Demon King, Don’t Run Away: Answer some questions about setting and plot
In order to finish this book, I stopped reading reviews for a long time. I only occasionally glanced at it after it was recommended recently. Thank you very much for your support.
Getting to the point directly, the first is the detailed setting of the male protagonist’s numerical values and various attributes.
What I initially imagined was that this aspect would be interspersed in the article and introduced slowly. After all, introducing various settings at the beginning would make the article lengthy.
As a result, some readers have been struggling with what each attribute is used for...
In addition, I have sketched out many additional points and directly gave the final result.
It’s not so much that I don’t pay attention to details. It’s better to say that this is how I envisioned writing it from the beginning. After all, many game-like books start to write about the detailed improvement of the protagonist, and some people complain about it. I try to skip adding points and give them directly. The result, then...
I can only say that writing a book is difficult to meet everyone’s needs. If you don’t cover everything, you will be criticized. If you omit too much and leave some blank space and space for thinking, you will be criticized for being vague. Messy.
Everyone’s critical point is different, and it’s difficult to strike a balance.
Although questionnaires can be conducted, when I mentioned this, I thought of the market research conducted by Coca-Cola. They found that most users like sweeter tastes, so they launched new products with sweeter tastes. The result was boycott...
After much thought, I can only follow my own ideas.
Let’s talk about some things on the panel:
Race: This attribute is generally a single item. Different races have different basic growth and resistance. Through racial essence, the race can be turned into a hybrid, changing the original basic growth and resistance.
The specific amount of change depends on the amount of racial essence used and whether there are any changes in some aspects after use.
This relationship is not cumulative, there are differences between different races, but it is a kind of readjustment. Basic growth and resistance do not grow linearly, but the more and stronger the essence of the race is absorbed, the stronger it will become. There is no doubt about this.
In addition, when absorbing the essence of multiple races, you must pay attention to the characteristics of each race. The plant race generally has weak fire resistance. The Yeti race on the mountain and the insect race are not resistant to fire. If you absorb these three races at the same time, The essence will most likely turn into a pile of flammable objects that can run away.
Stamina: Actions will consume stamina. Continuous fighting without any rest will cause stamina to be consumed faster per unit time.
Entering certain states will also greatly accelerate the consumption of physical strength. Different action methods and environments will also greatly increase the consumption of physical strength.
The physical exertion of running a lap in the morning and climbing a lap on a hot day must be different.
After the physical strength is exhausted, paralysis is not the only possibility. As long as you have a firm will, you can still act after the physical strength reaches zero, but every action will be at the cost of loss of life.
Professions: Main profession and sub-profession, generally for the protagonist.
In this world, the boundaries between professions are not obvious. For example, a solid warrior can learn to make fireballs with his bare hands through his own efforts.
Many secondary professions for the protagonist can be transformed into the main professions of others.
As long as certain conditions are met, the protagonist can also change the secondary profession into the main profession.
Special: This person has been marked and has some abilities that are difficult for ordinary people to possess.
Some of these abilities have a hierarchy from high to low, generally lv.1 to lv.10 (lv.MAX), while others do not. Special individuals without levels are generally relatively rare.
Skills: divided into active and passive according to the release method, and status skills and damage skills according to the effect.
Different games have the same names but completely different skills.
For example, in some games, barbecue is a cooking skill. In a certain game, the skill of barbecue can dissolve strong winds and remain motionless in place. In another game, barbecue is a skill that can be used by people. Bumping your knees, shooting with Gatling Gun...
Controversial skills will be briefly introduced.
Personal attributes:
Strength affects physical attacks. In reality, the reaction is an increase in strength.
Defense affects the amount of physical damage received.
Intelligence may be more appropriately called special attack. I was torn between the two, and finally chose intelligence, which is commonly translated in RPG and affects special attacks (magic and holy light) and some treatments and assists. The intensity of skills, in reality, is that the higher the intelligence, the faster you learn things, and it is not linked to the real IQ.
Special defense, affects the amount of damage received from special attacks.
Agility, or speed, mainly refers to the speed of movement, and it also affects attack speed to a certain extent. The specific impact varies from person to person. Movement speed in many cases refers to the speed suitable for the activity environment of the creature, such as birds. Flying in the sky, fish diving.
A fish is fast in the water, but you can’t ask it to soar like a dragon in the sky, or run as fast as a cheetah on land, right?
Charm affects one's affinity. If you want to become a certain profession, you must have a certain amount of charm. A significant increase can increase the efficiency of gaining reputation.
Endurance affects the maximum value of HP, MP, and physical strength. The specific bonus varies from person to person, mainly based on race and occupation. A warrior's endurance will greatly increase HP, while a mage's will focus on increasing MP.
Lucky, cannot add points, affects the chance of critical hits, strategy drops, and will also affect reality to a certain extent.
Luck, like other attributes, has no upper limit, but it generally does not have a high value like other values, usually between 0 and 100.
Lucky 0-9, bad luck, lucky 10-19, average level, lucky 20-49, good luck, lucky 50-79, overwhelming luck, lucky 80-100, the chosen one.
It is worth mentioning that luck can be reduced below 0. After it becomes a negative number, you will start to be plagued by bad luck and become an old unlucky person.
In addition to luck and charm, personal attribute values are more like defining a range for each ability.
If one of your attributes is X, then you can use the value of this attribute to be between 0 and , unable to undergo resection surgery, and was completely possessed by something.
The protagonist will see other people's attribute panels differently. Sometimes you can see luck and charm, and sometimes you can't. This depends to a certain extent on the identity of others.
For example, if the protagonist sees the saint of the church, he will be able to see that the saint has very similar panel attributes to him, but when looking at some of them, he can only see some basic attributes.
This part was originally something that the protagonist gradually realized after meeting more people, and now it is also discussed together.
Resistance: Reduce the damage of the corresponding type of attack. The upper limit is 100%. When the resistance is 100%, it is converted into immunity to that type of attack. The resistance can be reduced to a negative number. Each 1% increase in negative resistance , it will take 1% more damage.
Drug resistance, many medicines used to heal wounds and other medicines in this world are achieved by the magic power in the medicines.
Magic power is entangled with plants. Plants have tamed the magic power and have their own unique characteristic magic power. When these characteristic magic powers are combined with each other, they can be made into various potions.
Since most of the potions that work are magic ingredients, using a large amount of potions in a short period of time will inevitably lead to the accumulation of a large amount of magic power that is obeyed by plants in the body, which leads to drug resistance.
Holy light is different from magic power. There is no precedent for resistance to holy light due to frequent treatment with holy light. On the contrary, there are many examples of resistance to healing magic.
This is also an important reason why healing magic has not become popular. Another reason is that it is difficult to learn.
Because it is a potion composed of magic power, all diseases caused by fungi, bacteria, and viruses cannot be cured by these potions.
As for doubts about the lottery system, most of the things that were drawn were listed in the previous section, but as the number of draws increased later, in order to avoid over-injection, this aspect was abbreviated, causing some people to wonder where some things came from. Where it comes from...
Just remember that most of the things the hero will draw are common everyday items, and it will look better.
The next thing is achievement and reputation. Except for those who just watched it, perhaps few people will remember these two things.
It's not that I forgot, but it's a possibility of the system.
Whatever you choose, you have to give up. This is the consistent style of this system.
The same goes for the options, point-adding system, and skill point system that appear from time to time.
In the game, when resources are scarce, you need to make careful decisions. Like a novice, just mess around and learn whatever you want. If you don't just do it casually, you will become Long Aotian. Eight out of ten Nine will die suddenly and violently.
This is also a setting that is closer to reality.
To activate the achievement and reputation system, you need to form a team of at least ten people. Don’t forget that as the number of people in the team increases, the experience share of the protagonist team will decrease.
If Yang Yu has a team of ten people, He Meng can no longer paddle and level up, and must participate in battles to gain experience.
Yang Yu is following the elite small group route, so naturally he cannot trigger this system.
In addition, different choices will also add different small systems.
For example, if the male protagonist chooses to engage in mechanics, he will get a mechanical design system and various mechanical design teaching materials.
If the male protagonist chooses to be an office worker, he can get the check-in system, or if he goes to farm, he can get the plant modification system and become half an NPC.
Originally after writing this article, I planned to write a few IF lines.
For example, "Because of a sand sculpture dance, I accidentally became the devil" route of the evil demon king, "Master of underground labyrinth farming, ordinary is the real thing" farming route, "Single challenge? I only like group fights, The strategic line of "I am the weakest in the whole group, but the number one military advisor in another world"...
Originally, the main story was supposed to be about 1.5 million words long. While writing the extra IF line, I just managed to get 2 million words, while writing a new work and trying to make a comeback.
As a result, this article has less than half a million words written. It is conservatively estimated that it may need more than a million words to be completed. Let’s wait until the IF line is completed...
After the library, I also consciously tightened the plot and cut off some branches to save space.
In fact, many areas can be expanded and written. If it is more watery like other books, it will not be a problem to write four to five million words...
Of course, the tightening of the plot will also speed up some parts of the pacing, so I hope you understand.
Speaking of which, let’s talk about the plot and characters. For those who haven’t read more than 400 chapters, it may involve a small amount of plot spoilers, so please watch at your own discretion.
In terms of plot, when I was writing about the library, I had to walk around and go to work because I had to solve the problem of eating in the library. I had to wait until after get off work to write. The plot at that time was a bit lacking in polish, and the turning points were written stiffly, resulting in Feeling of congestion.
I also noticed it, but due to permission and time issues, I can only make modifications when I have more time in the future.
In addition, some of the seemingly bugs in this book are foreshadowings laid by me. Some of the seemingly buggy places are also blank, and some are left blank. However, some places are real bugs. After all, the book is long. Yes, some bugs are completely normal operation.
What I am most worried about now is that some people think that the foreshadowing I laid is a bug, but the real bug is a hole I dug, and they think I dug the hole but did not fill it, haha.
I hope you can be more tolerant. The quality of the article has a lot to do with the author's mood and status throughout the day.
There are really very few authors who can continue to write high-quality articles regardless of their mood or state.
The authors you can see who can maintain high quality and a large number of updates are those who have been screened over and over again, which is the so-called survivor bias.
Including those that have not been published, I have written at least four million words, and there are still a lot of things that are lacking, especially when I am challenging some things that have not been written before. You will still become confused and confused about this and that.
But it’s okay, just because I feel confused when I write it doesn’t mean that my life will be confused.
The path of learning is not linear, it is more like an upward wave. Although there are good times and bad times, I feel that I am indeed growing slowly, which means that the general direction is correct.
The general direction is correct. Although we cannot promise that it will get better and better in a short period of time, as long as we maintain our true intentions and look at the long river of time, we should get better and better.
That’s a bit too much to say off topic.
Let’s talk about character setting.
At the beginning, I wanted to get rid of the somewhat superficial and formulaic protagonist group design, so I added some truths that I understood to each member.
The most controversial... Well, the character who is probably the least controversial is the elf Ias. She looks too real in every aspect.
My hometown is in a rural area, and I have seen too many old people like Ias.
But it is not only the elderly in rural areas who have this kind of character. On the contrary, this kind of character is not uncommon. I have a classmate in the city in high school who also has this character.
I have also hesitated whether to give a village girl character like Ias. After all, I also know that this is a bit unpleasant, but...
I was born in a closed elf village and never left the village much in my life. After becoming an elf warrior responsible for hunting, I repeated the monotonous hunting and training day after day for decades without feeling any boredom, and used it as my Rong, but the calm was broken by the sudden influx of slave hunters.
Taking all things into consideration, only this stubborn character is consistent with her experience.
I have also thought about whether to modify the outline and delete part of the plot about Ias, but if I delete it, the subsequent transformation of Ias will be too abrupt, which goes against my desire to give the character some reality. original intention.
If you wanted to portray an ideal team that was almost perfect from the beginning, maybe there would be no story like the one you see.
Bai Jin and his father traveled for a long time, but did not really become close friends with anyone, and did not know how to make friends. They spent a lonely time. Because they had lost something, they cherished the current one. All in all, this also brings up some other problems.
As a high-level player who has conquered countless difficult games and been challenged by God, Yang Yu seems a little overconfident in some places. He has also fallen into the trap of "people only believe what they believe in." There is no Choosing to bypass He Meng is also one of the manifestations.
In order to prove his strength, he chose to grab a bad hand at the beginning. During the process of collecting cards, he would take the initiative to grab some better bad cards because he did not know what was behind them. Are there worse cards waiting for him?
Instead of complaining about the bad cards you keep drawing, it is better to think more about how to play the bad cards in your hand well, or how to gather the conditions to turn the bad cards into good cards. 345689 is a bad card, while 3456789 is barely useful. good cards.
He Meng, on the other hand, has the character of a proud young lady, who eats, drinks and experiences.
As for Lotkar... forget it, no spoilers.
In addition to the protagonist group, I will also imagine their growth environment for other characters, and try to restore the personalities and thoughts they may have. However, the author's writing power is limited, and the experience in some places is still shallow, and there are other requirements such as making a living. It is inevitable that some places will be unsatisfactory, so please forgive me.
That’s all I can think of right now. If I have anything else to say next time, I’ll probably have to wait until I finish the book.
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I continue to write books in isolation.