Deep Sea Embers Chapter 58: bilge
Duncan has always wondered how special and dangerous this gothic doll calling herself "Alice" was, so nervous that the sailors who escorted her were so nervous that she was in an endless stream of dangerous and eerie things. The world can occupy the name of Anomaly 099.
It is true that a puppet that can move on its own and has a sense of reason is indeed very evil. The occasional scene of her running around or splitting her head is really scary, but in Duncan's view, this is far from evil. It's not up to the standard of "getting an upper-level number". The simplest comparison is an information he learned from Nina:
Anomaly 196-Blood, a dangerous anomaly contained and sealed in the underground sanctuary of the Pradesh Church. Its body is blood equivalent to the blood volume of an adult male. This anomaly has certain thinking characteristics and will flow on its own. Diffusion, it will actively try to replace the blood in the nearby eligible "hosts" and occupy the body to escape. The way to prevent its flow and spread is to store it in twenty-two blood tanks and keep it frozen - but if it is near the storage point If someone bleeds within ten meters, the seal will be invalid immediately, the blood in the body of the bleeder will be replaced by Abnormal 196, and the sanity of the host will also be taken over.
This anomaly ignores the countermeasures of the saints and will unconditionally kill the host that meets the requirements.
As one of the most dangerous anomalies managed by the Perand city-state, information on Anomaly 196-Blood is always open to the public to ensure that if the anomaly leaks into the city, the authorities can quickly locate and take measures to deal with it.
Duncan doesn't know what the so-called "saint" is, but from the name, you can tell that this should correspond to some kind of powerful superhuman level, maybe the judge Vanna who appeared in the newspaper is one Saints - and how many saints like her have the potential to fight against the anomalous 196 in the entire Prand city-state?
This is just anomalous 196, something that ranks nearly two hundred out of 100—Alice's number is anomalous 099.
Within one hundred.
Although according to Nina, there is some uncertainty in the numbers of anomalies and anomalies, and there is not always an obvious strength comparison between different anomalies and anomalies, in general, the top ranked Anomalies and visions usually have higher dangers, or more bizarre and uncontrollable "characteristics", or have caused amazing damage or contributed to special historical events, firmly occupying the way of history. Unique upper number.
In any case, numbers within a hundred digits mean strange characteristics and danger levels that are extremely difficult for the civilized world, or they have done some amazing work in history, but this man named Alice Cursed Doll...
Duncan looked back at Alice, who was following behind him. The latter noticed the captain's gaze, and immediately raised his head, with a harmless and slightly cowardly smile: "Hehe..."
It's impossible to expect this guy to figure out his own danger by himself--you still have to look for a way from the historical archives of the Perland city-state.
But how does an antiques store manager living in the lower city get access to this "secret information"? The "antique industry contacts" left by the cultist Ron is obviously impossible, and most of the things in that store are no older than last week...
Duncan pondered quietly, without stopping at the same time, the faint green fire of the spirit body burned quietly in the lantern in his hand, and gradually filled the depths of the cabin, and those who appeared due to the strange environment of the bilge were burning quietly. The ambient light in the "inverted" state is mixed with the light of the lantern, presenting a bizarre, even dizzying, psychedelic state of light and shadow.
To outsiders, this scene is probably an extremely eerie and terrifying picture.
However, Duncan felt a faint calm in his heart. His power was soaked in the light of the lantern, and like a trickle of water, it penetrated into the depths of the cabin that had been closed for many years. The completely unknown bilge structure is becoming clear in his mind a little bit, and there is a subtle "touch"——
The last area on the Lost that wasn't under the captain's control was back on track, and Duncan could feel more and more clearly the faint "restlessness" of various things in the cabin around him as he explored. is gradually calming down.
Indeed, as Goat's Head said, the bilge of the Lost Homeland had some "changes" because it had been immersed in the boundless sea for a long time, but as long as the captain personally came down to appease it, the order on the ship would gradually calm down.
"You really are afraid of the bottom of the sea, even if you just come into a cabin below the sea level," Duncan suddenly said to Alice, who was following him, "Why do you have to follow me?"
"I... I didn't think so much at the time!" Alice forced her composure, "What I was thinking was that no matter how you go, it's still on the boat... How can I not have the concept of 'the cabin below the waterline'? I'm just a puppet!"
"You don't even have a digestive tract and you still study cooking - don't use the puppet as an excuse," Duncan said casually. "You need to make up for the knowledge on the ship in the future."
Alice sighed in frustration, while Duncan was silent for a while and then asked curiously, "Why are you so afraid of the deep sea? Or...why are you so afraid of 'being in the sea'? I know the deep sea is very Dangerous, many people are afraid of the deep sea, you have mentioned this reason, but now it seems... you are more nervous than I thought, and you have reached the point where you are standing in a cabin below the waterline, just think about the outside The sea water will make you nervous... Don't pull the lace on your clothes, there is no replacement clothes for you on the Lost Homes, so you can sew them yourself."
"Oh," Alice hurriedly relaxed her hand a little, but then tugged on the button involuntarily, "I... I haven't thought about this at all, I'm just afraid, is it not enough?"
Listening to Miss Doll's nervous tone, Duncan was noncommittal. He looked towards the end of the corridor and saw a sloping staircase already in sight.
That's deeper, possibly down to the bilge - the deepest point where the ship makes contact with the Infinity Sea.
Duncan and Alice stood at the entrance of the stairs and glanced down. With the light from the spirit fire lantern, they did not see the structure of the cabin below, but a door stood in the depths of darkness.
Duncan frowned when he saw the door.
The structure here is actually not normal. First of all, the road to the bilge is too long - the stairs between the upper cabins are actually continuous, and you can quickly reach the cabins on each floor, but in this The stairs leading to the depths are located at the end of the corridor, and you need to go through almost the entire floor of the warehouse area to get there, which will undoubtedly affect the efficiency of the passage in the ship.
Secondly, there was an extra door under the stairs.
Duncan hesitated for a moment, but picked up the lantern and walked down slowly.
Alice was more hesitant, but in the end she kept up with it honestly - now she would never dare to return to the upper deck by herself, or it would be a little safer to follow behind the captain.
Soon Duncan was at the door. He raised a lantern to illuminate the surroundings, trying to find if there was any text around the door - then a line of letters on the door frame unexpectedly appeared in his sight. :
"The last door in the bilge"
"What does this mean?" Alice looked curiously at the letters on the door frame~IndoMTL.com~The last door in the bilge... Shouldn't the function of the room be written on the door plate under normal circumstances? "
"Obviously a reminder," Duncan retracted his gaze to the door frame thoughtfully, putting one hand on the door handle, reminding the puppet beside him before pushing the door open, " If you find another door after entering, don't touch it."
Alice nodded nervously, then saw Duncan shove the "last bilge door" open.
A strange pale shimmer came upon us.
They stepped forward into an open space.
After seeing the situation on the opposite side of the door, Alice's eyes widened: "This...this..."
After "this" for a long time, she finally said, "Ship... Captain! The bottom of the boat is broken! It is broken!"
She yelled, but Duncan didn't respond for a while—because the latter was also staring dumbfounded at the situation around him.
The deepest layer of the Lost Homes, the bilge structure soaked in the boundless sea - to pieces!
The place to see is the cabin that is completely torn apart, with countless huge cracks and shimmering voids, hundreds of cabin fragments scattered and floating in the space, and maintaining some kind of "" Fragmented order", maintaining the contour and structure of the bilge.
And through the huge crack between the countless fragments, Duncan can clearly see the "landscape" beyond the bilge——
It was not the deep and dark boundless sea he imagined, but a pale and gloomy nothingness, as well as countless dark and dim light and shadows that swiftly shuttled through the nothingness.