Start with the Readers Chapter 3: new channel information
In fact, the information of these three channels has already been posted in the book circle, but considering that some readers may not read the book circle, so I repost it here.
This is just the name and ability introduction, recipes and rituals and so on.
Lighthouse Way
??? Sequence 9 tour guide (path guide)
??? Has a strong sense of direction and space, has a deep memory of the places he has been, can draw maps at any time, and is immune to blindfolds and simple illusions like ghosts hitting the wall.
???The physical strength has been greatly enhanced, the appeal and charm of speaking have been improved to a certain extent, and it is easier to get the approval and follow of others.
???Sequence 8 Spiritual Scholar
??? Obtain the mysterious knowledge related to spiritual mathematics, and master the corresponding divination, secret agreement, and spells based on this... But all of them need to be prepared for the ceremony in advance.
???The ability of "tour guide" has been enhanced. Even in places you have never been to, you can find the correct direction through spiritual numbers, but it may not be really accurate, because there may be interference.
???Sequence 7 Dealer (Apostle of the Tower)
??? The manager and bystander of the game of fate
???Core Ability: Destiny Game (Game of the Tower), the combination and sublimation of the abilities of "Guide" and "Spiritual Scholar", you can find a corner of the "Carnival World" in the gap between dimensions, that is, the Game of the Tower hall.
??? This game allows people to use all their own chips, such as life, soul, luck, extraordinary ability or possessions, to play against the tower. , the lifetime can be obtained. Spirituality will be strengthened if the bet wins the soul.
???The "dealer" brings people into the "Tower Game Hall" on the premise of others' willingness, starts the game of fate, and watches the bet between that person and fate (usually rolling dice, but the dealer can also design it himself) rules, but must be fair)
??? The dealer has the obligation to maintain the fairness of the game and ensure that the bets are collected, so he will gain knowledge about combat and strengthen his strength... and in the game, neither the dealer nor the player can use extraordinary abilities.
??? If the player who loses the game can kill the dealer, the game result will be invalidated.
??? In addition, the dealer's charm and eloquence have been raised to an extraordinary level, which can effectively increase the success rate of attracting people into the game.
(This ability is based on Abner's carnival world. He delegated the authority to enter the carnival world projection for each croupier.)
???Sequence 6 Warlock (Thousand Wizard)
??? You will get many means and methods of cheating in the game. After pulling people into the "Game of Destiny", although you can still only watch on the sidelines, you can use various means to intercept part of the game player's rewards, so as to get both Benefits (for example, you can cut off your lifespan or give yourself a one-time extraordinary ability), and you can also please unknown existences and get all kinds of strange magic.
??? Most of the sorcery is very strange, but the level is very high. For example, someone once obtained a sorcery called "Underwear Stealing", which can even steal the underwear of demigods... Of course, The person was finally killed by the demigod.
??? Warlocks can also make **** sacrifices to the demons in the abyss to obtain various evil and terrifying spells.
??? However, every time you use the evil method obtained in this way, your sanity will decrease, and your luck will also deteriorate. Often, you will lose control or die within a year or two.
??? This sequence embodies the description of "Degenerate Origin" in Abner's old honorary name.
???Sequence 5 investigator
???Investigators are the saviors of the "Guide of Knowledge" after falling from the tower, and the pioneers exploring new unknown paths.
??? One of the investigator's core abilities is "Old Seal", which is the sublimation of the combined abilities of "Psychic Scholar" and "Dealer". In the space of "Old Seal", everything below the demigod is invalid.
???The second core ability of investigators is "crowbar". Players themselves participate in the game. However, investigators can only rely on this ability to roll the dice before major decisions to determine their own destiny.
????Because of the magician's ability, rolling the dice can cheat to a certain extent, but at the cost of one's sanity, if you use it too much, you will fall into madness.
????The third core ability of investigators is "Friends", which is the sublimation of low-sequence abilities. You can get their abilities from "friends" who voluntarily follow you into the "Game of Destiny". What kind of abilities are they? Decide by rolling the dice.
???? Generally speaking, this path from Sequence 9 to Sequence 5 is a process in which a black tour guide brings tourists into a black casino... It is a real "lighthouse".
???Sequence 4 Arcanist (Truth Seeker)
???Researchers who are on the right path to explore the unknown can develop their own arcane spells on the basis of the many magic spells and friend abilities they have acquired before.
???At the same time, the arcanist gained the ability to locate in the low-dimensional world. This is the sublimation of the tour guide ability. Institute of rules.
???Sequence 3 Fortune Master
??? On the basis of the Arcanist, he has the ability to enter the river of fate, adjust his own fortune, and evolve the direction of the world in his own half-plane.
???Sequence 2 Oracle
??? This is the angel of the "Lighthouse", the agent of truth, who can use the low-profile version of the core ability "Interpretation" of the original "God of Truth" to change the abilities of items and even creatures within a certain range. dark data.
??? What he said is like an oracle, and what he says follows the law.
???Sequence 1 Mist Walker (Unnamed Thing)
???The embodiment of the unknown symbol, the "interpretation" ability has been greatly enhanced, and it can also create substances that do not belong to this world.
??? In addition, you can enter the "unknown land" and explore all kinds of magical knowledge there that do not belong to this universe.
???Sequence 0 Lighthouse
??? Most of the authority of the original God of Truth, but also contains some symbols of degeneration and dusk (for example, the old seal is the embodiment of the decline of dusk)
???In summary, the three paths of the old "Tower" basically correspond to the original "God of Truth", "God of War and Destruction" and "Evil Emperor", but there is a certain intersection after the formation of the new path.
……
The "blasphemy priest" approach
???Sequence 9 servant
??? A person whose fate is at will.
???The ability to resist blows is enhanced, and it has a strong recovery ability. Skin trauma can be restored within a day.
???Strength, stamina and speed are slightly improved.
??? Mental numbness, resistance to provocation and instigation and other ability effects.
??? Inspiration is enhanced, which can effectively avoid common dangers.
??? Extraordinary people of this sequence are prone to various mental illnesses.
???Sequence 8 Actor (Fallen Artist)
??? Dedicate everything to the unknown existence, and turn away from the Creator to become a fan of the unknown. (In the eyes of the Creator, turning to the unknown is the greatest fall)
???The appearance and temperament have been greatly improved, and there is a preliminary charm ability.
???Obtain a lot of knowledge about camouflage (including etiquette, makeup, psychology), you can change your own breath, imitate others from the details, and blend into the role.
???According to one's own artistic expertise, one can obtain different spell-like abilities. For example, those who are good at singing may gain the ability to temporarily confuse the enemy with singing; those who are good at dancing can gain footwork to improve dodge... In essence, it is a low-end version of the artist's sequence ability.
??? The mental illness of Extraordinary people in this sequence will deepen, and multiple personalities may be born.
???Sequence 7 Shadow Dancer
???The charm is strengthened, and has the ability to easily adjust the appearance without relying on makeup.
???Acquired the spell of "shadow" initially, you can hide in the shadow, you can use the shadow to entangle the opponent, every shadow dancer is a master of rope art.
??? Possesses dark vision and can perform continuous shadow jumps within 10 meters, like a dance.
???The characteristics of resisting instigation, provocation and other mental abilities are strengthened, and it will not easily produce emotional fluctuations.
???The intuition of avoiding danger is strengthened, and you can dodge the sudden attack with intuition, but you are restrained by the demon hunter's malicious concealment.
??? If other personalities are split during the actor stage, a shadow clone can be created, but the shadow clone is not controlled by oneself, and may even attack itself.
???Sequence 6 artist
???Shuangxin of virtue and art, addicted to the art that he believes can't extricate himself, and keeps moving forward to the unknown field.
??? The abilities of the previous sequences have been strengthened, and they can give custom extraordinary effects to their works of art and artistic abilities. Of course, this extraordinary effect cannot exceed a certain level, and they are all weaker than those of Sequence 6 abilities of other pathways. Average, and must be related to an artistry or work.
??? The total amount that can be given is limited, but it will increase with the progress of potion digestion.
??? This core competence is the embodiment of "unknown" and "knowledge".
??? In addition, art heals people's hearts. If different personalities have been split before, you can communicate with them at this stage and gradually integrate them into one.
??? But if your artistic style is not recognized by other personalities, he will break with you and die endlessly. Whoever wins in the end will be the leader.
???Sequence 5 Carnival Apostle (Slave of Desire)
??? Indulging in the field you like is carnival.
??? As the apostle of carnival, while the ability of the previous sequence is strengthened, he can borrow a trace of the authority of "carnival world", let the opponent fall into the illusion of joy and joy, and lure the opponent to fall.
??? In addition, you can also let yourself enter the "carnival" state, pursue the ultimate in your favorite field, and greatly enhance the effect of artistic spells.
??? If you are replaced by other personalities when you are an artist, you will fall into the double joy of spirit and body at this stage, and completely become a slave to desire.
???Sequence 4 Black Warrior (Paladin)
???The Black Warrior is the sublimation of the previous 5 sequence abilities. He is good at shadow magic, a highly skilled fighter, and has a "fallen sword" that can make people fall and lose control.
???He may not be considered the strongest, but he is the pinnacle of martial arts skills, and he can put his own shadow clone in the projection of "Carnival World". Resurrection, turning into a paladin, is equivalent to one more chance of resurrection.
???The paladin has a deeper connection with the "Carnival World". He has most of the abilities of the black warrior except the shadow clone, but he is more likely to lose control. Instead, the "sword of corruption" has become the "sword of redemption" , can restore to a certain extent those who are falling out of control.
???Sequence 3 Wasteland Walker
??? Initially possessed the power of disaster, and can spread the plague of the wasteland, which is an attempt to change the underlying foundation of the world.
???The most beautiful art is to change the world? (Can be interchanged with Herrscher Path in this sequence)
???Sequence 2 Angel of Desire
???The angel of the blasphemy priest, in charge of authority such as desire, corruption, and shadows.
??? Have a strong desire for all kinds of unknown things, already an unknown shape.
???Sequence 1 Succubus Monarch
???The king of the succubus clan, succubus can be male or female, but they are generally feminine.
??? And because of the preference of a certain pillar, it is easier for women to be promoted than men in this path.
???Sequence 0 blasphemes the priest
??? The blasphemy priests blaspheme at the beginning, because this is a way to gradually approach the external power of "unknown".
???This path symbolizes the unknown and the original confrontation, possesses the authority of "blasphemy", and can use the external power in the "unknown land" to fight against the divinity contained in the characteristics.
??? (The "lighthouse" pathway symbolizes the initial exploration of the unknown.)
……
???
??? Lawyer Path
???Sequence 9 Ranger (Vigilante)
??? Rangers rely on their own strength to uphold justice, but they break the current rules.
??? is not only the maintainer of the existing system, but also the destroyer of the existing system.
??? Rangers have agility beyond ordinary people and superb shooting skills. They can master both guns and crossbows.
??? has high level of fighting skills and stealth skills among ordinary people.
???Sequence 8 Investigator
???Acquire knowledge of proficient use of various aids and vehicles.
??? Stealth, archery and fighting skills have all been improved.
???Combined with rituals and powder, initially possesses the ability of optical invisibility (similar to a chameleon)
??? For familiar targets, such as detailed information on possessing a certain magical item, you can vaguely feel its location after approaching.
??? Extraordinary people can do it too, but human beings are complex, and information alone is not necessarily useful, and a deep understanding is necessary.
???
???? This is not an official search officer, but a private search by justice partners.
???Sequence 7 Magic Flame Shooter
???You can attach various types of flames to the arrows and bullets you shoot.
??? Such as lava fire, such as black flame, such as soul flame.
??? Different flames have different effects.
??? Possess clairvoyance, which can be sniped beyond the visual range.
???The investigator's ability to sense targets has evolved into mind eyes, which can "see" things that ordinary extraordinary people cannot see, such as resentful souls, such as hidden spaces.
???Of course, the mind and eyes at this stage are still only fuzzy, unable to make accurate judgments.
???Sequence 6 Undead Hunter
??? The souls of the undead hunters are the delicacy in the eyes of evil spirits, the light to redeem them, and the good medicine to restore them to a certain level of sanity, so they are always chased by the undead... This may be a kind of soul level. provocative and mocking.
???The hunter of the dead has mastered the new ability of the fire of redemption, which can purify the evil spirits to a certain extent, allowing them to temporarily restore the memory and sanity of their lives, and sign a contract with these souls on this condition to drive them.
??? In addition, the other flame abilities of the Necromancer hunter have been greatly improved. They no longer need to be attached to carriers such as bullets and arrows, and can condense various flames into small fireballs and shoot them out.
??? You can learn the low-profile version of the "five fires and nine revolutions, the great sun will come" secret technique.
???Sequence 5 Master (Time Sail Traveler)
??? There is a certain chance to enter the hero's epic on the sailboat transformed into the fire of salvation in the dream, and understand their past, as if they have traveled through time, so they are also called "Time Sail Travelers".
??? Studies have shown that this probability is related to factors such as the mystical connection between Time Sail Traveler and the hero, and the degree of personality fit.
??? And after understanding the hero's past, the Extraordinary of this sequence can rely on the evolved "mind eye" to sense the unknown "Hall of Valor", one of Abner's kingdoms.
??? Then, a ceremony can be held using the hero's epic and holy relics as the medium to summon an information body corresponding to the heroic spirit from the "Hall of Valor", also called a follower.
??? The highest strength of followers is only Sequence 5, and some even only have Sequence 7.
??? They can use their own skills in life and some of the abilities shared by the gods after becoming heroic spirits.
???Every Time Sail Traveler, or master, has one and only three chances to summon heroic spirits at the Sequence 5 stage, corresponding to the three spells on the back of his hand. (Like the four miracles of the master of miracles, it cannot be recovered by normal means before upgrading.)
???The information body of the heroic spirit can always exist after being summoned, but each time it uses its ability, it consumes the spirituality of the master.
??? Heroic spirits will disappear after death or release of their treasures with their real names, unless a spell is consumed to "extend their life".
???The liberation of the true name of the heroic spirit can release a one-time powerful ability, most of which can reach the demigod level.
??? However, each release of the heroic spirit's real name will not only lead to the collapse of its own information, but also a huge burden on the master, and may even cause the master's spiritual exhaustion to fall out of control.
??? At this stage, the servants of the heroic spirit cannot be controlled by a master at the same time, so it is impossible to summon two or three servants in succession to fight for themselves.
???In general, the ability to summon heroic spirits is the result of the combination of the sublimation of abilities in the previous stages. Of course, Abner has released a certain authority of the Hall of Valor, otherwise the summoning of heroic spirits will be more difficult and the conditions will be more stringent. .
???Every master who successfully summoned the information body of the heroic spirit is equivalent to having a one-time demigod attack with great side effects, which is very powerful at the Sequence 5 level.
???However, how to establish a mystical connection with the heroic spirit is a problem that plagues every master... Maybe the descendants of those heroic spirits are more suitable for this path?
???Sequence 4 Ghost Rider
??? Possesses a strong physique and is almost immortal. Even if he dies, he has a chance to return from the underworld.
???The flames merged into one, becoming an "unidentified fire", which could burn most matter and souls, even the spiritual pollution in Beyonder characteristics could be burned.
??? You can turn things that have been burned by your own flames into your own tools and dependents, allowing them to temporarily possess powerful abilities.
??? There are three more incantations, and they can clearly sense the Hall of Valor, and the information body of the summoned spirits can reach the level of a demigod.
??? can let the invisible flame cover itself, burn the radiation information that exists in reality, and achieve the effect that it cannot be discovered by others.
??? Can drive the undead and purify the undead.
???Sequence 3 Valkyrie
???You can freely enter and leave the Hall of Valor ~IndoMTL.com~ You can directly communicate with the heroic body, and ask the heroic spirit to enter the world to help you if necessary.
??? You can use flames to condense yourself into different armors. The effect of the armor can be customized to a certain extent. The power depends on your own knowledge, your relationship with the undead and heroic spirits, and the favor of the gods. This is an upgraded application of "Unknown Fire".
????? The Valkyrie does not have a specific gender, but because of an old preference, Extraordinary people who are promoted to the Valkyrie will have a female appearance, and the ceremony for a real female to advance to Sequence 3 will be easier.
???? In addition, female Valkyrie can enter the Kingdom of God after death and become a real Valkyrie who serves the gods.
???Sequence 2 Last Apostle (The Last Beast)
??? has the authority to use flames to destroy everything in the universe. Even extraordinary characteristics can be shattered. Although it cannot prevent them from reuniting, after the characteristics of collapse, divine pollution and unknown pollution coexist.
???Sequence 1 Nameless Key
???The "tower" of the pillar symbolizes the process and final state that the original and the unknown will eventually merge with each other, destroy the old universe, explore and open the new universe, and the key to this future is the nameless key.
??? Open the fate of everything collapse.
???Sequence 0 Herrscher (Final)
??? One of the end states of the universe, this does not symbolize the initial simple awakening, but the future that is either initially eroded by the unknown, or the unknown is initially understood.
??? But no matter what, when the original and foreign unknown forces finally merge into one, collapse and destruction will come.
???The old tower was destroyed by corruption, and the new tower was born in the exploration.
???The Herrscher is the symbol of the power and destiny that will destroy the old tower.
???