The Amber Sword: Act 103 Leading the Snake Out of the Hole (2)
Scene # 103: Out of the Hole (2)
In Kerjinn's view, this valley part is a bit weird.
In fact, it doesn't like this silent state, because the danger is always lurking in the calm sea. It is like a poisonous snake hidden in the dark, and when it is cold, it jumps out and bites you.
Kerjinn is a Lizardmen Dragoon Hunter Squad Leader. In the usual operation of quest / mission, the command it gets is often direct and simple. -- attacks or plunders --. But Dragoon Hunter also occasionally acts as a detection unit. This is one of their most hated quest / mission. scout is too dangerous, especially in the jungle. Professional skills often have a say more than speed and flexibility.
Kerjinn also doesn't like the situation where one's own cannot be used.
It's raises head. The narrow prismatic pupils reflect the golden light of the rising sun. The warmth of the sun dissipates the last trace of coldness after a night. When this temperature penetrated into the cold blood of this Lizardmen, it couldn't help but choke for a moment. Lizardmen Lieutenant seemed to throw his head in disgust. It traced the unusual smell in the air with the unique nasal structure of the lizards, and asked them to search for a group of humans in the -- instruction. But where are these humans?
In the north of Chablis, there is a vast expanse of forests. To be honest, Kerjinn feels it is whimsical to find a few people from this forest.
But the Lizardmen captain still grasped the spear cautiously, with his right hand forward, with only three fingers pointing towards the forest in front. It issued a series of high-frequency sounds, and ordered one's own to disperse into --.
But it didn't realize that at this time it made a mistake with already.
Kerjinn responded when it sent one's own into the weird forest and became silent.
But even at this time, the reaction seems a little bit late. This Lizardmen hurriedly wanted to retreat -- while still thinking about how to compile a Boss --, which is Lizardmen head Heyou. Keele explained that one's own had neglected and killed four valuable Dragoon Hunters.
This question is not easy to answer. Although Heyukier is a crude and outlier in the eyes of most of its subordinates, it is also a savvy Lizardmen. Kerjinn knows that one's own is not a good leader. fool. How does it answer? But it soon found that it didn't need to worry about the issue.
Because it turned around and saw a human and an elf standing behind themselves, as to when they appeared there was no concept of Kerjinn, it only knew that coldly stared at him elf -- no, that should be a Silver Elf. Recently, they often go to Graveyard of Kings of Silver Elf to make troubles, and Kerjinn also has some insights.
On the Silver Elf, Aura unique to the Gold rank peak powerhouse is exuding.
The results of the battle are predictable. You can hardly imagine that the five ‘weak wind’ Lizardmen cavalry can have any room to resist in the face of more than twenty golden peak warrior.
Therefore, Kerjinn can only be captured.
...
Sometimes a small mistake can kill someone.
But the only thing that made the Lizardmen captain happy was that those who caught it didn't seem to plan to kill him for the time being. But unfortunately, this is just one of the many bad news that seems more acceptable. Kerjinn, as scout, knows very well that army will sometimes catch some tongues and let these captives live a little longer before getting the information they want. But they usually end up with only one, and the scouts will not act with burden.
This may sound strange, but it is the case. Sometimes death is not the worst thing.
If you don't tell the truth, there are many ways for those indifferent scout to let you taste more terrible than death. As a seasoned scout and a more seasoned Lizardmen thieves, Kerjinn is no stranger to everything that will happen next. But it's not afraid, because it's already ready. As long as the other party asks it, it will do everything it can to tell what it knows.
Lizardmen doesn't have any rules.
Lizardmen as thieves is even less.
It's hands and feet are tied tightly by a rope, but it still looks carefully around raises head, but Kerjinn soon discovered a fact -- If you say you want to grab your tongue, these people are too caught A little less. The Lizardmen captain soon saw that all the subordinates of one's own were dead. Four, one was not much, one was not much. It wasn't stupid, and immediately realized that one's own's survival could be a little dangerous.
So who are they? What do they want to do?
Kerjinn is thinking about this problem, but suddenly it is darkened. The two humans who captured him and Silver Elf already stood in front of it. The Lizardmen Captain immediately swallowed a spit, and his eyes rolled around, and if he could survive, he would be willing anyway.
But the key is how to save your life?
As it pondered this esoteric problem, Brando was staring at it. Because Amber Sword is not an game branded according to common sense, in fact, those players who initially transferred from the past PC to the next-generation home machine gradually figured out this law after exhausting their losses.
Of course, these experience residences are passed down in the process of gradually accumulating. After experiencing the Brando of the post-virtual era, naturally, they have also learned how to adapt to the way the world plays cards.
He first stood in front of the Lizardmen Captain, carefully looked at each other, and then smiled slightly.
He squatted down in front of Kerjinn, extend the hand patted each other's rough, narrow face, and said gently: "I know," he said, "You are thinking about what I will asks, and then tell me everything. What you know, then ask me to spare you, right?
Kerjinn opened his mouth wide and -- exposed more than a hundred sharp teeth --. It now feels as if he is ready to meet all the enemies, but he was not expected to be hit by a fallen face-first . The lizard shook his head. Why didn't he figure out why this human would know what it was thinking, or would he say that the other person had the ability to read the mind?
But if the other party has such ability, wouldn't it mean that the only chance it can save his life is existence? Kerjinn couldn't help but hesitated, saying 10,000 steps back, saying that it did not want extravagant chances, only that these terrible enemies should not torture it before death. It couldn't help staring at Brando with vigilant pupil.
"Are you scared?" Brando asked again.
When he said this, he felt a deep snicker behind him. He heard the voices of Romaine and Amandina, including the pair of Wild Elf sisters, and then most of the Lopes mercenary were added. Brando can't help but feel a little annoyed for a while, thinking I said you guys still give a little face, did you see that I was doing business?
But this is also very helpless. In fact, the first time he said that to Lizardmen, everyone was shocked by him. After going through the second time, even after this is the third time, everyone found out that their Lord Thane is just pretending to be a ghost forget it/that's all. But maybe these people don't understand that Brando is actually not a mind reading ability, nor is it pretending to be a ghost, but it is because he has dealt with too many NPCs such as thieves and bandits. Some basic reactions to them have long been Know well. Which NPC has a martial arts and which NPC does not have a martial arts, Brando knows for a long time.
It's just that Lizardmen Kerjinn obviously has no room to care about other people at this time. Its already is frightened by Brando. It can almost be sure that this human is an wizard, a terrible wizard that can see through the heart. Of course, it still had a little suspicion, but immediately saw Brando stood up and took out a ruby from her arms, slightly facing it, and asked: "You can answer my question and try --"
Kerjinn was dubious, but when he spoke, he found that he couldn't make any sound. Although his mouth was still closed, there was no sound.
This time Kerjinn is really frightening. Although wizard already is far less mysterious than before the era of chaos in this era, those people in this remote mountain area still have terrible power in their hearts. Kerjinn couldn't help absentmindedly looking at Brando and couldn't understand why the other party 'stolen' the one's own sound.
But Brando took the ruby and retracted Silence. He looked at the energy in the gem, and there were 6 rounds of -- left. Then he put away the gem, and said solemnly to this Lizardmen: "See? I can take away your ability to speak, or I can return it You. Sound is part of the soul, and I can take away not only your voice, but also your soul. "
youngster's voice chilled out: "The flesh will rot, but the soul will live. So the punishment and pain for life itself are often temporary, but have you tried the soul to taste the taste of torture in the fire forever?"
Kerjinn fought a cold war and shook his head quickly.
Brando smiled gently, squatted down and pressed the other person's forehead and said, "How can you do me a favor?"
Lizardmen nodded like pounding garlic.
...
"You mean they evacuated to the southwest?"
"Yes, boss. My people saw them retreating along the valley to the southwest on the mountainside. I don't know if they found us ..."
Kerjinn pushed open the door and entered the hall belonging to Heyukier, and saw a colleague of one's own reporting something to their boss sitting on the high chair in the middle. This scene made it a little nervous, but in the end, the instinct of survival prevailed. It was breathed in, and organized the ideas and went up.
The Lizardmen, who is making a report, seems to have finished speaking at this time. At the signal of Heyukier, he turned around and Kerjinn staggered, and left the hall. Our Lizardmen captain did not dare to turn his head, and did not dare to look directly into Heyukier's eyes. In this case, he could only lower his head --. However, he immediately recognized the number of boots on the carpet and there were two extras in the hall. personal.
In fact, it knows these two people, they are both humans, but it seems to have any friendship with the leader of one's own. Kerjinn had seen these two guys yesterday afternoon, but it knew that was the top thing, and it didn't dare to ask more.
It meditated in its heart what Brando told it, Martha above, and it vowed that it was not so serious to recite prayer provisions.
The threat of that human wizard threat is still in my ear, and my life is at stake.
...