Heimarian Odyssey Chapter 1716: Witcher League Conference (5)
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The emergence of'magic coins' undoubtedly has epoch-making significance in the wizarding world.
The first proposal to unify the wizarding world currency was the business alliance Capecchi. After hundreds of years of lobbying and introduction, it was gradually accepted by the Eastern Astrological Land and Sky City.
As for the subsequent large-scale forces in the wizarding world, they have also agreed to the proposal of the business alliance Capecchi. Naturally, internal discussions and exchange of interests are indispensable.
The last time a consensus was reached was also a few years ago.
It coincided with the convening of the first Wizarding League conference, so it took the opportunity to conduct the first launch in the league.
Next, Douglas introduced the measurement of magic coins and the exchange ratio with the essence of energy.
For the time being, it is the exchange of ten magic coins for one level of energy essence. Perhaps this exchange ratio still has considerable flaws, but everything has to wait for magic coins to fully prevail in the wizarding world before making minor adjustments.
The business alliance Kapage will always pay attention to the circulation and exchange rate of magic coins. (Longitudinal first release)
Locke is not clear about the future development trend of magic coins, but since this thing is the mainstream currency of the wizarding world in the future, he must also listen carefully to everything Douglas said.
Because in this world where resources are supreme, the amount of resources in many cases also affects how far a top-level organism can go in the future.
Why are the knights and magicians above level 4 in the wizarding world so keen on launching plane wars?
There are hundreds of millions of planes in the star realm, why are there wars and killings every moment?
Benefits, an eternal topic.
At this time, Douglas is holding the unremarkable ‘magic coin’ in his hand. In the future, this will guide the Wizarding Alliance to continue to move forward, constantly asking the surrounding weak planes for the various supplies their knights and magicians need.
The introduction of the ninth item of ‘magic coin’ only took about three days in the first alliance conference in Sky City.
It is about the future official currency of the Wizarding World, and all participants have paid enough attention.
At present, the only powers in the wizarding world that are eligible to mint magic coins are the Belém Empire, the Northland Witch, and the West Coast Dragon Vessel Family and other large powers.
And the large-scale sale and export of magic coins in the future will be in
The Wizarding World has the broadest economic channels and the most hidden resources in the business alliance, Capecchi.
Compared with the business alliance Capecchi, large forces such as the Belém Empire, the Northland Witch, and the Abbarut Empire invested more of their human and material resources in the physical industry.
It is true that they have the qualifications to mint magic coins, but they have tossed all the hidden dangers that may be caused by the production of magic coins to the business alliance Capech in large quantities.
After all, these large forces in the wizarding world still have doubts about the potential of magic coins.
They didn't dare to use all their belongings to promote magic coins.
Because in essence, a magic coin is just an alloy that condenses the rules of the micro plane and is smelted from cheap metals such as bronze, hematite, nickel silver, and mercury.
From the existing values of the wizarding world, this teal-brown coin is not even as valuable as gold and silver under the same weight.
The condensed rules of the wizarding world plane are the only unique feature of ‘magic coins’.
The reason why it has value is that it is forcibly endowed with ‘value’ by the major forces of the wizarding world.
Several large forces in the wizarding world, including the Belém Empire, the Northland Witch, and the West Coast Dragon Vessel Family, may not realize that the risk-passing strategy adopted today seems to be largely avoided.' A series of drawbacks in the promotion stage of Magic Coins.
In fact, it gave up the great opportunity in front of him, and ushered in a golden period of his own development for the business alliance Capecchi.
When future magic coins become popular in the wizarding world, and even outside the wizarding world, the high-level leaders of these large forces will regret the decision they made today.
After the ninth meeting on magic coins was discussed, the Wizarding League conference entered a relatively boring stage for Locke.
He is not interested in the future development strategies of the Wizarding World in terms of environmental protection, diplomacy, and humanities and history. I believe that many knights and magicians of level 4 and above are lacking in these interests.
But as a large-scale world, the wizarding world must ensure its integrity in all aspects.
......
"Article 17, the proposal to rename the Wizarding World." Douglas said.
It was also when the seventeenth article came that Locke became interested again.
"The wizard system is an ancient profession in our world. With the development of knights, astrologers, arcans, blood warlocks, summoners, elementalists and other professions in modern times, the name'witcher' It seems that it no longer applies to our world."
"Someone once suggested that we change the name of the world. I have discussed this with the two guardians. The meaning of the guardians of the sun and moon is to respect the suggestions of creatures above level 4 in the wizarding world."
"A mere name means nothing. The Guardians of the Sun and Moon know that no matter what we rename the Wizarding World, the world we live in is the mother plane we love." Douglas explained.
"Then next, whether to rename the Wizarding World, a voting system will be adopted."
"If more than half of the votes are counted, we will proceed to discuss the name of our female plane."
As Douglas's voice fell, the voting session began.
A total of 315 knights and magicians of the Wizarding World Class 4 and above were present, but this time a total of 322 votes appeared.
Because the organizer of the Wizarding League conference believes that those monsters and sea creatures above level 4 also have the right to vote.
In the end, there were only 17 votes in favor, 288 votes against it, and 17 abstentions.
It seems that the Wizarding World will not change the name of the world again in the short term, such an incredible event.
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