Invincible Hero of Necromancer Chapter 643: Arrival 2
According to Rhodes' original idea, as early as during his battle with Witt, the ice elemental could take this opportunity to escape.
When Rowling cast the Meteor Shower, even if the spell she cast was only the unfinished form of the spell, it was enough for the ice element to understand while feeling fearful that Rhode let him bring him with him. The real purpose here.
In this case, when this battle is over, no matter which side survives and waits for the ice element, there may be no good results.
Before the battle began, Witt, who came here, had noticed the ice element appearing here, and planned to get some information about the previous battle from its mouth.
Even if Witt didn't win the battle, and just survived it, he could understand the problems with the ice element.
In this case, due to the stability of the territory, Witt may not fight against the ice elements, but it is conceivable that the situation of this group of elemental creatures may be worse than the original one in Bra Worse in Qatar.
And once Witt dies in battle, it won't be good news for the ice elemental.
Rod, who originally fought with him, naturally would not let the ice element escape, even if the ice element played some role in the process, bringing Rhode to this supply point, and Rhode also Therefore, they will not look at this ice element, let alone their original hostile status, which is also understood by the ice element itself.
In this case, the best choice for the ice element is to take advantage of the chaos caused by the meteor shower when Rhodes and Witt fought, from this gathering place escape within.
In the process of the meteor shower falling, no matter what kind of creature it is, there is no time to take care of others. Even if the meteor shower that Rowling casts, the real damage it can cause is only a few tenths of the real fifth-order magic. one, but enough that these creatures lose all will to resist.
Such chaotic conditions naturally gave the ice element a suitable opportunity, allowing it to safely evacuate from here, without worrying that after the battle, the victorious side will target itself.
The same is true of the choices made by the Ice Elemental before.
After successfully killing Witt, Rhode deliberately looked around and found no trace of any creatures. Whether it was the ice element previously left in the field, or the mage that existed in the supply point, they had long since disappeared. trace.
Faced with the falling meteor shower, these creatures have lost the idea of resistance. Driven by fear, they can only withdraw towards the surroundings. Because of this, Rhodes can safely focus on the change of his own will.
But at this time, the return of the ice element undoubtedly caused some conjectures in Rhodes' heart. Rhodes knew that maybe some of the arrangements he had made had an effect.
Relying on the existence of the peeping eye, as early as the first time he fought with this ice element, Rhodes expected some of its thoughts and knew the real purpose of its coming to Werning, in order to unknowingly hide Where is the heirloom artifact.
After understanding this, when he went to this supply point, Rhodes also inadvertently mentioned the existence of the necromancer and the handed down artifact in the process of trying to get the information from the mouth of the ice element.
In order to prevent the ice element from being found abnormal during this process, Rhodes did not directly mention the information about the handed down artifacts, but mentioned the special obelisk corresponding to it.
In Rhodes' impression, due to the particularity of handed down artifacts, obelisks that record information about it are scattered all over the world.
According to the conclusions drawn by the players at the time, there is no clear rule for the possible location of the obelisk. Whether it is the deep underground world, the holy cloud city, or even the element plane, there are obelisks. The presence.
Of course, if you want to obtain this special handed down artifact through the information recorded on the obelisk, you don't need to visit all the obelisks, you only need to visit more than half of them to get some exact information That's it. Players can also choose to abandon obelisks that are too remote to be reached by ordinary creatures.
And the question that Rhodes asked the ice element was about the existence of the obelisk.
In Rhodes' memory, the location of one of the obelisks that recorded the information of the handed down artifacts existed in the water element plane, a very special place.
In the game of the previous life, in order to collect enough elemental cores to make powerful treasures, Rhodes personally went to the Water Elemental Plane and fought with the creatures in it. For the situation of the Water Elemental Plane, Rhodes was naturally very impressed.
Rod recalls that the elemental plane of water is very different from the main plane that ordinary players are in.
Different from the main plane, the concentration of the four magic elements is relatively balanced, only because of the changes in the terrain, resulting in differences in the concentration of magic elements, in the water element plane, the water magic element has an overwhelming advantage, more than the other three magic elements.
Among the elemental planes of water, the most abundant one is the endless ocean, or the source of the more essential water.
Through space spells, the player arrives at the position behind the water element plane, which is also the land where the legendary mage of Brakada ~IndoMTL.com~ has risen up in the endless ocean after a long effort.
Even on the water element plane, there are not only water magic elements, but also other three magic elements, but the content is extremely rare. Compared with the water magic elements, it is not worth it. To mention, just for the stability of the plane, other magic elements always exist.
This is not only reflected in the Water Elemental Plane, but also in several other Elemental Planes, which have such a characteristic.
Due to the limitations of the water element plane, the strength of melee professionals is often difficult to exert.
The creatures that exist in the elemental plane of water will naturally not live on the land raised by the Bracada mage like the player, but in the underwater world, wanting to fight with them, Players naturally have to dive into the water to look for traces of these creatures.
Among the creatures that exist on the Elemental Plane of Water, the water element is the most common.
Once underwater, the water element can fully exert its strength, and the fish characteristics that exist on it are no longer a decoration, but can provide it with unparalleled flexibility.