty years to build up a knight.

This is obviously an unacceptable price, so in addition to the knight training passed down from generation to generation, the main method for nobles to supplement knights is to select from settled adventurers.

Generally speaking, an intermediate adventurer can barely complete the work of a knight. But in most cases, when the adventurer wants to retire, he must have high-level strength before he can serve as a knight.

There are not many high-level adventurers, so general territories choose to recruit mid-level adventurers to serve as "quasi knights"-knights who have noble status and receive wages but no territory. If the offspring of these quasi-knights can stand up and can make further progress in the career of their parents, they can become true knights, and if they can't stand up to IndoMTL.com, they can only be demoted to ordinary officials.

On the one hand, cultivating one's own heirs, on the other hand, recruiting retired adventurers, this is the talent training mechanism of most noble territories.

If it is true that the retired adventurers have all gone to the territory of the merchants, as predicted by the Marquis of Uk, there may be no problems in the short term, but over time, it will definitely affect the turnover of the nobles. , Resulting in a serious vacancy in the high-end force of the aristocratic grassroots.

At that time, I'm afraid that each other's strengths and weaknesses will be reversed.

There is no fool who can be a great nobleman. When the Marquis of Uk mentioned it, everyone could have expected this situation, and couldn't help but feel a little worried.

For the common people, the noble master is inviolable, but for those adventurers who have been licking blood all the time, when you are the noble, you are the thing; you are not. Yes, you are not fart!

As long as there are enough benefits, let alone changing a place to settle, even if they are asked to attack the nobles, it is not a problem at all.

They are the most realistic and only talk about benefits.


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