My Post-Apocalyptic Shelter Levels Up Infinitely! Chapter 897: Version 4.0, the origin of Wanjing!
Chapter 900 Version 4.0, Origin of Ten Thousand Paths!
Compared with the easy-to-understand disaster names of the previous times, I saw the new disaster names on the bulletin at first glance.
Many people frowned and their faces became serious.
"What is this, is it a fog that makes people hallucinate?"
"Thousands of illusions. Could it be that this mist can change into different states? This is not good news."
"Hey, look, the version number displayed in the game is different, it is no longer real survival, it has become the origin of ten thousand paths!"
"The last version was updated for less than three months, and this is another version?"
"No way, could it be that those alien races can call gods for support at will, it's bad, it's bad."
There are too many one-time changes, and the specific announcement information is still being sent.
But just looking at the changes at the moment, it seems to be another major update no less than the appearance of oceans on land in the previous version.
Directly from the real existence of version 3.0 to the origin of ten thousand paths in version 4.0.
"It's another change that hasn't happened in the future wasteland. It seems that what happened in the ruins, as well as the disappearance of the sun and the moon, have a big impact on the game."
Su Mo rubbed his chin, pondered, and patiently waited for the follow-up announcements to be refreshed one by one.
In the future wasteland, the 3.0 version of real survival will continue until the end of the year.
Then just do a small mid-season update, update to version 3.5, codename: PlayerUnknown's Battlegrounds.
This version adds a lot of challenges to test the player's survivability, and also comes with an activity similar to the lucky star, which greatly reduces the pressure on human beings on special supplies.
It will not be changed to version 4.0 until the beginning of the second year, when the humans who returned from the sea go ashore and start fighting with the aliens.
The subsequent versions are basically constantly changing with the result of this survival battle.
The fight was fierce, and the game will be updated with a more relaxed version, so that both sides have a chance to breathe for the time being.
After shaking hands and making peace, the game will distribute a version with resource conflicts and start a fight again.
Change all the way, change all the way.
As the alien race completely declined and reached the verge of being annihilated, the game was iterated to version 6.0.
Codename: Civilization Revival.
Su Mo thought that what he did would cause a version change, but he didn't expect that the change would come so abruptly.
However, it's good, if you can avoid the next big battle, maybe you can develop more comfortably.
ding.
The first update was finally posted, and it automatically popped up and opened on the home page of the game panel.
is a version update!
[Record]: It is detected that the current wasteland living environment has been damaged by "inexplicable external forces" to a certain extent (completeness: 62.5%), and the game will automatically update the version to repair the damage caused by this damage to the player's game progress Bad influence.
[Record]: It is detected that there are at least "33" different player development routes in the current version, and the game will automatically install new game interfaces, functions, and display methods to highlight the route differences in the most intuitive way.
[Record]: It is detected that at least "99" players' physical attributes have reached the "limit" in the current version, and the game will automatically update relevant functions so that players can better understand their abilities and enter the new leaderboard to obtain rewards .
[Record]: Due to the loopholes caused by the improper supervision of the game this time, the game will make a certain degree of compensation for the impact on players in the New World. Compensation range: New World (Territory), Compensation Reward: Randomly selected (Lords can enter specific entries to browse related information)
[Record]: It is detected that the main map of the current version - New World, has many vulnerabilities that have not been fixed. The game will continue to advance the repair within the next 30 days, and make a certain degree of adaptive adjustment to the map. For detailed adjustment information, players can Enter a specific item to browse.
[Record]: It is detected that the number of non-player active creatures in the current version has exceeded "50,000". The game will automatically enable the error correction mechanism and release new creatures to improve the game experience of normal players.
[Record]: Congratulations to the human player "Suma", you can click on the trailer below to view the content of this version update, I wish you a happy game!
Familiar update method, familiar update trailer.
Use the big hand of your mind to drag the cumbersome announcement to the bottom, and there is a triangle play button.
Click lightly, the game interface begins to darken and then disappear, and a section of screen quietly emerges.
Su Mo glanced down, and first glanced at the time of the entire trailer.
It’s a bit shorter than the half an hour of the ocean version, this time it’s only twelve minutes.
At the beginning of the scene, the lens of the camera is not on the ground, but travels through the fog and flies downward.
Paired with instrumental music with clear drum beats, it condenses a sense of chill.
Gradually, as the camera passes through the fog, the picture below begins to become clear.
A large rift valley cuts across the ground, and in the center of the rift valley there are countless black spots crowded around, like ants.
But before everyone could see what was going on, the instrumental music stopped, and a clear sound of shouting and killing exploded, shocking people.
Boom!
Boom boom!
The drumbeat with a suddenly accelerated rhythm reappeared.
The camera zooms in further, and this time I can finally see clearly.
The little ant-like dot in the sky is obviously different creatures fighting together.
Moreover, the way they fight is both primitive and mysterious.
There was a humanoid creature wearing heavy armor and holding a long knife. With a wave of his hand, a sword glow of more than ten meters burst out, and a huge gap several meters long appeared in the cut ground.
There are alien races with strange shapes and ferocious faces, flying in mid-air and constantly raising their hands to sway, spewing out waves of blue poisonous mist.
There are human soldiers with armored vehicles rampaging, machine guns rumbling continuously, and spitting flames.
There is also a masked monster who raised his hand to summon a giant made of sand and ordered it to charge forward.
The scene is extremely complicated and chaotic, and there is basically no clear division of camps.
The choice of opponents is also based on who and who are eye-catching, and they fight together mindlessly, without any rules and tactics at all.
The camera begins to focus, switching back and forth between various creatures.
Like a feast of Hollywood special effects full of sincerity, the pictures in the trailer are extremely grand and brilliant, and the sound effects of various bursting lights intertwined can be described as shocking.
Not long after, accompanied by the increasingly fast-paced instrumental music, the finally focused lens slowly floated high into the sky.
There, a stone with a strange shape was trembling slightly, emitting a mysterious blue light.
The light projected out, faintly forming a familiar face of Sumo.
"Damn it. Isn't this a boundary stone?!"
Recognizing the source of this stone at the first time, Su Mo screamed wildly in his heart.
The piece in the picture is very similar to the core of the nascent world in Yu Tie's hand, but the details are more complete.
According to the face of Adam that emerged, it is not difficult to guess the world that this boundary stone corresponds to
"The origin of ten thousand paths."
"Could it be that the consciousness represented by this picture is the end of ten thousand paths and the right to belong to this boundary stone?"
No answer.
The game does not give a textual description.
The screen gradually dimmed, hidden behind the game panel.
At the same time, the changes in the origin of the 4.0 version also began to be announced one by one.
[Record]: Version 4.0 - Origin of Ten Thousand Paths, will be updated to the player's game panel in seven natural days, estimated update time: 12 hours. All player game boards will be automatically disabled during the update, so be prepared in advance.
[Record]: After version 4.0 is installed, a large number of functions in the current game panel will be restricted/no longer provided/costs will be changed. The specific list is:
Chat (world chat/no longer available → fee-based; area chat/Lv4 unlock fee → no longer available; disaster resistance channel/charge → no longer available; new faction chat/free for a certain distance, beyond the distance ladder fee; new Add territory group chat/range fee monthly rental system; add territory private chat/personal fee monthly rental system)
Trading market (no longer available→charged offer/function change)
Made (for a fee → no longer available)
Storage space (fee → no longer available)
Authentication service (fee→free/up to three times per day)
Disaster Relief Channel (Open→Close)
Disaster leaderboard (function change/reward upgrade)
Cross-civilization translation function (open→close)
[Record]: After version 4.0 is installed, new fixed functions will be launched in the current game panel. The specific list is:
Personal attribute panel (players can enter the attribute panel more intuitively to view various information related to themselves)
Personal achievement function (to achieve unique achievements, you will randomly get different types of rewards)
Personal map function (the places the player has explored will now be displayed in a more detailed way on the map)
Personal preference route function (after the territory selects the overall route, the player will have the right to choose personal preference)
Personal pet function (players can bind tamed creatures to establish unique connections)
Item return function (the player's self-made items reach the normal level evaluation, and after passing the game appraisal, the corresponding attribute panel can be obtained and included in the game upgrade route)
Building search function (the player's self-made building reaches the normal level evaluation, and after passing the game appraisal, the corresponding attribute panel can be obtained and included in the game upgrade route)
Bio-retrieval function (players have tamed creatures to reach the normal level assessment, and after passing the game appraisal, they can get the corresponding attribute panel, which is included in the game upgrade route)
Refuge Retrieval Function (The player's self-made refuge building reaches the normal level evaluation, and after passing the game appraisal, a certain fee can be paid and included in the game upgrade route)
Territory multi-dimensional management function (the lord can manage the territory more conveniently, and this function can be distributed to the territory managers for use)
[Record]: After version 4.0 is installed, random creatures will be released in conjunction with the disaster "Thousand Illusion Fog", and the scope of distribution: New World; Note: The creatures released this time will no longer participate in the game competition and will be included in the original range of residents.
[Record]: After version 4.0 is implemented, the game will regularly push new rule adjustments to update the version more quickly and better serve the player's game experience.
[Record]: The weight of the new personal shelter is increased (implemented after 30 days). After the player places the shelter, the time interval will be 24 hours, and each interval must return to the shelter to refresh the status. The player's personal attributes will be weakened to a certain extent if the interval is exceeded (10% weakening per interval/maximum weakening times: 5).
[Record]: The weight of the refuge in the new territory is increased (implemented after 30 days). After the player is included in the management of the corresponding territory, the interval will be 18 hours. Each interval must return to the refuge and stay for more than 6 hours to refresh state. The player's personal attributes will be weakened to a certain extent if the interval is exceeded (5% weakening per interval/maximum number of weakenings: 15).
[Record]: A stricter review mechanism, the game will improve the ability to hunt for loopholes, and the degree of punishment, please do not make any behavior that crosses the line.
[Record]: A richer ecosystem, the game will add more auxiliary ecosystems to maintain game stability, and related tasks will be opened at that time, so stay tuned.
[Record]: The territory prosperity function will start a small-scale test in the near future. After passing the test, the lord will get a certain degree of opportunity to set foot outside the territory according to the level of prosperity, so stay tuned. (This bar is only visible to the lord)
【Record】:
Happiness comes too suddenly.
Without any advance notice, or even a little trend, the game has undergone an out-and-out major update.
From top to bottom, dozens of changes are dazzling, almost subverting the previous gameplay.
It's not a game, but it's more like a game!
The much-anticipated return of World Chat.
The trading market that can create miracles is open again.
It is more intuitive to see the various property panels that have changed.
Completely data-based retrieval function.
Plus pets, maps, and preference selection
Updated functions, the game seems to have heard the voices of all players, and each of them is very practical.
Of course, the anti-disaster channel is completely closed, the storage space becomes a thing of the past, and the shelter weight is more complicated.
All kinds of weakening are also fatal, which directly caused the group of people who just read the changes to be fried!
Chen Shen: "The creatures released later will be included in the aborigines. Is it because the game doesn't plan to release panels?"
Su Deben: "It's broken, why does this attribute panel feel more restricted when it comes out."
Li Hu: "I have to go back to the shelter every day, otherwise my attributes will be deducted. This restriction is too abnormal. I will be useless after going out for half a month!"
Shen Ke: "The return function, this function feels a bit practical, and it can greatly reduce the difficulty of counting our materials!"
Qiao Yuansheng: "Gamification is not a bad thing sometimes. At least this attribute panel can save us a lot of trouble. We can directly see the attributes of each person and assign different tasks accordingly."
Chen Kai: "The more I look at this route, the more I think it looks like a profession in the game? Could it be that we can become the kind of monsters we saw in the previous trailer?"
Pei Shao: "I advise you not to think too much, this is not just a game change job, we dug up the ruins and so on before, the blood will not be a tendency to choose props, right?"
Qi Qin: "Hey guys, don't you pay attention to the storage space~IndoMTL.com~ The loss of this thing is simply a major weakening of those caravans."
Everyone has their own different views. Su Mo listened briefly and found that everyone has a certain degree of expectation and fear for this update.
But there is no way, this is an inevitable change brought about by the big update.
From a familiar environment to another unfamiliar environment, even if you are playing games, you will be taken aback for a while.
Not to mention the wasteland where there is only one life, and if you are injured, you may die.
What players want to see more is positive, a little weakening will make people feel a great sense of insecurity.
As the lord, Su Mo paused and gave an evaluation based on the game's previous update habits.
"Version 4.0 should be a version that emphasizes development, so don't worry too much."
"In the past, there were only enemies and enemies, friendly troops and friendly troops in the wasteland. This time the game added aborigines without game boards to build a more complete ecosystem. Maybe it is because we want to expand a strategic buffer zone and prolong the outbreak of conflicts. .”
"But if you really want to compete for development, humans have never been afraid!"
(end of this chapter)