Online Game: Evil Dragon Against The Heaven Chapter 597: Level all attributes


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Chapter 597 level all attributes

Basic Attributes:

Character: Evil Sky

Level: Level 50

Occupation: Inverse Bone Dragon, Illusory Beast God Envoy, Abyss Claw Emperor

Prestige: 100270, money: 856657544 gold coins

Hunger: 30/1270.

Basic Attributes: Strength: 1270, Constitution: 956, Agility: 682, Spirit: 670

Fixed Attribute: Lucky: 77; Perception: 62; Charm: 51

HP: 15365

MP: 10109

Physical Attack: 5966

Magic Attack force: 1341

Physical Defense: 3227

Hit: 682

Avoid: 791

Reaction Ability: 72

Perception: 53

Attention: 42

Attack Speed: 100

Movement Speed: 160

Fire Resistance: 33%, Water Resistance: 33%, Wind Resistance: 33%, Lightning Resistance: 38%, Earth Resistance: 53%, light resistance: 83%, Dark Resistance: 83%.

Skills:

All occupations:

Inspect Skill: Common skills for all occupations, loss of MP1 point, detect monster attributes no higher than level 10 of your own.

Other skills:

Heartless Fighting Will: The advanced skills of "Berserk Fighting Will" can be activated when the life is less than 20%. After activation, Physical Attack, Magic Attack power, Movement Speed all increase by 50%, Critical Hit Chance + 10%, defense power decreases by 70%, and magic consumption 70 For 30 seconds, when a certain condition is reached, it can be upgraded to a stronger rage skill-Yellow Springs Fighting Will.

Mist Mist: When cast, it will summon the mist-like force condensed by the power of death to support the body and slow down the speed of its fall. It consumes 20 magic, the duration is up to five seconds, it can be interrupted at any time, and the skill cooling time is 30 seconds.

Reverse bone evil dragon:

Body of the Evil Dragon: Dragons are the creatures with the strongest physique and defensive abilities, and evil dragons that combine Light Dragon power and Dark Dragon Strength will have a stronger body than ordinary dragons. At the same time, it has strong immunity to light and Dark Strength. Bright resistance + 70%, Dark Resistance + 70%, Water Resistance + 20%, Fire Resistance + 20%, Wind Resistance + 20%, Lightning Resistance + 20%, Earth Resistance + 20%. Defense increased by 5x level, defense increased by (0.3x level)%, can use any class equipment.

Claw of the Evil Dragon: Dragon is the creature with the strongest power, and the evil dragon that combines Light Dragon power and Dark Dragon Strength will have more powerful power than ordinary dragon. Dragon claw is a terrible weapon. Any ordinary weapon arrives In the dragon's claw, it will become a powerful Divine Weapon. Attack increases by 5x level, attack increases by (0.3x level)%, Critical Hit Chance + 5%, any Profession weapons can be used.

Eye of the Evil Dragon: The bizarre dragon head created by the fusion of light power and Dark Strength can see through the environment of absolute darkness and absolute light, has a visible distance that exceeds the number of ordinary people, and can see through the strength not higher than its own level 20 The information of monsters, Player, npc and even disadvantages.

Soul of the Evil Dragon: The unique singular ability of the evil dragon, which will burn the life of the evil dragon and become the strongest indestructible defense after launching. It completely resists any attack from the enemy. After launching, it reduces the HP by 10% per second and the life drops to It is automatically released when it is 10% or less, and it can be interrupted at any time during the continuation. It cannot be restored to life in any way during the continuation. When the life is less than 10%, cannot be used can be used three times a day. Launched by Strength of the Evil Dragon without any consumption.

Dragon Soul Rend Strike: The power from Dragon Soul gathers both hands, hits the enemies in front of them with double fists with violent dragon power or weapons in hand, causing 300% damage equivalent to a normal attack on a single enemy, and with a 35% probability push back target, 10% probability will be knock down target, 5% probability will stun the target for 3-4 seconds, consume 25 magic, No Cooldown Time. It can be displayed by fists or by various weapons. "Dragon Soul Rend Strike" will become "Dragon Soul Rend Slash" when it is cast with a chopping weapon, and it will become "Dragon Soul Rend Thrust" when it is stab with a short knife, and it will become "Dragon Soul Rend Arrow" when it is a long-range attack with bow and arrow class.

Dragon Soul Rend Destruction: Pour the power of Dragon Soul onto your hands or weapons and release it instantly, causing a small-scale power explosion, attacking all targets within a certain range, causing 150% damage equivalent to normal attacks on all targets, and With a 20% probability, knock down target and 10% probability will stun the target for 3-4 seconds, which can be cast by both hands or by various weapons. It is displayed with melee weapons, with an attack range of three meters + weapon length, and with long-range attack weapons, with an attack range of three meters around the landing point. Consume 30 magic, No Cooldown Time.

Evil? Dragon Soul Roar: Taking your own life as the source, taking the power of Soul of the Evil Dragon as the source, exploding life, releasing the power, issuing a Dragon Roar that shocks all spirits, causing irresistible damage to all surrounding creatures from the source of life and Forced stun, the damage caused and the time of the force stun are compared with the HP of the explosion. The exploded HP can be any value between 30.0% and 99.9%, and it cannot explode beyond the currently owned HP. The damage caused is equivalent to the life of its own explosion, and the forced stun time caused is equivalent to the percentage of the exploded HP x10, the effect range It is 50 meters for itself, no magic consumption, and a cooling time of 100 seconds. The roar of Dragon Soul can deter all souls, and the roar from Soul of the Evil Dragon will cause an irresistible effect on any level and grade of souls, and it is also effective on dragons.

Dragon Soul Shadow Break: Condenses the power of Dragon Soul to the whole body, launching a lightning-like rapid shadow sprint to cause Berserk Strike to all enemies in a straight line in front, the sprint distance is 8-10 meters, the sprint time is 0.2 to 0.5 seconds, 30 The probability of% will be push back target, the probability of 10% will knock the target down, and the probability of 5% will stun your eyes for 3-4 seconds. The damage caused is equivalent to 200% of the normal attack, consumes 50 magic, and the cooldown of the skill is 10 seconds. It can be displayed by fists or by various weapons. "Dragon Soul Shadow Break" when cast with a chopping weapon will become "Dragon Soul Shadow Break", which will be converted into "Dragon Soul Shadow Break" when using a short-knife type, and it will be transformed into Swift Shadow at the same time as a bow and arrow during bow and arrow class long-range attack. The impact of "Dragon Soul Broken Arrow".

Dragon Soul Storm Revolving Rend: Eruption of the power of Dragon Soul, rotation of itself, swept up a powerful dragon storm, and seven attacks on all enemies involved in an instant. The damage of each hit is equivalent to the normal attack and the dragon force rolled up at the same time. The storm will have a great probability of arranging all enemies in the range effect far away. After use, it will fall into a stun state for 1 to 2 seconds. The effect range is five meters, it consumes 150 magic, and the skill cooling time is 1 minute. After reaching certain conditions, it will advance to Purgatory Dragon Dance Heaven Soaring Rend.

Dragon Soul Explosive Thrust: Concentrate your thoughts, burn life and magic power, concentrate your Dragon Soul power to the weapon in your hand, and pierce the condensed Berserk Strike. Single attack, causing 1500% damage, 100% triggering knockback, 20% probability triggering knockout, 35% probability causing wound tear, tearing effect lasts for 10 seconds, causing 100% damage equivalent to normal attack per second , With a 3% probability of triggering death, a moderate Destruction Effect is added when attacking, it takes 1..5 seconds of charge before launching, and it takes 15% of life and 15% of magic to launch, if HP and MP are less than 15% Launched, HP and MP will drop to 1 without dying, the effect remains unchanged, and the cooling time is 1 minute. Can only be launched by weapons.

Illusory Beast God Envoy Department:

Heart of Consonance: Illusory Beast Clan people have a strong ability to communicate with the beast |, so they have a strong ability to guard the beast and even the Eudemons. Effect: For every 20-level increase in level, the maximum number of pets that can play at the same time is increased by one. The higher the level, the lower the chance of pet mutiny. After the level exceeds 50, the pet partner will never be mutiny. After the level exceeds 50, there will be a certain probability to understand the language of the beast. After reaching the level 80, you can communicate with the beast freely.

Illusory God Transformation? Saint Sword War God——Carlo Nandes: Based on the power of Saint Mark, it turns into Illusory Beast Clan ancient God of War Carlo Nandes. And will have all the power of his heyday. Because the current ability is too low, the level is reduced by 89 levels after the transformation, and the state of the illusion can be maintained for up to 50 seconds.

Carlo Nandes: "Saint Sword War God" with the fate of battle among the four gods of Illusory Beast Clan guards the south of Lost Mainland. He was upright, just, brave, powerful, and jealous. When facing enemies, he never knew how to be soft-handed. When facing weak creatures, he never bullied with his own strength. He was admired by all the residents of Lost Mainland. Ten thousand years ago, in the fierce battle of the Seal Demon God Owl, he and his partner Saint Sword El Cidion laid down their lives at the same time, and turned into the southern spirit of the seal demon "Parting Heaven Array".

Attribute:

Level: 100 levels.

Occupation: Saint Sword War God.

Life: 1200000000, Magic: 8000000, Physical Attack: 500,000, Magic Attack: 50000, Defense: 80,000, Hit: 15000, Avoidance: 4000 Attack Speed: 100, Movement Speed: 120.

Skills: Split Shock, God Breaking Slash, Inverse God Slash, Thunder God Storm, Sword of Breaking Attack.

Trick: Holy Spirit of War.

Weapon: El Cidion: Saint Destroyer Equipment, use requirements: soul attachment, exclusive Saint Sword War God. Sacred Sword from the far west of Destiny World is said to contain Sacred Strength from heaven. Ten years ago, he was given the Carlo Nandes returned from the West by Goddess Xi Yao and became his partner in life.

Attributes: Attack +9999, Attack + 75%, Strength +2000, Constitution +500, Dexterity -300, Spirit +100, Hit +500, Lucky +8, Critical Hit Chance + 50%, there is a certain probability of destruction when attacking Or fly the opponent's weapon, the lower the opponent's weapon grade, the greater the probability of being destroyed or flying; when attacking, there is a certain probability of destroying the opponent's armor when attacking, the lower the opponent's armor grade, the greater the probability of destruction; when attacking Destruction Effect with 100% destruction scene; normal attack is a range attack that cuts all enemies within five meters in front.

Innate Attribute: The Sacred Power contained in Saint Sword has extremely strong sanctions against creatures with sinful Dark Strength. Normal attacks will carry 30% additional damage.

Skill: Breaking Demon Killing World: Use Saint Sword ’s Sacred Power to form a holy enchantment to cover the target. The creatures with evil Dark Attribute will be completely locked and cannot escape. The ensuing Berserk Strike will destroy the creatures with evil Dark Attribute. Strike, the basic damage is 700% of the normal attack, consumes 1500 magic, skill cooling time 20 seconds.

Sword of Heaven: Sacred Power condensing Saint Sword, stabs a sacred blow that contains the power of heaven, has no effect on Light Element creature attacks, causes 400% damage to ordinary creatures, and causes 1500% damage to creatures with evil Dark Attribute, and 100% comes with a sacred seal for 5-10 seconds, making it impossible to use any dark magic. Consumption of 3000 magic, skill cooling time of 1 minute.

Red Lotus kills and burns the Sacred Power of Saint Sword, ignites the karma fire from heaven above the sword body, throws Saint Sword, and burns all enemies in a straight line of 300 meters in front with the karma fire of the sword body. The enemy will suffer 700% of the basic damage and will be burned by the fire of heaven for 30 seconds, dropping 50,000 HP/Lifeforce per second, life with evil Dark Attribute will drop 100,000 life per second, consume 7000 magic, can be used three times a day .

Saint Forbidden Skill? Heavenly Sin: Heavenly punishment, God ’s punishment, and the world ’s sins will come out. Unleash the power of Saint Sword, triggering the big explosion of Sacred Power, and ruthlessly punish all targets within 300 meters of the surrounding area. The basic damage is 2000%, and the enemy with evil Dark Attribute will cause 4000% extremely strong damage. Consumes 125,000 magic, available every seven days. After use, Saint Sword El Cidion cannot be used for the next 24 hours.

Illusory God Transformation? Abyss Knight-Long Yuan: Based on the power of Saint Mark, it turned into Illusory Beast Clan ancient Guardian God Long Yuan, and has all the power of its heyday!

Long Yuan: "Abyss Knight" with the fate of guardianship among the four gods of Illusory Beast Clan. At that time, he guarded the east of Lost Mainland. It is rumored that he can perfectly guard a city by himself, and has the protection power comparable to the strongest protection power of Saint Beast basalt. Long Yuan's father is a human Dragon combination son, half-human and half-dragon's body, then named as the dragon, the family's tragic death made him gray-haired overnight, stepped into the abyss to have the power to protect all, after purgatory-like baptism, and finally from the abyss After returning, he joined Illusory Beast Clan for guardianship and became one of the four people in Illusory Beast Clan that can be transformed into gods. Ten thousand years ago, in the fierce battle with the Devil God Owl, he, together with his partner "End of Eternity", turned into the Eastern Spirit of the Seal Demon God's "Parting Heaven Array".

Attribute:

Occupation: Abyss Knight.

Life: 2800000000, Magic: 400,000, Physical Attack: 10000, Magic Attack: 10000, Defense: 300,000, Hit: 15000, Evasion: -3000, Attack Speed: 50, Movement Speed: 50.

Skills:

Guardian Soul: Passive Skill, 60% immune to any Physical Damage, and 50% immune to any Magic Damage.

Motionless Soul: Passive Skill, when attacked, 99% probability of being immune to knockback, flying, knockdown and other effects.

Extreme Limit Defense: Burning the guardian soul, increasing the body ’s ability to counteract damage to the limit, Physical Damage immunity rate to 90%, Magic Damage immunity rate to 75%, lasting one minute, consuming 2000 magic, cooling time ten minutes .

Trick: Shifting Flowers Connecting Wood: Release the guardian's mantle to cover the surrounding space. Within three minutes, all the damage to the shielded partners will be transferred to 100% of themselves. It covers 300 meters around itself, consumes 15,000 magic, and can be used 20 times a day.

Weapon:

End of Eternity: Two-handed shield, Saint Destroyer Equipment, use requirements: soul attachment, exclusive Abyss Knight. The ultimate shield that Long Yuan brought back from the abyss has a terrifying defense ability. And its power is not only manifested in the guard, the black lightning that surrounds it will be a nightmare for all enemies.

Attributes: Defense +30000, Defense + 70%, Constitution +800, Dexterity -500, Lucky +10, 30% probability to block attacks. When defending, there is a certain probability of flying the opponent ’s weapon. The lower the weapon grade, the greater the probability of triggering a shock fly.

Innate Attribute: Rancor Counterattack: When subjected to any attack, it will forcefully bounce back 30% of the damage, and 5% will bounce back 100% of the damage.

Active Skill:

Ultimate Shield Bash: Hold the shield with both hands and hit the front, creating a huge collision gas field. All targets enveloped by the gas field have a great probability of being struck by force. If you directly hit the target's body, the probability of hitting the flying will increase to 100%. When launching, it will cover the 50x100 range in front of you, plus a random equivalent to Physical Attack50%-100% damage judgment, consume 800 magic, and cool down for five seconds.

Ultimate Shield Wall: Throw End of Eternity into a black shield with a length of three kilometers and a height of three hundred meters to block in front and resist all attacks from the front. Ultimate Shield Wall can last up to ten minutes, can be recovered at any time, no magic consumption, can be used once a day.

Saint Forbidden Skill:

Heaven Defying Array: Unleash the full guardian power of End of Eternity, and give yourself and your surrounding partners an indestructible Absolute Defense that will completely defend against all damage within a certain period of time. The Heaven Defying Array envelope is 100 meters around itself and lasts for 100 seconds. During the duration, it consumes 5000 magic per second, and it is forcibly interrupted when the magic is exhausted. It can be used up to three times a day, and the interval between uses should not be less than one hour.

Abyss Claw Emperor line:

Abyss Claw Emperor: Pride, Wrath, Envy, Sloth, Greed, Gluttony, and Lust ... The impact of the seven original sins, the attachment of the demon, created the awakening of the magic seal. The sleeping claw emperor returned from the endless abyss with the seven kinds of original sins of Red, Blue, Green, Yellow, Purple, Black, and White. When the seven kinds of original sins burned, the world will surely stage the **** disaster returned by the claw emperor.

Innate Skill: Claw Emperor's Privilege: The claw emperor ’s biggest and most terrifying right is that he can manipulate legendary demons. The Emperor Claw is also a person in the world where only one can manipulate demons and allow them to grow. At present, the demon has attached, Claw Emperor's Privilege will gradually reveal its horrible fangs.

Claw Emperor's Hate: The Claw King is a combination of all negative factors. It is the most Wicked Demon in the world. Except for himself, all creatures are the targets of his resentment. Specific effect: When attacking, there is a certain probability of adding "fear" or "extreme fear" state. The specific trigger probability depends on the opponent's strength, mentality and talent Fixed Attribute concentration. When attacked, any form of damage will be forced to rebound by 20% , Passive Effect, can be closed freely.

Flame of Calamity: Abyss Flame, the fire of original sin, the fire of all disasters and the root of sin. Once Flame of Calamity burns, the claw emperor will turn into a terrible disaster. Flame of Calamity is seven colors. When it is launched, it will summon seven colors of fire to burn itself, making all its attributes skyrocket. The magnitude of the skyrocket is immeasurable. However, once Flame of Calamity burns, the consciousness of the body will also be eroded by Flame of Calamity. Before the flame goes out, it will Losing all sanity, all the creatures that can attack and destroy within the sight of crazy destruction. Although it is endless, it requires 700 magic to activate. Currently it can only last for one minute. After use, life and magic are permanently reduced by 300. Strength and physique. , Agility, spirit, permanent decline 20. Can be used up to once a day.

Colorful Flame of Calamity:

Red Flame: The red flame of original sin, which symbolizes anger, after burning, will greatly increase Attack Power and Critical Hit Chance by an immeasurable extent.

Blue Flame: The blue fire of original sin, symbolizing bulimia, after burning, will greatly increase the power of Magic Attack and MP, the increase is immeasurable, and will not consume MP when using any magic.

Blue Fire: The blue fire of original sin, symbolizing lust, after burning, will greatly increase Movement Speed, Attack Speed, Evasion, Accuracy, the increase is immeasurable.

Purple Flame: The purple fire of original sin, which symbolizes arrogance. After burning, all the injuries suffered by yourself will be returned to the other party at the original or even several times.

Yellow Flame: The yellow fire of original sin, symbolizing laziness, after burning, will greatly increase the defense force and the shock force triggered by the attack, the increase is incalculable.

Light Flame: The white fire of original sin symbolizes greed. After burning, it will greatly improve its own HP/Lifeforce and the ability to automatically recover life. The increase is incalculable.

Dark Flame: Black fire of original sin, a symbol of jealousy. After burning, there is a high probability of attaching darkness, paralysis, coma, freeze, confusion, sleep, petrification, sealing technique, sealing magic, fear, curse ... One or even several abnormal states, and one or even several states of decreased ability in attack, defense, magic attack, Accuracy, Evasion, Movement Speed, Attack Speed ...

Weapon and equipment:

Weapon: Moment of Destiny.

Eternal Moment of Destiny (Incomplete): Use requirements: None. Grade: Heavenly. The core of Destiny World's power has an unknown mysterious origin and unknown mysterious power. At present, it is in a crippled state where Core of Destiny has been lost. It has been forced to recognize the owner. The masters: Xietian, cannot be traded, cannot be dropped, cannot be stolen, cannot be discarded. Core of Destiny already owned: Blood Feather, Orange Teeth, Huang Yuan, Green Wave.

Attributes: Attack +1200, Attack + 30%, the four major Basic Attributes + 160, during normal attack will cause damage to all targets within the attack range at the same time, 2% probability of absorbing damage when attacking turns into its own HP, when attacking A 2% probability of absorbing damage turns into its own MP, a 2% probability of triggering double damage when attacking, and a 2% probability of attaching to the "Lethal Poison" of the dead. (Ps: Passive Effect can be turned off and on freely.)

Skill: Grant of Destiny: The lord of eternal Moment of Destiny will receive Blessing of Destiny, upgrade talent Fixed Attribute: lucky +40, perception +40, charm +40. (Forcibly attached, the effect cannot be turned off. Unless the eternal Moment of Destiny is isolated, it will not disappear even if it is not equipped.)

Blood Sacrifice of Destiny: The sacrifice of blood is used to stimulate the energy rage. When HP is less than 30%, Attack Power increases by 100%, when HP is less than 15%, Attack Power increases by 200%, when HP is less than 8%, Attack Power increases by 300%, and when HP is less than 3%, Attack Power increases by 400%. It is forced to trigger and cannot be cancelled.

Magic Devouring of Destiny: Unleash the magical engulfing ability of Core of Destiny orange teeth, instantly causing an irresistible magical engulfing to all enemies within 50 meters. All enemies encountering magical engulfing have their elemental resistance reduced by 100% and suffer from 10 to 30. The powerful magic seal of seconds, no consumption, can be used once every 300 seconds, each time can last up to 60 seconds.

Soul Blaze of Destiny: Unleash the power of Huang Yuan, burn your own Combat Soul, and turn every attack into an overbearing killing blow. After launching, it will add the "Absolute Critical Hit" state. 5% probability triggers double damage, lasts 30 seconds, every 100 Can be used once per second without consumption.

Poisonous Mist of Destiny: Stimulate the power of the green wave, attack the single target with Moment of Destiny covering the power of toxic, the terrible toxic will ruthlessly corrode the target of any form of Physical Defense (including Physical-class defense barrier, Physical-class Absolute Defense), and There is a 100% chance that at least one piece of equipment (human) or one outer armor (beast) will be completely destroyed. No consumption, can be used every 60 seconds.

Destiny's Seven Kills: With the power of sanctions of eternal Moment of Destiny, it has caused seven different consecutive Destiny Sanctions to the target. Sanction Effect is irresistible and cannot be superimposed. Currently, it can activate blood brake, magic brake, **** ulcer, poisonous bite, consume magic 1500, skill Cooling time 1 hour.

First Kill: HP Sanction—Blood Brake, launching HP Sanction against a single target with the power of sanctions from the eternal Moment of Destiny, ignoring the level and grade, ignoring any defense method, forcibly depriving the target of 10% of HP, and adding damage equivalent to the normal attack , The effect can not be superimposed on a single target, it will consume 100 magic when launched with "Destiny's Seven Kills", and can be used alone. There is no mana cost and no cooldown when used alone.

Second Kill: Magic Power Sanction-Magic Brake, launch Magic Power Sanction against a single target with the power of sanctions of eternal Moment of Destiny, ignoring the level and grade, ignoring any defense method, forcibly depriving the target of 10% MP, 10% Magic Attack power and 10% The full Magic Resistance, plus the damage equivalent to 200% of the normal attack, the effect can not be superimposed on a single target, with the "Destiny's Seven Kills" launching consumes 200 magic, can be used alone. There is no mana consumption when used alone, and the cooling time is 1 minute.

Third Kill: Heavenly Astral Sanction-God's Defeat, launching Heavenly Astral Sanction on a single target with the power of sanctions of eternal Moment of Destiny, ignoring the level and grade, ignoring any defense method, forcibly depriving the target of 20% of its attacking power, and forcing an additional 10-15 seconds "Seal technique" status, with an additional damage equivalent to 400% of the normal attack, the effect can not be superimposed on a single target, when the "Destiny's Seven Kills" is launched, it consumes 400 magic and can be used alone. There is no mana cost when used alone, and the cooling time is 5 minutes.

Fourth Kill: Protection Sanction-poisoning, launching Protection Sanction on a single target with the power of sanctions of eternal Moment of Destiny, ignoring the level and grade, ignoring any defense method, and forcibly defending the target with violent poison with irresistible corrosion The force swallows to zero, and adds 800% of the damage equivalent to the normal attack. The effect cannot be superimposed on a single target. When it is launched with "Destiny's Seven Kills", it consumes 800 magic and can be used alone. There is no mana cost when used alone, and the cooling time is 10 minutes.

Fifth Kill: Life and Death Sanction-Undead, unknown effect, cost MP1600, Core of Destiny missing, cannot be used;

Sixth Kill: Yin-Yang Sanction——killing soul, unknown effect, cost MP3200, missing Core of Destiny, cannot be used;

Seventh Kill: Fate Sanction——Tianzhu, the effect is unknown, cost MP9999, Core of Destiny is missing, cannot be used;

Absolute Forbidden Skill: Destiny Forbidden Sin? Heavenly Massacre: The effect is unknown, Core of Destiny is missing, cannot be used.

Equipment: Armor: Soul Iron Armor (Full Body Armor); Helmet: Red Abyss Helmet, Cloak: Red Abyss Wings; Boots: Red Abyss Boots; Neck: Seven-colored Twilight; Earrings: Red Abyss Earring, Resistance Earrings; Hand Armor: Saint Dragon Fang, Demon Dragon Fang, Ring: Life Ring, Badge : Bravery Badge, Hero Badge;

Soul armor: Fairy Equipment, Equipment Requirements: Level 50 warrior, Knight class class. The body armor made of stainless steel seems to be infused with the guardian power of the earth system, and has a strong defense ability and resistance to soil.

Attributes: Defense +500, Health +600, Constitution +120, Strength +95, Dexterity -20, Critical Hit Chance + 5%, Lucky +2, Earth Resistance + 20%, 3% probability when receiving Earth Magic Attack The damage is completely absorbed and transformed into yourself HP/Lifeforce.

Supplementary Skill: Soul Iron Guard: Passive skill, triggered by 5% probability when Physical Attack, within 10 seconds after the trigger, the self defense power is increased by 33% for 10 seconds.

Red Abyss Wings: Mysterious God Equipment, category: cloak, use requirements: no level restrictions, only those who defeat the Chichi can be equipped. Three hundred years ago, after evolving into Mysterious God Beast, Abyss concentrated its own power and condensed its wings at the cost of a 50-level downgrade, giving it the ability to fly. After death, it was 100% out of the body and became unowned. Thing.

Attributes: Defense +500, Life +2000, Strength +300, Constitution +150, Dexterity +150, Avoidance +100, Movement Speed +30. After equipped, you can float or fly freely at a low altitude of no more than 20 meters. The flight speed is equivalent to Movement Speed.

Red Whirlwind: Spread your wings, rotate yourself, and use the wing blade to roll up the red storm to attack all the enemies around you. Each enemy hits three times in a row, each time the damage is equal to the user ’s own Attack Power, and the range is five meters. Magic 120, cooldown 30 seconds.

Red Rancor: Passive trigger technique. When the enemy's attack falls on Red Abyss Wings, there is a 15% chance to trigger, and when triggered, it will bounce back any damage received.

Special Skill: Red Conceal: Non-flying state, the wings can be perfectly hidden, and the addition of attributes is not affected.

Red Abyss Helmet: Heaven's End Equipment, Equipment Requirements: level 50 or above, strength value 300 or more. The magic pattern helmet with the power of the Abyss seems to be heavy, but it is unexpectedly light.

Attributes: Defense +300, Life +500, Strength +100, Constitution +120, Critical Hit Chance + 5%, Lucky +3, resistance to all abnormal states + 15%.

Special Attribute: Equipped with Red Abyss Helmet, there is a certain probability of additional 1-2 individual strength attribute points when the level is increased.

Supplementary Skill: Heavenly Spirit Protection: passive technique, the damage to the head is reduced by 30%, and there is a 3% chance of complete resistance.

Red Abyss Boots: Heaven's End Equipment, usage requirements: level 50 or above, strength attribute exceeds 300. The boots made of Chiyuan's leather armor and infused with Chiyuan's power seem to be heavy, but in fact they are as light as nothing.

Attributes: Defense +300, Strength +120, Stamina +50, Dexterity +80, Movement Speed +30, Jumping Power +1, 2% chance of being completely avoided when under attack.

Special Attribute: Red Trample: Attacking the enemy with your feet will cause a more powerful shock. If your own power value exceeds the opponent, there will be a high probability of kicking the opponent. If you knock the opponent on the ground, it will make it long. Time cannot stand up.

Supplementary Skill: Red Wind: Awaken the power of light spirit in Red Abyss Boots, greatly improve your own Movement Speed and jumping power within a certain period of time. Effects: Movement Speed +100, jumping power +3, lasts 30 seconds, consumes 50 magic, skill cooling time 600 seconds.

Red Abyss Earring: Equipment type: single earring. Heaven's End Equipment, Equipment Requirements: level 50 or above, Luck10 or above. The black ring that contains the power of the abyss, the looming dark-red magic pattern releases a mysterious energy light.

Attributes: Four Basic Attributes + 50, Lucky +3, Perception +3, Charisma +3, + 20% experience gained after knocking down monsters, + 20% gold coins, immunity to magic and seal skills, immunity to Attack Power drop, Magic Attack fell.

Supplementary Skill: Red Mist: Unleash a mysterious light of dark-red to cover yourself, 50% probability No Change, 30% probability to increase your luck, charm, perception by 50%, 15% probability to increase 75%, 5% Probability increased by 100%. After the trigger, the effect lasts 30 minutes, and the cooling time is one hour.

Seven-colored Twilight: Mysterious God Equipment, use requirements: none. Originally Elf Clan, a girl named "Dawn" gave Evil Spirit Clan a crystal necklace "Sun Moon Prayer Star Chain" for a man named "Twilight", which was later integrated into twilight's heart, grievance, recollection, essence and life. All Soul Power, possessing the power of the seven lines, eventually grows into a powerful Mysterious God Equipment "Seven-colored Twilight" after a long period of growth, accumulation and evolution.

When I saw the clear "none" behind the usage requirement, Ye Tianxie was stunned for a moment, hardly believing his eyes.

No one will doubt the power of Mysterious God Equipment. The more powerful the device, the more restrictive it will be. This strict use restriction is either manifested in the demand for high levels or the demanding requirements for a certain ability. And some are more entangled ... must be recognized by the device itself. For example, Azure Dragon Ring now owned by Ye Tianxie. If the ability cannot be recognized by it, even if the level is full, the scary features of the major attributes are also not eligible for equipment. And this Seven-colored Twilight ... is incredible: there is no Equipment Requirements!

Attributes: Water Resistance + 10%, Fire Resistance + 10%, Wind Resistance + 10%, Lightning Resistance + 10%, Earth Resistance + 10%, Light Element resistance + 10%, black Dark Resistance + 10%, all seven series Magic Skill damage and effects 10% increase, lucky +2, perception +2, charm +5,

Supplementary Skill:

Element System:

Water Trigger: Summon Seven-colored Twilight ’s Sunshine Trigger to perfectly transform Magic Attack or any Physical Attack below the intermediate ban spell into an Water Attribute attack, and add a 3-5 second "frozen" state with a 10% probability of attack. Water Resistance is increased by 20%. It can be blessed at any time and interrupted at any time. It cannot be used with other elemental techniques. It consumes 10 magic points per second during the blessing process.

Fire Soul: Summon the true Soul of Seven-colored Twilight, perfectly transform the Magic Attack or any Physical Attack below the intermediate ban spell into a Fire Attribute attack, and add a 10% "burning" state with a 10% probability of attack. Triggered, it will be continuously burned with damage equal to Magic Attack force x50% per second, and its own Fire Resistance will increase by 20%. It can be blessed at any time and interrupted at any time. It cannot be used with other elemental techniques. It consumes 10 magic points per second during the blessing process.

Wind Dance: Summon the Seven-colored Twilight Gale Dance, perfectly transform the Magic Attack or any Physical Attack below the intermediate banned spell into a wind attribute attack, and add a 10% probability of "sleep" status for up to 20 seconds when attacking , Wind Resistance increases by 20%, can be blessed at any time, interrupted at any time, can not be used with other elemental techniques, and consumes 10 magic points per second during the blessing process.

Thunder Soul: Summon the Thunder Soul of Seven-colored Twilight, perfectly transform the Magic Attack or any Physical Attack below the intermediate banned spell into a thunder attribute attack, and add 3-5 seconds of "paralysis" status with a 10% probability of attack. Your own Lightning Resistance is increased by 20%. You can bless at any time and interrupt at any time. You cannot use it with other elemental techniques. It consumes 10 magic points per second during the blessing process.

Tusu: Summon the Lunar Residence of Seven-colored Twilight, perfectly transform the Magic Attack or any Physical Attack below the intermediate ban spell into Earth Attribute attack, and add a 3-5 second "petrochemical" state with a 10% probability of attack, and increase its own Earth Resistance 20%, can be blessed at any time, interrupted at any time, cannot be used with other elemental techniques, and consumes 10 magic points per second during the blessing process.

Glory: Summon Seven-colored Twilight's light of glory, perfectly transform Magic Attack or any Physical Attack below the intermediate ban spell into Light Attribute attack, and add 3-5 seconds of "blindness" state with a 10% probability of attack, self Light Element Resistance is increased by 20%. It can be blessed at any time and interrupted at any time. It cannot be used with other elemental techniques. It consumes 10 magic points per second during the blessing process.

Darkness: Summon World of Darkness of Seven-colored Twilight, perfectly transform Magic Attack or any Physical Attack below the intermediate ban spell into Dark Attribute attack, and add 10% probability of "curse" status for more than 30 seconds when attacking, and its own black Dark Resistance increases 20%, can be blessed at any time, interrupted at any time, cannot be used with other elemental techniques, and consumes 10 magic points per second during the blessing process.

Domain Department:

Water: release the power of the seven-color evening water to fill the surrounding space, triggering the concentration and rage of Water Element, and building a field of water in the space of 30 meters around itself. In the field of water, the damage and effect of all water skills of the enemy and the enemy are increased by 50%, and the damage and effect of all fire skills are reduced by 50%. During the field, the magic consumption is 200 per second, which can be interrupted at any time and canceled at any time. 30 minutes.

Fire field: Unleash the power of fire in the seven-color evening to fill the surrounding space, triggering the concentration and rage of Fire Element, and build a fire field in the space of 30 meters around yourself. In the field of fire, the damage and effects of all fire skills of the enemy and our opponents are increased by 50%, and the damage and effects of all mine skills are reduced by 50%. During the field, the magic consumption is 200 per second, which can be interrupted at any time and canceled at any time. Lasts 30 minutes.

Wind Domain: Unleash the power of the seven-color evening wind to fill the surrounding space, trigger the concentration and violent wind elements, and build a wind domain in the space of 30 meters around itself. In the field of wind, the damage and effect of all wind skills of the enemy and the enemy are increased by 50%, and the damage and effect of all soil skills are reduced by 50%. During the field, the magic consumption is 200 per second, which can be interrupted at any time and canceled at any time. 30 minutes.

Thunder Field: The power of thunder that releases the seven-color twilight fills the surrounding space, triggering the concentration and violent thunder elements, and building a thunder field in the space of thirty meters around itself. In the field of thunder, the damage and effect of all mine skills of the enemy and our opponent are increased by 50%, and the damage and effect of all wind skills are reduced by 50%. During the field, the magic consumption is 200 per second, which can be interrupted at any time and canceled at any time. Lasts 30 minutes.

Earth: release the divine power of the seven-color dusk to fill the surrounding space, triggering the concentration and violentness of Earth Element, building a territory of earth in the space of 30 meters around itself. In the realm of soil, the damage and effect of all soil skills of the enemy and the enemy are increased by 50%, and the damage and effect of all water skills are reduced by 50%. During the field, the magic consumption is 200 per second, which can be interrupted at any time and canceled at any time. minute.

Light field: Unleash the power of the seven-color evening light to fill the surrounding space, trigger the concentration and violent light elements, and build a field of light in the space of 30 meters around yourself. In the realm of light, the damage and effect of all Light Element skills (including Light Element Healing Skill energy) of the enemy and the enemy are increased by 50%, and the damage and effect of the entire dark skill are reduced by 50%. The magic consumes 200 per second during the field. It can be interrupted at any time and canceled at any time. Each day can accumulate up to 30 minutes.

Dark Domain: Unleash the dark divine power of the seven-color dusk to fill the surrounding space, triggering the concentration and rage of Dark Element, building a Domain of Darkness in the space of thirty meters around itself. In Domain of Darkness, the damage and effect of the all-dark skills of the enemy and the enemy are increased by 50%, and the damage and effect of the full Light Element skill are reduced by 50%. During the field, the magic consumption is 200 per second, which can be interrupted at any time and canceled at any time. .

Stroke:

Seven-colored Destruction: Simultaneously release the power of the seven lines, destroy the life of all seven line elements, form a terrible element destruction space, and completely cut off the communication between the soul and the seven line elements. Effect: Both the enemy and the enemy are forced to seal the devil and cannot use any of the seven skills. Destructive damage will be caused to elemental spirits that are attached to an element. Consumes 1500 magic, the effect range is 50 meters around itself, can last up to 20 seconds, and can be used up to three times a day.

Saint Dragon Fang: Heaven's End Equipment, usage requirements: possess Holy Light Dragon Soul. Transformed by a tooth after the death of the ancient Holy Light Dragon God, it contains a powerful light power. But its power is silent for a long time, unable to show any Attached Attribute.

Attribute: None.

Skill: Holy Light Blessing: Release Light Dragon in Saint Dragon Fang to bless yourself, instantly restore your life and magic to fullness, and you can use it three times a day.

Demon Dragon Fang: Heaven's End Equipment, use requirement: possess Dark Dragon Soul. Transformed by a tooth after the death of the ancient Dark Dragon God, it contains a powerful Dark Strength. But its power has been silent for a long time, unable to show any Attached Attribute.

Attribute: None.

Skill: Dark Demon Curse: Unleash the black Dark Demon Strength in Demon Dragon Fang and integrate it into the attack. The hit eyes will be lucky to drop by 10 within 30 minutes. If Luck exceeds 10 points, it will also be forced to drop to 0 points, with a 70% probability Fall into 3-5 seconds of darkness (invisible) and chaos (the body is not under your control). Can be used three times a day.

Resistance earrings: Azure Tree Equipment, Equipment Requirements: Level 10. Earrings with magical resistance, full attribute Magic Resistance + 3% after wearing.

Ancient Life Ring: Bronze Equipment, wearing requirements: none. A ring that the village chief of Novice Village No. 60001 accidentally picked up in the wild in the early years had unknown roots. After being carefully forged by No. 60001 Novice Village blacksmith, the ability was greatly improved: Attribute: Life +200, automatic reply every second 5 points HP.

Bravery Headband: Bravery Headband: Special mask equipment, which was obtained when Guping obtained Hero Badge, I do n’t know what material it was made of. It can be attached to the forehead when equipped, and can also be pulled down to cover the face above the nose. Requirements for use: Possess any badge of Bravery Badge, Hero Badge, War God Badge. Attributes: Strength +10, Constitution +10, Critical Hit Chance + 3% when attacking.

Supplementary Skill: Brave Heart: Cohesion of strength and conviction, turning your next attack into a terrible kill, the specific effect is: After the skill is launched, the next attack triggers 100% crit and consumes 20 magic , Skill cooling time 1 minute

Bravery Badge: The symbol of the brave, only the brave who passed the Abyss Level trial will be eligible to obtain and wear Bravery Badge, after wearing it Prestige + 100. cannot be traded, cannot be dropped, cannot be stolen will disappear directly when discarded.

Hero Badge: A symbol of a hero, only a hero who has strong power and has passed a brutal trial is eligible to receive and wear a badge. After wearing it, Prestige + 1000. cannot be traded, cannot be dropped, cannot be stolen will disappear directly when discarded.

Pet and Mount:

Profound Spirit Snow Fox (Yao Yao): Heaven's End Level pet, level: level 50. The origin is unknown. 70 million years ago, it was sealed in the Stone of the Dragon God by the Dragon God. With the help of Xietian, the ability dropped to a minimum, and now some of the ability is restored. Exquisite figure, docile temperament, extremely ornamental, and will not actively attack any creature. Master: Evil Sky. Because he signed Soul Blood Contract, he never betrayed.

Attributes: Life: 7200, Magic: 28800, Physical Attack: 1200, Magic Attack Force: 2400, Defense: 1200, Evasion: 240, Hit: 240, Attack Speed: 150, Movement Speed: 250.

Talent: Profound Spirit Body, a special mysterious physique that cannot be interpreted, can spontaneously offset all damage from the outside world, and all Physical Attack and Magic Attack received will be offset by 30%. Automatically recover 5% of HP and MP every second.

Profound Spirit Rebirth: Profound Spirit Strength grants Profound Spirit Snow Fox the anti-celestial privilege. After death, there is a 50% chance of resurrection in situ and the state is full.

Skill: Xuan Ling Self-Healing: Instantly fill up your HP, and remove all the abnormal and degraded states of your existence. It consumes 100 magic and 5 seconds of skill cooling time.

Xuan Ling Healing Technique: Instantly restore a certain amount of HP to yourself and surrounding partners. The healing amount is magic attack * 3. The healing range is a five-meter circular area of ​​yourself. It consumes 200 magic and the skill cools down for 3 seconds.

Healing Spirit Recovery: Instantly recover 30% of HP of yourself and all surrounding partners, and remove all abnormal states and ability reduction states. The recovery range is within 5 meters of your own range, consuming 300 magic, and skill cooling time of 8 seconds.

Profound Spirit Wall? Revenge: A red revenge barrier made of resentful Profound Spirit Strength, covering a range of five meters around itself, the revenge barrier flashes once per second, each flash will enemies that enter the revenge barrier Forcibly discharge a distance of three meters, and cause magic attack * 3 of no attribute Magic Damage. During the continuous process, it consumes 100 magic per second and can be interrupted at any time. Each launch can last up to 20 seconds and the skill cooldown is 120 seconds.

Profound Spirit Wall? Sky Barrier: A yellow guardian barrier made of tough Profound Spirit Strength. After launching, it will protect itself against all damage from the outside world. It consumes 100 magic per second during the continuous process and can be interrupted at any time. It can last 20 seconds and the skill cooldown is 180 seconds.

Profound Spirit Wall? Tianze: A white blessing barrier cast with compassionate Profound Spirit Strength, after being launched, it will cover the range of ten meters around itself. All the partners in Heavenly Blessing Wall will be reduced by 50% of any damage received, so healing class skills All effects are increased by 50%. Heavenly Blessing Wall consumes 100 magic per second during the duration, and can be interrupted at any time. Each launch can last up to 1 minute and can be used up to three times a day.

Xuan Ling Resuscitation: Resurrect the dead partner with Profound Spirit Light, and restore 30% of their HP/Lifeforce and MP. The resurrected target will be exempted from death penalty, the maximum effect range is five meters, consume magic 3000, and skill cooling time is one hour .

Profound Spirit Wall? Huitian: A blue guardian barrier made of pure Profound Spirit Strength cast, will cover the range of ten meters around itself after launching, all partners in the Huitian wall will be restored to equal users every second HP/Lifeforce of own magic attack x2 consumes 100 magic per second during the process of going back to the wall of the sky. It can be interrupted at any time. Each launch can last up to 1 minute and can be used up to 20 times a day.

Profound Spirit Light? Into the dream: Unleash the spirit of the unreal Profound Spirit Strength attacking all the targets around, 100% put the target into a sleep state for at least 30 seconds, and the level not higher than the user's own two levels will be irresistible. The effect range is 50 meters, consumes 6000 magic, and the skill cooling time is 30 minutes.

Divine Forbidden Skill? Light of Origin: Profound Spirit Snow Fox exclusive Divine Forbidden Skill, can be launched at Heaven's End Rank, releasing pure and flawless Light of Origin enveloped itself and its surrounding partners, using the root force to change the law of time and power, lifting all abnormal states and ability decline states, The cooling time of all skills is cleared, the effect of all skills is doubled, the duration is 100 seconds, the consumption of magic is 12000, and it can be used once a day. Due to lack of ability, the level drops by 10 after use.

Beckham: Heaven's End Level pet, level: 50, owner: evil sky, unknown race, unknown category, unknown origin, preliminary judgment was suddenly appeared in Other World creatures in Lost Mainland.

Attributes: Life: 18000, Magic: 0, Physical Attack: 3600, Magic Attack Power: 0, Defense: 1200, Hit: 1200, Evasion: 60, Attack Speed: 150, Movement Speed: 150, 0% Magic Resistance.

Talent: None.

Skill: Meow Meow Fist: Waving the cat's claws, instantaneously carrying out four violent attacks on a single enemy, the damage of each attack is equal to the ordinary attack, and 3% of HP and No Cooldown Time are consumed during the attack.

Meow Meow Claw: Jump high, accumulate on the sharp cat claws, with the cat claws at the top, and hit the target's body fiercely, the basic damage is 200% of the normal attack, if the target's defensive attributes are lower than Beckham's The attack attribute of will be torn by a 100% powerful wound, and the drop of every second for the next five seconds is equivalent to the damage of Beckham Attack Power. It takes 5% HP to activate, and the skill cooldown is 10 seconds.

Meow Meow Step: Beckham ’s own meowing step, when approaching the target, can use the airflow around the target body to change the position of his body, and can move freely to the front, back, left and right of the target in an instant , Making the enemy dizzy and dizzy. Is a very strong sneak attack, dodge, Control Skill. Each launch consumes 1% of HP and No Cooldown Time.

Meow Meow Kick: Jump high, shake the cat ’s foot, and violently kick a single target. Base Attack damage is equivalent to 200% of the ordinary attack. It can interrupt the target ’s magic chant or skill accumulation by 100%. If the target ’s defense The attribute is lower than Beckham's attack attribute, it will be kicked out of 100%, and there is a 20% chance of being stunned and stunned. It takes 3% of life to activate, and the skill cooldown is 5 seconds.

Crack? ** Body of Light: One of the two big Rampage Skills of Beckham, after using it, at the cost of burning his own life, it will trigger his own violent heart, and increase his transfer speed and Attack Speed to the limit ... After launching Movement Speed + 400%, Attack Speed + 100%, lasts 20 seconds, skill cooling time is 60 seconds. It takes 5% of the life when activated, and 1% of the life is dropped every second while the skill continues.

Destroy? Nightmare Claw: One of Beckham ’s two major Rampage Skills, ignites anger and life, and gives him a brutal and aggressive attack ability. Once this technique is triggered, it will be a nightmare for all enemies. Effect: Ignore defense when attacking, Physical Attack + 99%, Critical Hit Chance + 50%, strong wound tearing effect is added at 100% probability when attacking, Destruction Effect is added at 100% probability when attacking, and death is triggered when 5% probability is attacking The additional knockback and flying effects are doubled, the effect lasts 20 seconds, the cooling time is 60 seconds, it needs to consume 5% of the life when launched, and the life is reduced by 1% every second.

Destroy? Claw of Doom: One of Beckham ’s two major Nightmare Skills, focusing his power and anger on his two claws, turning his own claws into Claw of Death that can bring people into Death Abyss, effect: attack At 15% probability, it triggers death. The effect lasts 20 seconds, the cooling time is 60 seconds, it takes 5% of the life when launched, and it reduces the life by 1% every second during the duration.

Traversing the Heavens and Earth Lone Supreme Unmatched in the Universe Super Meow Kill Fist: Beckham ’s exclusive Saint Forbidden Skill, formerly known as “Meow Meow Light Speed Fist”, later renamed to “Traversing the Heavens and Earth Lone Supreme Unmatched in the Universe Super Meow Kill Fist” for unknown reasons. Beckham's Ultimate Skill, which broke his limit, is a terrible attack that claims that even space can tear and even the speed of light can be pursued. When launching, release all your strength, increase the speed to the limit, and perform multiple combos on a single target. The number of combos is equal to [level x10]. The attack strength of each hit is equal to that of a normal attack. 80% HP/Lifeforce, after use, it will fall into a state of dizziness for at least 10 seconds. The Saint Destroyer status can only be activated. It is currently forced to open. After use, the level drops by 25 levels and can be used at most once. After use, the skill will be turned off by itself.

Qiu Qiu (Magic Spirit): Fairy Pet, Level: 50, Master: Evil Sky, body and soul attached, never betrayed. The creatures of unknown origin exist according to the magic seal, and seem to have extremely horrible element manipulation capabilities. Current status: water.

Attributes: Life: 900, Magic: 18000, Physical Attack: 90, Magic Attack Force: 1800, Defense: 16, Hit: 16, Avoidance: 16, Movement Speed: 160, Attack Speed: 110.

Innate Attribute: Demon Spirit Body: Immunize any Magic Attack, automatically reply 5% MP every second. When receiving Magic Attack, it has a certain probability to absorb magic and convert it into its own life and magic.

Skills:

Lingshui:

Elementary: Small Water Bead.

Low level: Icicle Strike, Mist Technique.

Intermediate: Ice blast, ice wolf impact, broken ice arrow.

Advanced: Diamond Stars, Freezing Breath, reverse vortex, flying snow

Low-level banned spell: Star Blast.

Star Blast: Demon's exclusive Spirit Water Element low-level banned spell, condensed into countless ice with the Water Element of the surrounding space, and then detonated the ice, triggering a terrible ice explosion disaster, mercilessly attacking all nearby enemies. The basic damage is [9000 + 1.2x magic attack] x [1 + 110%], the range of Base Attack is [100x (1 + 110% x20%)] meters around itself, and [15% x [1+ (110% x50 %)] The probability of adding a frozen state of 3-10 seconds. Consume 11000 magic, No Cooldown Time, no need to chant, start instantly.

Explosion:

Elementary: Fireball Technique.

Lower level: Firewall Technique, explosive flame,

Lifeng:

Elementary: Wind whirlwind,

Low level: wind beam, wind twist.

Thundercloud:

Elementary: Thunderbolt,

Low level: Dianyuanzhu, Thunder Shadow.

Tuhuang:

Elementary: Rock impact,

Low level: Wall of Earth, Eye of Petrification,

Intermediate level: ground fissure, ground sink, ground thorn

Holy Light:

Elementary: Light Element Ball,

Low level: Holy Light Arrow, Holy Light Prayer

Dark Demon:

Elementary: Dark Aura,

Low level: Cursed Breath, Bite of the Dark

Special Skill: Demon Spirit Sacrifice: Spirit Water, Burst Flame, Thunder Cloud, Lifeng, Tuhuang, Holy Light, Dark Demon Strength can only be turned on after more than 20%. At the expense of more MP, it improves its Magic Attack force and Magic Attack range. After launching, the total magic mana cost is increased by 50%, and the resulting Magic Damage and attack range are increased by 20%. As Demon Spirit Strength increases, the effect will increase. Innate Skill, no consumption, no cooling, no restrictions on use.

Special Attribute:

Spirit Water Strength: 110%;

Explosive Flame Strength: 25%;

Thunder Cloud Strength: 25%;

Parting Wind Strength: 25%;

Bright Earth Strength: 55%;

Holy Light Strength: 25%;

Dark Demon Strength: 25%;

Kaka (Saint Mark Beast), Heaven's End Level Mount, Level: 48; Master: Evil Sky, Attribute: Life: 12400, Magic: 14300, Attack: 1620, Magic Attack Strength: 1905, Defense: 1700, Hit: 140, Avoid : 95, Movement Speed: 80, Attack Speed: 50.

Talent: Illusory Spirit Transformation, a changeable beast (from strong to weak): ... (一坨)

Skill: Saint Mark Devour.


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