Deep Sea Embers Chapter 12: The Ghost Captain and the Cursed Figure
On either side of the large sailing table, Captain Duncan of the Homeless sat facing the cursed doll Alice.
The atmosphere between the two (though neither of them may be human) is anything but harmonious.
The puppet lady who claimed to be "Alice" still looked a little nervous. Although the ghost captain in front of her had promised her temporary safety, in front of Duncan's natural pressure +10 face, even if it was a curse The puppet is also obviously uneasy.
She is sitting on the lid of her coffin with a dignified manner at the moment, but the fingers that are quietly pinching together and grasping the skirt reveal her unease.
Duncan was silent for a while, observing the... "Lady" in front of him in thought.
A doll driven by an unknown power, a "supernatural individual" who is obviously not flesh and blood, but can be said to be able to walk and even have a certain body temperature. If this is placed in his hometown, it will be closer to science. - and at least three and a half episodes.
Duncan doesn't know what kind of existence a doll like Alice belongs to in this world, but in the process of getting along with the goat head in the past few days, he also learned some information from side to side, he knows that despite the existence of "extraordinary" in this world Vision", but all kinds of extraordinary things are not ordinary visible things, and this puppet lady in front of me...
Duncan guesses that she should belong to some kind of special existence even in this strange world.
His guesses were not without purpose - the mechanically powered ship that collided head-on with the Homeless was new and had a crew of well-trained seamen he had seen, albeit in great terror. Next, many sailors on that ship are also sticking to their posts, and there are a lot of cabins and items inside the ship that are not clear for their purpose. Many items are depicted with complex rune marks, and the style of those marks Very similar to the symbols on the surface of Alice's "coffin"...
In other words, the purpose of such a cutting-edge ship is most likely to escort...or "escort" the cursed doll of Alice.
Duncan adjusts his position in his seat, and looks at Alice with ease but seriousness—there is no doubt that he has an amazing "guest" on his ship.
But from another angle, this puppet lady doesn't seem to be a scary character, she seems to be quite timid.
After all, she hadn't said a word to her when she first met, and she was scared off her head.
"Excuse me..." Probably because Duncan's long silence and stare brought too much pressure, Alice finally couldn't help but speak, "And..."
"Where are you from?" Duncan finally withdrew his stressful gaze and asked in a calmer tone.
Alice was obviously stunned for a moment, as if reflecting the meaning of Duncan's question. After a few seconds, she tapped the ornate wooden box under her body with her fingers: "From here."
Duncan's expression instantly stiffened: "..."
"Of course I know you were lying in this box before," he coughed lightly, "but what I'm asking is where did you come from—where, do you understand? Do you have a hometown? Or something that can Something worthy of the place of departure?"
Alice thought about it again and shook her head calmly: "I can't remember."
"Can't remember?"
"Where did the doll come from?" Alice folded her hands on her lap and replied dignifiedly and earnestly, "Most of my memories are lying in the box. Transporting from one place to another, with the occasional vague sense of someone walking or guarding the outside of the box... ah, I remember some low-pitched conversations, the people guarding the outside of my wooden box, they used Talking about something in a fearful and nervous tone..."
Duncan raised his eyebrows. "Talking about something? What are they talking about around you?"
"It's just some boring stuff."
"But I'm curious." Duncan said seriously - he believes that those may really be just trivial things, but now he really needs to do everything possible to understand the world, even if the ordinary people in this world are noisy The chat content is also good.
"...well, the most commonly heard is a name, anomaly 099 - they seem to use that to refer to me and my wooden box, but I don't really like it, I have a name," Alice As he recalled, he said, "In addition to this, I occasionally heard them talk about seals and curses, but most of my memories were blurred. I would sleep when I was in the box, and I didn't pay much attention to what was going on outside."
The doll spoke casually, and then seemed to suddenly remember something, adding: "But I still remember what I heard recently, it should be before I came to your ship, those who were in The voices talking outside the wooden box frequently mentioned one place, the city-state of Perand, that seems to be their destination...should it be mine as well?"
"Prand City-State?" Duncan's eyes were restrained, and he silently recorded the name in his heart.
He finally learned something useful, although he didn't know when it would be useful.
Then he raised his head and looked at the puppet lady in front of him again: "What about other than that?"
"Other than that, most of the time I just sleep, Captain," said the doll lady solemnly, "when you are locked in a large box like a coffin, there are constantly people around you. When the groggy whispers burrow into my ears, what can I do without sleep? Sit-ups in a coffin?"
The corners of Duncan's mouth twitched.
She has a dignified manner and is an elegant beauty when her head does not fall off, but in fact not only will she paddle the coffin board and ride the wind and waves, but she will also suddenly spit out trash talk that kills people.
He quickly constructed a new image of the Miss Alice in his mind.
But he still maintained the image of the calm and dignified Captain Duncan on the surface, but he hummed noncommittally and then said: "So, apart from being drowsy in the wooden box, you have nothing to do with the outside world. Knowing nothing, you can neither tell me how the world is changing, nor where any port or city-state is.”
"I'm afraid that's the case, Your Excellency Captain," the puppet lady nodded solemnly, and then she opened her eyes slightly as if she had suddenly reacted, and stared at Duncan nervously, "So... you are planning to put the Am I thrown off the boat? Because I'm worthless?"
Before Duncan could speak, he heard Alice say, "Okay, I understand, this is your ship after all, but can you stop stuffing shells in the box this time? Seriously... Eight shells is a little too much..."
It can be seen that ~IndoMTL.com~ The doll girl is not in a good mood - but she is not too afraid to attack.
Duncan was also very embarrassed. He was mainly embarrassed that he had to calmly discuss the matter with the client after he had never thought about putting the cannonballs in the box at first - at that time, he only regarded Alice lying in the box as a It's a cursed puppet from a standard horror movie, and the images that pop up in his mind are all towards this style of painting... He never thought that the cursed puppet didn't come out of the curse, but TM came out of the courtyard. of?
So the preparations made in the early days to fight the horror curse have now all turned into embarrassment.
But Duncan is lucky because he has a thicker face, and that majestic and sinister face is carved on his face like a knife and an axe. As long as the peripheral nerves are not short-circuited, he can still stretch it, so he forcibly ignored the eight Embarrassed by the cannonball, I just shook my head gently: "I haven't decided whether to throw you off the boat, after all, you always seem to have a way to get back on the boat, I'm just curious, why do you have to Returning to the Lost Homes again and again? You can see that you are actually very afraid of me and this ship - if that's the case, why not stay away from this danger?"
"Is this ship called Homeless? Well, I'm a little... afraid of you and your ship, but isn't the depths of the sea more dangerous than this?" Miss Doll watched quietly. The ghost captain in front of her, in her field of vision, behind this tall man is a boundless darkness and nothingness. The darkness overlaps with the real scene in the cabin, as if the two worlds are forcibly superimposed, but compared to This huge and suffocating shadow of nothingness, those things from the "deeper" part of the boundless sea made her feel more dangerous as anomalous 099, "In this world, is there anything more terrifying than the deep sea? "
(Mom!)