Invincible Hero of Necromancer Chapter 882: Existence 2


To accomplish all of this, the first thing Eric needs to do is return to Bracada safely. However, Rhodes is not optimistic about whether Eric can do this.

With a clear understanding of Eric's deeds, Rhodes knew that this incomparably powerful legendary mage eventually died at the hands of Sandro.

For the protagonist of the second expansion, Sandro, in addition to being his mentor in the process of learning magic, Eric is an obstacle that must be overcome.

In Rhode's line of sight, at this time Eric, although he suppressed Sandro's words, and also temporarily strengthened his will, but his slightly trembling body still exposed his heart. real thought.

Relying on his own perception, Rhodes was able to detect the presence of strong magic elements from Eric's body.

Rod realized that Eric was able to stay in the air for a long time, not using a spell such as the Aegis of Hercules. He created a physical air barrier for his feet in the air, and did not use any treasures to achieve this. One point, what he performed was the real fifth-order spell, flying thaumaturgy.

The existence of flying thaumaturgy grants the caster the ability to fly at will, and to fight in the air, regardless of the caster's size.

The only shortcoming of this spell is that the object it affects is only the caster himself, and the caster cannot cast flying thaumaturgy on other creatures.

Once this restriction is lost, the caster can cast this spell on all creatures, and even the behemoth as big as a hill can conduct aerial combat under the action of flying thaumaturgy. The advantage of having will be severely curtailed.

In Rhodes' impression, the limitations in spells can act on most mages, but there are some mages who are not affected by such restrictions.

Rowling, who has unique talents, and Eric in front of him, and even Sandro, undoubtedly belong to this special kind of mage.

Relying on their own spellcasting skills, these mages can make changes to the established spells and make the spells become the effects they want. Even flying thaumaturgy, under the casting of these mages, can bypass the spell itself restrictions, apply it to other creatures.

Approaching the strength of a legendary mage, coupled with a wealth of spell knowledge, the mage can break through the limitations of the original rules in the process of casting spells, and cast various spells according to their own needs.

Not only flying thaumaturgy, but almost all spells can be transformed in the hands of these powerful mages.

Some powerful mages with this ability can even use teleportation to act on others, causing creatures other than themselves to change their positions.

Looking at Eric, who stayed in mid-air under the effect of flying thaumaturgy, in Rhodes eyes, Eric's body trembled was very obvious, Rhodes hardly needed to observe it deliberately, he was able to notice this a little.

In Rhodes' impression, the best way to deal with flying thaumaturgy is to cast the most unique exorcism among the third-order spells.

The existence of exorcism can dispel all spell effects on the target, whether it is a gain or a debuff, it will be dispelled equally by exorcism.

The effect of exorcism is limited to the state attached to the body by the mage. The effects brought by the equipment and the spells solidified on the equipment do not belong to the scope of exorcism.

Once the exorcism is successful on the mage who casts flying thaumaturgy, it can immediately force the mage back to the ground, daring to stop in the air without risking falling.

However, it is not a simple matter to act on the flying thaumaturgy performed by legendary mages.

From Rhodes' point of view, it may take Lv20 exorcism to disperse Eric's flying thaumaturgy by means of exorcism.

Few mages would put too much effort into exorcism, let alone get it to Lv20. Using exorcism to force Eric to descend to the top of the tower is destined to be difficult to achieve.

Looking at Eric in mid-air, Rhodes could feel the anger in the legendary mage from the expression on his face, but Eric gave Rhodes more of a stern look. Internal stubble.

It is not an easy task to completely reverse the concept of a legendary mage. Even if he puts a lot of evidence in front of him, he will not necessarily change his opinion.

The situation in front of him made Rhodes clearly understand Eric's attitude at this time. Even though he has realized that the Mage God is likely to have some problems, Eric still suppresses it, no matter what Sandro says, he is not ready to be affected in any way.

For the information in Sandro's words, Rhodes, who has many experiences in his previous life, naturally has a deeper understanding.

In Rhodes' impression, in the late game of the previous life, there was indeed such a statement, trying to prove that the name of the God of Mage was not true.

Rod recalled that the emergence of this statement should have to wait until the arrival of the fourth expansion.

In the game at that time, players who had gone through the three expansions already had a sufficient understanding of the background history in the game, which naturally included the God of Mage in Bracada.

The deeds in the first three expansions are more or less related to the existence of Bracada, among which, the first and third expansions are the most deeply involved.

In the first expansion, ~IndoMTL.com~ Bracada faces vengeance from the hero Tanan and his men.

In this battle, since the savage creatures came only for revenge, in Bracadana, a large number of things that carried civilization were destroyed, including countless historic schools of magic, and even the **** of wizards once 's hometown.

In the third expansion, Brakada and Erathia are the two most affected forces in the entire surface world, if not a large number of players go all out There is even a risk of extinction.

The two expansion battles have one thing in common, which represents the spiritual symbol of Brakada, and the **** of mages has never appeared.

No matter what kind of loss Brakada suffered, the **** of wizards, who was revered by all mages, showed no sign of taking action, and let all this catastrophe happen on the land of Brakada.

It was also the appearance of this situation that caused the players at the time to doubt whether the strength of the Mage God was really as strong as recorded in the classics in the game, otherwise how could the entire Brakada suffer its demise? risk.


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