I’m Really Not Targeting the Mages Chapter 283: Ice and Fire 2
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"Hint: You are equipped with 'Fruit of the Dryad'"
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"Record: You attacked a dryad, you killed a dryad"
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"Your Deep Resurrection +1"
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Watching the line of wonderful prompts flash by.
Roger, who was standing at a high place throwing "Durian" at the moment, showed a knowing smile.
Under the constant onslaught of durians.
The tree-spirits below are all destroyed.
Not long.
He emptied the entire room!
"Throwing objects just work!"
"Melee is really rubbish..."
Roger loves to play with the fruit in his hand.
This thing is not without its flaws:
Slow attack speed;
The throwing distance is also limited;
These are pretty obvious.
But compared to the melee weapons like "One Branch", which not only have a limited number of uses, but also risk injury, "Durian" is an uncompromising artifact!
He immediately rushed to the "Remains of the Ancient Dryad" with the durian in his arms.
Under the touch.
Such a prompt came from the data bar.
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"You cleared the 'Dream Hut', and you got the Secret Art: Life Sacrifice"
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"Hint: Mystery column is unlocked"
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"You have acquired the remains of an ancient dryad"
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A lot of information flashed by.
Roger is not impatient.
But it looks the same.
The first is the "Mystic Column".
Roger noticed a faint blue sign in the upper left corner of his field of view.
After opening, you will find that there are 3 grids in it.
One of the squares has been filled with a pale green cross star.
This green cross is naturally a newly acquired secret technique.
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"Life Sacrifice: For every 10 units destroyed, restore 1 HP"
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"It's okay, you can recover blood."
Roger quickly understood the mechanics of the occult—
This is a special power that only works in the 'Dead Forest'.
He can acquire a variety of arcane spells while exploring.
But you can only hold up to 3 at the same time.
The specific replacements and trade-offs will depend on the actual situation.
Except for the arcane column.
Also unlocked at the same time are the Weapon Slot and Item Slot.
There is only 1 weapon slot.
Currently occupied by "Fruit of the Dryad".
The item bar has 9.
It's still empty, and Roger tries to throw some items in the tinder bag, but is told it can't be done.
Obviously.
So-called "props".
It should also be something that can meet the special rules of the 'Dead Forest'.
It's hard for things from the outside world to work here.
"Maybe..."
"This is the danger mentioned by the God of White Horse."
Roger mused:
"Die here, my quick resurrection and deep resurrection may not work..."
"Although it is clearly stated in the rules that each time the exploration fails, it will be resurrected in the initial room, but it always feels gross."
Think about it.
Roger decided to be more cautious.
……
After figuring out the relevant mechanism.
He turned his attention to the "Remains of the Ancient Dryad".
Under the touch.
He was given two options.
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"1. Devour: Immediately increase the upper limit of the HP index by 3 points"
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"2. Storage: Put the item in your storage device, and it will show its form in the outside world after leaving the 'Dead Forest'"
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Obviously.
The remains of this ancient dryad are also 'squashed'.
Only the first effect can be used in the Dead Forest.
And there may be opportunities to play a stronger role outside.
Roger thought for a moment.
In the end, I chose 1 conservatively——
The tree spirit is not liquor.
It's not that the higher the year, the better.
Especially if he is not short of resources at the moment, increasing the fault tolerance rate in the Dead Forest is a better option.
As such.
His health index was raised to 8.
This means that he can now be whipped up to 8 times by the Dryad!
Combining the durian in hand with the "Life Sacrifice" that I just got.
He can at least keep his health in a relatively safe zone for a long time.
Thinking about it.
Roger quickly made his way through the door behind the remains of the dryad.
Next second.
A strange feeling strikes——
His perspective is stretched high.
As if pulled from a two-dimensional plane to a bird's-eye view.
In front of Roger are three forks.
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"Deep in the Forest (Remains of the Dryad Angel)"
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"Dark Room"
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"Empty Room"
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According to the "brother principle".
Roger chose the first room decisively!
In the blink of an eye.
Roger's perspective was 'pressed' back again.
The surrounding scene changes slightly.
Birds chirped in his ears.
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"Hint: You spent 1 movement point and you reached the depths of the jungle"
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"You encountered a small tree spirit *3"
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"You met the Dryad Warlock"
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This room is similar to the Dryad Hut.
A platform built mostly for trees.
But the jumping difficulty is greatly increased.
Fortunately, Roger has a nasty double and triple jump.
Simple terrain obstacles can't overwhelm him.
What makes him ecstatic is the number of dryads here!
Looking around it is a dense piece.
As soon as I see Roger.
They charged aggressively, waving their tree whips.
Take advantage of the Dryad's inability to jump.
Roger hit a high point.
Silently threw away the durian.
Bang!
Bang!
Bang!
Boundless durians shone down.
Endless resurrection is rolling in.
Roger is having a blast!
However, in the process, he also encountered a backstab from his brother——
There is a traitor named "Little Dryad Warlock" among the Dryads.
This thing doesn't just give the attribute "you get a slight increase in the probability of swindling a corpse after you die" garbage.
Moreover, it will secretly use a shady trick called "earth stabbing"!
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"Earth Thorn: The Treant Warlock will launch a ground thorn on the enemy every 20 seconds. The target hit by the ground thorn will deduct 2 points of HP, and the ground thorn has a range of 6 units;
Omen: A green light appears under your feet for about 1 second"
……
The scope of this stuff is average.
But I can't stand the fast starting speed, and the premonition is not obvious enough——
In a green forest.
Why is it so easy to see the green light that lights up under my feet!
For this.
Roger suffered a lot.
Although he has been very careful with his positioning since he arrived, he was still pierced by the warlocks several times in the lower body.
At the same time that the life index is going crazy.
The intense pain made him want to die.
Good thing.
He also has a "life sacrifice".
The amount of health lost from the Dryad Warlock, he can get back from the Dryad!
After brushing the room.
Roger lost only 1 drop of blood overall.
This blood volume cannot be said to be risk-free.
All I can say is very healthy.
20 minutes later.
Roger has reached the highest point deep in the jungle.
There.
There is a pixelated corpse.
If there is no system prompt.
Roger really didn't know this thing was an angel.
Follow the same routine as before.
He walked over and touched it lightly.
On the data bar.
……
"Hint: You cleared 'Deep Forest' and you got the item 'Angel's Armor'"
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"Angel's Armor (Celestial Fortress): Put it in the inventory, every 30 seconds you will get a shield that lasts 15 seconds, the shield can cancel the damage of 1 health index for you"
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"You have acquired the 'Angel's Remains'"
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The armor is naturally equipped directly.
And "Angel's Remains" Roger chose to accept it.
Next second.
A pixelated logo immediately appeared in the tinder pack.
Wait until he leaves the Dead Forest.
This thing will show its true face.
After everything is done.
Rather than rushing to explore the next room, Roger jumped a few times on the platform.
Not long.
A soft condom appeared on his body.
That feeling is quite amazing.
In addition to the increased sense of security.
Roger thinks the dead forest is quite fun——
If there is no limit on movement points.
This place is simply a perfect side-scrolling fighting game!
He thought for a moment.
Suddenly.
A thought came to his mind-
"If in the outer world, what level of monster would a tree sprite be?"
Roger realizes.
In the process of being 'squashed'.
His base stats are calculated based on his total level, other stats may refer to his base stats.
And in the dead forest.
Whether it is a twig or a durian, or the tree whip of a small tree spirit, it is equivalent to 1 HP of damage.
Only Treant Warlock's thorns deal 2 damage.
Doesn't this mean that Roger's normal attacks are inferior to those of the Dryad Warlock's ground thorns?
"It's definitely not right."
Roger plays it carefully in his head.
Soon.
The information about Dryads in Hope has been updated.
In the latest updated data.
Roger notices the word "Amazing" on the back of "Little Dryad."
The Treant Warlock is an "extraordinary elite".
"So, the extraordinary are all ordinary mobs here?"
"Because I can't recognize the Xia Yin template, I was treated as a normal template?"
"Amazing elites can deal two points of damage, so what about extraordinary lords?"
"This place does not belong to the "Purgatory", and the power limit does not exist. Will I encounter an upgraded opponent? "
The moment.
Roger thinks of many things...
He pondered for a long time in the depths of the jungle.
After mental preparation for the follow-up battle, we can start again!
……
The next fork in the road is still one of three.
It's easy for Roger.
There is a selection of small tree sprites.
Nothing else requires additional consideration.
That's it.
He made his way to the sixth room.
The whiteboard monsters in the first three rooms are all cute little dryads.
Start in the fourth room.
Little Dryad has been replaced by "Mushroom Monster".
The attributes this thing gives are—
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"Your hip lift has improved slightly"
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This attribute makes Roger vigilant.
I lost my interest in seeing the mushroom monsters!
After opening the first five rooms.
He also obtained a secret spell and two props, respectively.
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"Secret Art (Unparalleled Sword Qi): When you are equipped with a sword-type weapon, your normal attack will be accompanied by a half-moon-shaped mid-range magic attack.
The person hit by the sword will deduct an additional 2 HP;
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From: Remains of the Orc Juggernaut"
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This secret technique looks quite powerful.
It's a pity that Roger only has durians in his hands.
This thing can only be used as a decoration for the time being.
Fortunately, the other two props are useful.
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"Fire Elf Necklace (Magic Elf Flame): You get a Fire Elf as a companion;
In your path, the fire spirit will randomly attack enemies;
Enemies damaged by the fire spirit will have a 'burning' effect"
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"The Luminous Cross (Celestial Sharpshooter): In the 'Dark Room', you will gain outside vision;
You will be immune to 'dark spells'"
……
The basic properties of both props are pretty good.
Although the fire spirit summoned is also pixel wind.
But the laughter is like a silver bell.
Even with the fire-breathing pose, it's cute.
This is much better than Sandy.
And worth mentioning.
When Roger places them in the inventory.
Suddenly, such a prompt came from the data column.
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"Hint: The celestial entry is triggered, and you have gained additional attribute bonuses!"
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"Heaven (2): You will receive a blessing from the heaven every 180 seconds for 10 seconds; while the blessing is in effect, your attack speed will increase by 50%"
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At this time.
It was only then that Roger noticed that all "props" had at least 2 "entry points" behind them.
"So, the collection of props should not only be based on their own attributes, but also the key to stacking entries?"
Because no other entries were triggered.
Roger can only see the "Heavenly" effect.
Want to trigger more attribute bonuses.
You have to collect more equipment from the same entry.
For example, when the "Heaven" is in the 4-piece set and 6-piece set, its attribute gain will be further enhanced.
Roger cannot see detailed data.
But Guess is the continued increase in attack speed.
"Not great."
He gave a pertinent assessment in his heart.
What's the use of high attack speed?
Isn't the durian lost?
So he wasn't very interested in collecting items for "Heavenly Entry".
What he cares more about is "Bulwark", "Spirit" and "Flame".
Especially "barriers".
Even if this entry has no attribute description, it can give people a sense of security.
It's a pity.
Go all the way to the sixth room.
Roger couldn't get the other entries together either.
Because the three rooms shown at the previous fork are all in an unknown state.
He can only cover one at random.
The moment I came in.
Roger regrets it!
Because there was a terrifying roar in his ears!
Next.
A shake of the earth!
The floor collapses under his feet!
Bills of dirt and slate fell on Roger.
Come up.
He was deducted 2 HP points!
On the data bar.
……
"Hint: After spending 1 movement point, you entered the 'Chimera Prison'"
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"You Encountered a Chimera (Amazing Lord)"
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The moment.
Roger's perspective is again pulled to a bird's-eye view.
He saw a three-headed monster wreaking havoc on a rusted ruin!
The three heads of the monster are dragon, lion and sheep.
The main body is a lion head and a lion body.
The dragon head and sheep head on both sides are smaller, but the expression is more vicious.
It has wings under its ribs, its three heads are like giant dragons with the ability to breathe weapons, and the back half of its body resembles a goat. The overall look is indescribably weird!
Roger notices.
There is only one monster in the entire room, the Chimera!
"Is this a boss fight?"
At the moment Roger held his breath, quickly opened the distance from Chimera, and carefully looked for a place to jump and hide!
In view of the breath spell.
The Chimera's Health Index is a thick light green color bar!
This means the monster is healthy!
"It must be done carefully."
Feeling the oppressive chimera that hits my face.
Roger operates solemnly.
30 seconds later.
He appeared in the initial room with a complex expression.
He doesn't want to look at the data column.
But you have to watch it!
……
"Hint: You were trampled to death by a Chimera"
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"You were revived in 'The Dryad Hut';
You have consumed 1 exploration opportunity;
You have lost the 'fruit of the dryad';
Your item and arcane slots have not changed..."
……
From the combat log.
Despite Roger's efforts.
He still got 1 Chimera breath weapon, 2 dives and the final Wild Stomp...
In the process.
The term "heavenly" doesn't do much at all!
He only knocked out half of the Chimera's green health bar.
This feeling of helplessness, which has not been experienced for a long time, reminded Roger vaguely of the fear of being dominated by difficult single-player games in his previous life.
Mainly because the durian's attack range is too short.
Roger has to get close if he wants to hit the opponent.
This led to the birth of tragedy...
About this result.
He just wanted to say to the Chimera:
"There is a kind of us to go out and duel!"
On the Material Plane.
The Chimera, as an extraordinary lord, must not be Roger's one enemy.
But after being squashed.
Something seems to have changed.
Based on combat records.
Roger's careful evaluation led to a solid conclusion:
"I'm definitely not a Chimera opponent!"
So.
He had to take a detour!
……
Secondary exploration begins.
To Roger's consolation—
The Dryads have been refreshed.
But the "remains of the ancient dryad" he devoured disappeared.
Roger's health limit has dropped back to 4.
It made him very uncomfortable.
Now he pushes up hard.
The familiar sense of collision reappears.
A compliment.
In his hand, there was an extra "twig".
The griffin eggs at the top of the canopy are still there.
After raising the health index to 5.
Roger resolutely threw himself into the business of brushing dryads.
Not long.
He then regained the durian from one of the young tree spirits.
Less than an hour has passed.
The first three rooms are finished.
The number of dryads who died at Roger's hands has reached 103!
This means that the number of deep resurrections has also reached 101.
Because of the first exploration experience.
The second time I opened the map, it was much faster.
Final.
Roger bypasses Chimera Prison.
In the case of paying 1 extra movement point.
He took a detour to the "Spider Crypt".
And in the process.
Roger picked up 3 more items.
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"Warrior Medal (Bulwark Courage): You will gain an extra attack for every third attack"
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"Water Elf Pendant (Land of Elf Lake): You get 1 Water Elf as a companion;
On your path, the water spirit will randomly attack enemies;
Enemies damaged by water spirits will have a 'frozen' effect"
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"Emerald Incense Burner (Red Clay Mountain Inspiration): Your travel speed is increased by 30%"
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After getting these 3 items.
Below the People panel.
The entries for "Bulwark" and "Elf" are lit.
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"Barrier (2): You gain an additional 10 points of barrier index.
When you receive damage, the barrier index will be deducted first;
The deducted barrier index will slowly recover at a rate of 1 point per hour"
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"Elves (2): Your elves attack frequency increased by 30%;
They will have a chance to use the combo 'Frozen and Fire'"
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"This is the shield flow and the summon flow!"
As an experienced gamer.
Roger sees the essence behind the mechanics of props at a glance.
If possible.
Of course he wants to fill all the entries.
But considering that the inventory is only 9 slots.
Even if he succeeds later.
You must also make trade-offs between terms.
Not to mention that Roger's biggest problem right now is the lack of movement points!
……
"Only 1 move point left."
"Hopefully there are no Chimera-level monsters in it."
Stand at the entrance to the Spider Tomb.
Roger was somewhat apprehensive.
Next second.
He pushed the door open.
After the scene changes.
A breath of desolation hits my face.
More than Roger expected.
There are no monsters in the "Spider Crypt"!
He wandered the room for a while.
The remains of "God of the Wild: Spider" were eventually found in the central zone.
After touching the remains.
……
"Hint: You got the Heart of the Wild (Spider)"
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"You have received a blessing from the spider god: a high-dimensional perspective"
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"High-dimensional perspective: you can look down on the 'Dead Forest' from a cross-section"
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"That's right!"
Roger is excited!
To him.
The "high-dimensional perspective" is too critical.
The fighting in the two-dimensional world is completely different from the material plane.
He's in it now.
Most monster Rogers can only see lines of different colors!
That feeling...
It's worse than being blind!
And with a high-dimensional perspective.
He at least feels like he's playing arcades outside!
But soon.
Roger is a little lost again.
The Spider's Heart of the Wild is now available.
But the elephant's is a long way off.
It's more troublesome.
He ran out of movement points!
Move one more room.
He will be forcibly sent back to the starting room.
It's a good thing to see the cute little dryad.
But if you can't get the last Heart of the Wild.
He can't get into Cage Island!
As such.
His mission to purgatory also failed.
Think about it.
Roger couldn't help but frown.
In search of opportunities to increase movement points.
Roger wandered around the room.
The spider crypt is huge.
There are 256 cells in total.
He got the Heart of the Wild one-third of the way.
The remaining two-thirds.
He must be finished.
"There must be a way!"
Roger carefully observed every detail of the room.
30 minutes later.
He appears in the initial room with a sullen expression.
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"Hint: Invalid stay for too long, you were forced to move..."
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"Insufficient move points, this exploration is over"
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What follows is a line-by-line prompt that hasn't changed from before.
The weapon disappears.
The props and arcana are preserved.
There is only one last chance to explore.
Roger was not discouraged either.
He scoured the first three rooms of the dryads step by step.
And at the next intersection.
He hesitated for a moment.
In the end, I chose the "empty room" that I had never set foot in.
……
"Hint: You enter an empty room and you find a 'heartwarming bonfire'"
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"A Heartwarming Campfire: Take a break by the campfire and you can earn 4 extra movement points"
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"Sure enough!"
Roger clenched his fists in excitement!
But soon he calms down.
4 movement points are still not enough.
He cleaned so many rooms along the way.
Only encountered an "empty room".
This can only extend the exploration path a little at most, unless there are items that increase the movement points in the deeper rooms, it is still useless.
"Wait..."
At this time.
Roger noticed suddenly.
The color of that bonfire is odd.
It's actually lavender.
"Lilac bonfire?"
Roger's heart skipped a beat.
Next second.
He suddenly opened the tinder bag, searched for a long time, and finally found a grid that eats ashes!
A lot of loot from Deep Sea Python is stored in that compartment.
Among them are bundles of lavender torches!
There are plenty of shovels and tents too!
Roger tries to get the props out of the tinder bag.
It turned out to be a success!
On the data bar.
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"You got a 'heart-warming torch'*633"
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"The Heart-warming Torch: After lighting it, you will gain 3 additional movement points"
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"You got 'Strong Shovel'*1064"
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"Strong shovel: you can shovel some obstacles with it"
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"You got a 'Durable Tent'*221"
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"Durable Tent: Rest in the tent for 6 hours ~IndoMTL.com~ You will earn 10 extra movement points"
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"So..."
"Under the endless abyss, is there a similar two-dimensional world?"
Roger is ecstatic.
Astutely aware of this.
……