Desperate Mobile Game Chapter 115: Based on strength


   "hiss!"

   Nearly forty Zerg-infected bodies around the Zerg source body also screamed in response to their leader. Although they didn't have any expressions, they were all very excited at this time.

   When the alien worm entered the 01 dormitory for injection, Jin Ke completed the harvest of the new infected body in the 04 dormitory. When the black mist that escaped from the last corpse was absorbed by the Jin Ke character’s body After dropping, Jin Ke in front of the phone screen took a deep breath, feeling very refreshed.

   Finally, I have enough energy points to upgrade!

   In the four dormitories of 07, 06, 05, and 04, a total of more than 60 new-born Zerg infections provided Jin Ke with nearly 800 energy points. After a few energy points were injected into the skill'Death Dance Step', the familiar blue prompt upgrade screen appeared on the'Death Dance Step' skill, which rose from LV7 to LV8!

   However, the skill upgrade screen this time is a bit different from the previous few times.

   In the previous upgrade screens, the blue upgrade text prompt disappeared after a few seconds. This time it did not disappear, but kept flashing.

   "Will it evolve?" Jin Ke looked at the phone screen nervously and listened to his tutor Chen Wei. After his skill reached LV8, it would not evolve 100%, but there was a certain chance of evolving.

   This kind of flickering, is it the system's computer rate?

   Bad luck If this skill does not evolve at LV8, you can only have a chance to evolve again at LV16 or even LV32.

  The energy points required to upgrade skills increase exponentially. Jin Ke feels that for him at this stage, there is no need to increase it after LV9 and LV10, and the cost of upgrading further up is simply Astronomical. LV16? LV32? I can't even think about it.

   I don’t know how my luck is this time, can I evolve the ‘death dance’ skill in LV8? If the'Death Dance Step' can't evolve, with his current strength, dealing with the Zergid source and dozens of guards around it might be a bit of trouble.

   No matter how godlike operations, it must be based on strength.

   After ten seconds, the blue upgrade text prompt disappeared.

   "That's it?" Jin Ke couldn't help being very disappointed. If the'Death Dance Step' did not evolve when it reached LV8, he might as well use these energy points to upgrade the'Death Arc' or'Death Kiss'. , After the upgrade of those two skills, the damage will be directly increased, and the improvement of strength will be more practical for him now than the upgrade of the'death dance'.

   Just when Jin Ke cleaned up his disappointed mood and prepared to leave 04 dormitory building and go to 03 dormitory building to harvest, the silver word'Skills Evolution' suddenly popped up on the phone screen. At the same time, originally There is an arrow next to the skill icon of "Death Dance", pointing to an evolved new skill icon. The icon of this new skill is different from the original skill. There is a light silver frame around the icon.

  The name of the new skill is: ‘Death Strike’!

   LV8's "Death Dance" has evolved into LV8's "Death Strike"!

   Although the'Death Dance Step' has evolved into a'Death Jump', Jin Ke discovered through research that the'Death Jump' skill can still be manually switched back to the original'Death Dance Step', but the two will share the cooling time.

   Sharing cooldown time means that after releasing the "Death Strike" skill, even if you switch back to the "Death Strike" skill icon, you must wait until the "Death Strike" cools down before you can use the "Death Strike" skill, and vice versa. same.

   The evolving skills are really different, and the explanatory text is quite large.

  "Death rush: The body is energized for a short period of time and rushes 1-4 meters forward. During the energization, it can cross non-energy forbidden obstacles; the damage of attacks launched within 1 second after the death rush is increased by 100%; The armor energy field disappears within 10 seconds after the end;"

  "After the death rush is launched, the target at the end will be marked. After marking, the probability of the energy node behind the target's body will increase by 100%; if the energy node of the target body is successfully hit, all skills will cool down. The time will be cleared;"

  " For every level of death advancement, the maximum distance of the advancement increases by half a meter; cooling time: 100 seconds; energy consumption: 2 points; HP consumption: 10% each time (the HP is less than 100% 20 is free of consumption);"

   "Damn! What a powerful skill!" After Jin Ke checked the description of the ‘Death Strike’ skill, he couldn’t help feeling ecstatic.

   The previous'death dance' can quickly go around behind the target after being released, but this fast is still'around' instead of'crossing', so it still takes some time, and the maximum distance is only 1.5-2 Between meters. Death rush is an instant 1-4 meters. When the skill is released, the actual distance of the rush is controlled by pulling the skill icon with the finger. The longest distance is much longer than the distance of the ‘death dance’.

   In addition, instant traversal saves time than circumnavigation~IndoMTL.com~ The target has no time to react when the target activates the skill.

   The damage of attacks launched within 1 second of the end of'Death Strike' is increased by 100%, which is also much higher than the 50% increase of the previous'Death Dance Step'. Previously, Jin Ke was using the white weapon'Zerg When the'claw' attacks, the'death dance step' superimposes the'death arc' and then superimposes the'death kiss' to form a damage output of about 73 points. But now the ‘Death Rush’ superimposed on the ‘Death Arc’ and then on the ‘Kiss of Death’ can form up to 97 points of damage output!

   But this is not the most terrible.

   The most terrifying thing is that the attack launched within 1 second of the death rush will mark the target. After marking, the probability of the energy node behind the target body will increase by 100%!

  What does this mean? This means that as long as Jin Ke's attack after'Death Strike' can accurately hit the energy node, the damage output of'Death Strike' superimposed on'Death Arc Light' and then superimposed on'Death Kiss' will no longer be the damage output. It was around 97 o'clock, but around 195 o'clock!

   But the damage output of around 195 points is not the most dangerous aspect of this skill.

   The most dangerous aspect of this skill is that if the "Death Rush" successfully hits the target's body energy node within 1 second to form a super crit, all his skill cooldowns will be cleared!

   Jin Ke already saw a picture of Wushuang mowing.

   As long as he can accurately hit the energy node every time, he can form an infinite combo in one-to-many. Unless he is hit by the opponent's skill or interrupted by the control skill, it will continue to continue.

  The new book is released. I kindly ask my brothers and sisters to give a favorite (add to the shelf) and vote for a few recommendations. Thank you very much!


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