Technology Bigshot Chapter 374: : Star Citizen Developer Symposium]
The boring half-hour wait is finally over. As the entrance is about to open, the organizer's staff shouted at the scene with a loudspeaker and bilingual, "The exhibition is about to open, please follow the queue order. Admission to bnsbpn, srpn"
The staff on site were sweating profusely. After the entrance of the exhibition was opened, they were relieved to see the orderly entry of tourists. There were too many tourists to participate in the exhibition, and the organizer was also very cautious. The biggest fear of such large-scale events is the occurrence of security accidents, especially for groups such as game enthusiasts, the enthusiasm for their favorite games is not much weaker than those of fans.
Once the exhibition opened, the organizers were stunned by what happened next. A large number of people walked in almost only one direction. It was the exhibition area of the five major game developers. There is no doubt that more than two-thirds of the People come for virtual games and perception helmets.
But the most embarrassing thing was the domestic game companies that participated in the exhibition. The popularity was basically sucked by the five major game companies, and the few remaining ones also went to the exhibition area where Blizzard Entertainment and NetEase cooperated. Especially those companies that promote mobile games, the exhibition area is very cool, plus the s sister paper is all kinds of cute, but not many people care about it, except for a few dead people who leave a shadow The run away, basically shabby and distressing.
"Look, there"
"Wow! When is it open? I can't wait!"
When I just arrived at the exclusive exhibition area of the five major game developers, everyone looked in one direction, a very empty and super large venue, through the transparent glass windows, the internal facilities were unobstructed, and the tourists saw There were only a handful of staff inside, but everyone was hooked. Looking around, 8,000 sensing helmets are placed neatly and orderly on the rows of desktops, and there is a comfortable seat beside each set of equipment. Players who see this field are bright and bright, and they can't wait to get on the spot. Dive in to experience it.
The legendary virtual game!
When queuing up to enter the exclusive exhibition area of the five major game companies, there is an electronic device at the entrance, and a beautiful staff member is standing beside the device.
Soon. The team of Jack and Matthews in the queue finally came to the entrance. Jack looked at the equipment at the entrance curiously. After a while, a small paper ticket was spit out from a small mouth of the equipment, and the sister paper beside him immediately handed over the paper ticket. He gave it to Jack, and smiled and said in fluent English: "Hello, this paper ticket will be your voucher to experience the virtual game, which is right there." Sister Zhi pointed to the venue in the transparent glass window next door, and added: "The content above shows that you will experience the experience on which device at what time period. Only the paper ticket is valid for the admission ticket, so remember to keep it well!"
"Wow thank you!"
"You're welcome"
Jack immediately looked at the contents of the small paper ticket, which was marked with English and Chinese text.
"Round 5 in 7 hours, number 7899?" Jack muttered.
"I'm number 7900," Matthews said.
"We are in this together!"
"Wow! I didn't expect to be able to experience the whole 50 minutes, so loving." Jack said in surprise, looking at the little hint.
Matthews put away the small note in his hand like a treasure, entered the exhibition area and looked around, "Guys, where should we go? We have five sections to go to, Comell? Square Enix Ubisoft? Roberts? Or DBS?"
"Eh, I seem to want to go. Comele has Tomb Raider, Square has Final Fantasy, Ubisoft has Assassin's Creed, and Star has these are all my favorite games. It's really hard to choose!"
"Having said that, but the previous games of these masterpieces have all been played, why not go to Star Citizen, who has never experienced it before? Don't you expect it after 12 years of sharpening a sword?" Jack said suddenly.
"Great idea! This is my most anticipated original game, let's go there!"
Everyone immediately reached an agreement and walked towards the exhibition area of Star Citizen, the Roberts exhibition area.
At the exhibition, the flow of people basically gathered in the exhibition area of the five major game companies under Matrix Technology. This is the most popular exhibition area, followed by the exhibition area co-operated by Blizzard Entertainment and NetEase, and the domestic companies that mainly focus on mobile games at the exhibition are basically absent. People are interested, and the shabby will die.
Jack and others soon came to the exclusive exhibition area of Interstellar Citizen. A model of an 11 fighter plane was placed here at the entrance. The huge hull and the future were very shocking. Many tourists chose to take pictures. Jack et al. People will naturally not let it go.
At this moment, the Interstellar Citizen section is holding a developer forum. Game media and fans and players gathered together. There were more than 1,000 people at the scene, and the seats were full, and many people stood aside without seats.
On the stage, legendary game designer Chris Roberts was on the list. He initiated and led the production of the game Star Citizen. After Roberts Studio was fully acquired by Matrix Technology at a high price, he also set up Roberts Games. developer company.
Sitting on the sofa, holding a microphone and addressing all audiences and the media, Roberts said, "Star Citizen started crowdfunding in 2013, and we have the largest crowdfunding amount ever in the industry, nearly $1.6 billion, which is very impressive. Exciting, it gives us developers confidence, this is the best performance all players have affirmed and expected from this game, 12 years have passed until today, and reports about our death crowdfunding scam also Countless, the outside world, especially players, have high expectations for Star Citizen, and we are also under pressure, but the so-called death reports are actually exaggerated.”
"The initial platform of Star Citizen is the platform. We are trying to create an exciting and epic space game, unprecedented, and the difficulty is also unprecedented. The development progress of the project team has always been slow, and players are more and more convinced of rumors , but we still do not forget the original intention, we still firmly believe that the game development is not perfect"
"Until three years ago, the company sent someone to visit the studio and told me that they had expressed a strong interest in our project and made an acquisition intention to me. Three years ago, Star Citizen was basically in a fairly complete state. But the intervention and commitment changed everything again.”
"Finally, after intense discussions, we agreed to the acquisition. We regretted that we cut off all the projects that were nearly 95% completed and started all over again. This means that all of our 9-year efforts were denied and denied by ourselves. , which requires great courage. Of course, support is essential. He promised to pay for the studio's 9-year investment, and at the same time, return all the 1.6 billion US dollars of crowdfunding funds to all those who initiated crowdfunding donations, completely letting Roberts The studio has become an independent and unburdened development company, without the promises and heavy investment, we will never have this kind of courage.”
"And when I first came into contact with the virtual world, to be exact, when our five major game developers first came into contact with the virtual world, I understood that it is no longer the future, and I am very fortunate to find If you don't, it will be in vain."
"After the establishment of the new Roberts company, the parent company injected up to 2 billion US dollars in liquidity, and we have sufficient research and development funds to develop without any burden."
To be continued, to be continued.
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