Invincible Hero of Necromancer Chapter 782: Video page
When the Battle of Shadow of Death broke out, for a while, the number of heroes that appeared in Diya far exceeded the expectations of other forces.
Before this battle, the creatures of the forces around Diya could never have imagined that in their eyes, the Necromancers who had always only used intrigues and tricks had such a large number of existences with heroic will.
Blessed by the artifact in Sandro's hands, these heroes have shown power far beyond the average necromancer. During the entire Shadow of Death campaign, a large number of heroic necromancers also rose up. Even in the third expansion, their prestige was still prominent, and they never disappeared because of the end of the Shadow of Death campaign.
Even the artifact in the hands of Sandro has a limited impact in the war facing the entire surface world, and it is impossible to involve all battlefields. It can be said that it is precisely because of the existence of these extremely large numbers of heroic necromancers that in the early stage of the Death Shadow Battle, Diya's side has won successive victories.
Compared with ordinary necromancers, hero necromancers can easily surpass their limits and achieve what they cannot do, and the powerful specialties attached to the hero's will can completely change the situation of a battle.
It is precisely because of the appearance of the Shadow of Death Battle that other forces around Diya face up to the powerful strength of the Necromancer for the first time, and no longer think that what the Necromancer can do is only for the surrounding to intrude upon the territory, but to truly have the power to destroy it.
These powerful necromancer heroes originally existed in Diya, but in the internal conflict of Diya, they were extremely inconspicuous and were not noticed by surrounding forces. The appearance of Sandro, and the artifact in his hands, undoubtedly gave these heroes a chance to unite.
According to the information that Rhodes got from other players in the game in his previous life, in the territory of Diya, this extremely harsh environment for ordinary people is of great benefit to the generation of heroes.
Among all the forces in the entire game world, only Diya has the highest hero appearance rate and the largest number of heroes.
According to the understanding of the players at the time, it was Diya's unique internal power system, that is, the ability to manufacture undead creatures, that led to such a situation.
Because of the existence of spiritism, even a seemingly powerful necromancer must always keep fear in his heart, not knowing that at that moment, he will be transformed into an undead creature by a more powerful necromancer.
Such a harsh environment naturally causes necromancers to generally have a strong will. As long as this will is stronger, they can become the will of a hero.
This special environment inside Diya cannot be imitated by any other force.
Of course, there are also some necromancers with low tolerance. Under the special environment inside Diya, they cannot bear the fear that they must feel all the time. They can only paralyze themselves in their hearts, or fall into pure madness.
This type of necromancer does not have the potential to become a hero. Unless they are strongly stimulated, the existence of heroic will will always be out of reach for them. And their final fate is mostly undead creatures controlled by more powerful necromancers.
Extremely harsh environments are often more able to stimulate the emergence of heroic will, while those relatively comfortable environments cannot easily do this.
According to the information that Rhodes knows, among all the forces, Brakada is also the place with the least number of recognized heroes.
There is no need to say much about the power of the mage hero. Even if he does not have the status of a hero, as the pinnacle of the promotion of a regular mage, that is, the existence of a legendary mage, it is enough to maintain the rule of Brakada over the surrounding forces for a long time. Status, if it wasn't for the appearance of Tanan, this dominance would not be known for how long.
Among all legendary creatures, the existence of legendary mages is also one of the most difficult to deal with. Relying on the cooperation between various spells, legendary wizards can easily achieve things that all other creatures cannot do. Except for legendary wizards, this also applies to legendary sorcerers.
Once an extremely powerful Legendary Mage still has the status of a hero, its strength can be imagined.
The real use of the hero template needs to be reflected on the creatures with higher ranks, and this will be vividly demonstrated by the legendary mage.
However, the number of legendary wizards at the hero level is extremely rare, and there are hardly many wizards who can study spells while still possessing heroic will.
According to Rhode's own understanding, what is very different from the internal environment of Diya is that the mages of Brakada, as long as they have enough talent, can be promoted all the way to the fourth-level in the magic school. Among the corresponding formal rank, in this process, no special experience of the mage is required.
After that, according to the mage's own wishes, he can choose to stay in the magic academy for further studies, or under the arrangement of the academy, to build his own territory, no matter how he chooses, it is generally very comfortable.
Relying on various special abilities after learning magic~IndoMTL.com~ some talents are insufficient. After being promoted to a full-fledged mage, mage who cannot continue to improve their strength can often live more comfortably than other creatures. Under such a comfortable environment, it is naturally difficult to generate heroic will.
There are only a very few special mages who are dissatisfied with the status quo. After gaining strong strength, they do not want to stay in Brakada and choose to travel across the entire continent. In Rhodes' impression, Sandro is such a mage. And most of the other mages chose to stay in Brakada and enjoy this kind of comfort.
It is also the existence of this situation that leads to the fact that in Brakada, the number of heroes is far less than that of other forces. The power of the hero, the will of the hero is naturally difficult to appear.
Mages who are able to generate heroic will and awaken as heroes are most likely to have a certain special experience after acquiring powerful power, which has little to do with the process of acquiring power.
Compared to the extremely harsh environment in which the necromancer lives, the environment of the necromancer is obviously more comfortable. Whether it is to gain power or do other things, there is no need to risk life, but In a sense, they undoubtedly lost the chance to awaken the hero's will.