The Righteous Player(s) Chapter 204: Shadow in light, light in shadow (2-in-1)


The egg sheath of the demon known as "Thall" is not a human being but has a pure heart.

It is not the unborn demon that Annan jokingly called "Vatore" - that is, "the part of Salvatore excluding 'Thall'."

It is a new form that Annan has never seen before.

"...Are the seniors and seniors integrated into one body?"

Annan murmured.

The curse held by Salvatore called "Sleepless Reflection" is one of the ten "reflection" curses. Only pure and kind people can have a "reflection" - this reflection can absorb all their negative qualifications, so that they can eventually be cultivated into the most holy and good people.

But on the other hand, as long as the saint as the egg sheath is corroded to the limit by the curse, the relationship will be reversed. A fully developed demon will be born from his body - this is also the most ferocious and evil demon, a "successor" who has the completely opposite characteristics of the great man but inherits all his power.

There is a rather wonderful symbiotic relationship between them.

Demons that are not yet fully developed can be easily killed. With their personalities, it is basically impossible to hide them and develop in peace.

And good people who have the adaptability of "pure goodness" can easily become bullied. They are also likely to absorb negative energy and become villains, or they may eventually become mediocre mortals for one reason or another.

But if they have demons inside of them, that's a different matter.

The demons that coexist with them can protect their hosts when encountering danger; the demons can absorb all negative qualifications and train their hosts through various means. As teachers, friends and enemies, they can protect their hosts. They will not be deceived or attacked by others, educate the host, and enable the host's talents to be continuously purified... and finally allow them to reach the "state that they can absolutely reach by themselves alone."

And the devil that is difficult to develop and hide is equivalent to having an extremely powerful body. As long as the host dies, they will rise to the sky and become more powerful demons than the host.

——This is the curse called "Reflection", the transformation ritual of the "original devil".

The "reflection" here is exactly the reflection of the "light of the sky train"!

But the way Salvatore looks now is not like the naive and silly Kaizisa, nor the senior Salvatore who is so malicious that he is about to drip out.

Without a doubt.

Salvatore did not know how to temporarily or permanently break the curse of "reflection" through some means, and took back all his power!

The two souls representing light and shadow merge into one at this moment.

Now this is Salvatore's true personality - the posture when the "evil" belonging to human beings has not been sucked out or eliminated!

What protruded from his shoulders was the fallen power that was completely released and could be perfectly controlled after losing the consciousness called "Vatore".

Of course "Vatorre" can control his own power. And today, Salvatore is in the perfect form of controlling two opposite forces with his most complete humanity and most comprehensive talents!

It is completely opposite to the extremely weak posture at the Silver level.

In this form, Salvatore is extremely powerful even if he does not use elemental power——

Double talents, dual-core thinking mode, two completely different skill trees, plus this [appendage] that can cast spells autonomously, make him like a fish in water in this dungeon world.

Although this copy does not seem to be a big threat, and those that attack people are just ordinary demonized plants, which can be defeated easily... But in fact, it tests a person's will.

These plants are everywhere.

Even wherever you go - high up or underground, you are constantly attacked by these wild plants. They can cover the entire continent, and even if they are destroyed, spores falling from the sky will fall to the ground again and take root again.

After they land, it only takes a short time to grow back into a wild plant.

Even if they only grow one in the wild, if left alone, they will spread throughout the wilderness in just a few days. Once the plant matures, it releases spores that drift in the wind, allowing them to fly elsewhere.

As a result... with individual power, it will almost never be possible to eradicate all plants.

But as soon as the people in the copy fall asleep or start to rest, these crazy plants will come to sneak attack.

It can be said that they are not a threat at all, at least sneak attacks are still very lethal...

This is like an enemy that can never be destroyed, but will drag oneself into a fatigue battle infinitely.

This is an endless, eternal battle with no beginning or end, and the only enemies are wild plants that cannot communicate or evolve - even a berserker who truly loves fighting cannot fall in love with him. This eternal chopping of melons and vegetables.

With the exception of Salvatore, anyone entering this world would probably fall into despair.

Only Salvatore——

Because of the "appendage" he holds, he can even continue to cast spells while he sleeps. The "flame" he controls is the purest fire in the world. As an alchemist, he is able to understand his enemies and transform their corpses into "herbicides" that can completely destroy them.

Among all the reinforcements who entered this otherworldly nightmare, this is the most suitable person to enter the green world!

If you say so...

The other reinforcements also happened to have entered the dungeon that was most suitable for them!

Maria will never despair of being "bored".

As the Daughter of the Storm, she has already adapted to the life of being alone in the Tower of Storms, watching over the earth. Ten days and a half without saying a word or moving was just a daily routine for her.

And the "Storm Elements" she has mastered, passed down from generation to generation by the Daughters of the Storm, can also allow her to control this "Silent Ship" and reach wherever she wants to reach.

Similarly.

The red "Eternally Moving Hell" is actually the thing that players are least afraid of.

Because the mechanism of this nightmare is, to be honest, not much different from the skills of the group boss...

It will collapse if you walk through it, which is equivalent to a fire wall guided by being named. You must ensure that your action route will not get stuck on your teammates; a small but ubiquitous amount of food and water, once used, will guide a fire wall. The hatred of far away targets is actually the "sharing" of changing directions - instead of leading a lot of messy hatred in a scattered way, everyone gathers together and then guides the hatred at the same time into the safe house to relieve it. There is no doubt that it is " Flooring" option with the least impact.

As the number of people increases, it becomes easier to identify dead ends.

Because they move less, there are actually fewer dead ends. Once you really encounter a "lava creature", with their large numbers, you can focus fire to kill them.

The connection between them has not been severed.

The forum is of course unavailable.

But what surprised Annan was... they were actually able to use some spells!

For example, the soul-stealing spell.

When there is no resistance or very weak resistance, even from a long distance, the target's actions can be controlled through soul-stealing spells to convey messages.

But if you think about it, you will know that this copy is for survivors to have a battle royale. Perhaps the red "Eternally Moving Hell" is relatively close to the Mist Realm...

Although the incapacitation, edict, and prophet school spells are completely invalidated.

But the spells of the destruction, shaping, and soul-stealing schools have become more powerful——

Normally speaking, this should intensify the struggle between these survivors. They will use soul-stealing spells to control the opponent to "use supplies", and then let them lure away the touched lava creatures.

There may also be Shape Wizards who use the power of lava to kill others and seize supplies - their power will be infinitely increased in a map full of lava.

Absorbing power from the water source and transforming it into a water gun is actually no different in difficulty than constraining lava into a lava gun, but the power is indeed very different.

They can also create narrow passages in dead ends, or melt through walls to take shortcuts, or they can even cross rivers and demolish bridges - after passing through, they can melt the ordinary ground to trap and kill the people above.

But the only thing they can't compete with is the lava creatures. Because the entire body of lava creatures is made of lava, they are naturally unconditionally immune to attacks from lava and rocks, and the difficulty of shaping spells to interfere with the living will more than triple... They are difficult to stop, and even more difficult to deal with. Lava creature.

This is especially true for Destruction Wizards, whose spells can also blast away walls, instant death spells and even fight lava creatures. But the difference is that they can't reopen the lava that has become a dead end.

Once the Destruction Wizard is killed, the explosion caused by his death will cause the surrounding caves to collapse, killing everyone in the surrounding area - even the Shaping Wizard who has an advantage in this map. Kill them together!

In this way, they formed a strange restrained relationship.

As for the prophet wizard who can cheat and predict the future and unlock all the maps; the incapacitated wizard who can freeze lava and instantly kill lava creatures; and the command wizard who has the ability to fly, their accounts were banned from the very beginning.

In this case, it seems that they need to form a team, but when using favors, it is definitely best to let others bear the cost. If you can't find a safe guard, either abandoning it or killing him directly to eradicate tracking is a very good way.

And when there is a fork in the road, they will have differences on how to act.

But for players, there is no such problem.

The unity and cooperation between them made the difficulty of this copy plummet.

There are also some talents among players who have an absolute sense of space, and can continuously draw maps based on descriptions from all parties - and among them there are also professions such as destruction wizards, shaping wizards or wind dancers that can change the terrain. , every time the road is divided, it will be ensured that each team has the ability to break through the dead end...

Although it is not known whether its purpose is to find the exit or what - but the players also exerted a fine tradition unique to the players.

That is, when you are lost in a maze, you should clear out all the monsters you see first... Use this method to mark "Have I been here before?"

So, as the players acted, the lava creatures were gradually killed by them.

They even worked out a deep logic - the law of hatred of those lava creatures is that every time they use food and water, they will attract the lava creatures "that are closest to this place and are not attracted to hatred by other people".

Lava creatures will not attack walls, but can pass through lava. They always pick the "currently closest path," like Pac-Man.

Once the target they are tracking enters the safe house, they will try to return to their original location. All enemies blocking their path will be killed, but if they approach from behind (if they are not burned to death by lava), they will ignore them.

Once you understand the mechanics, it's easy to control.

By having one person pick up food or water and then deliberately wait there, they can actively lure a lava creature to kill.

Even if players are divided into multiple teams, each team has more than eight people. Basically, they only need one round of concentrated fire to kill the less powerful lava creatures in seconds; for the slightly more powerful ones, they will start to shake people while escaping. After gathering twenty-five people, they can take at most two or three rounds. Concentrated fire will defeat the enemy.

It didn't take long for the players to kill more than eighty lava creatures - the whole process didn't even take half a day.

At this time, the action logic of the lava creatures suddenly changed to the opposite mode - as long as there are players carrying food and water, the lava creatures within a certain distance will continue to escape from them. They will immediately stop in place until the players use up food and water.

The rest of the mechanics are the same - they attack all enemies in their path, except for other lava creatures.

So this "escape game" turned into a more difficult "chase game". The difficulty has more than tripled.

But it was only midnight again... The players easily defeated the remaining nineteen lava creatures and summoned a lava demon.

Contrary to its seemingly huge size - this BOSS is surprisingly weak, with only two mechanisms. One is that entering lava will quickly restore blood, and the other is that attacking will cause the ground within the range to collapse.

If you were to challenge it alone, you would definitely be in despair.

...However, twenty-five players defeated it in just a few rounds of focused fire. It's not even clear if there are other mechanisms.

So after clearing the level, they were sent directly away from this copy.

The only thing that made Annan feel a little strange was Kafni.

As a completely transformed Shadow Demon, it stands to reason that she would be in great pain in the "white world" where the sunlight is extremely strong. Just like the Balrog moves in the water, the Water Fairy moves in the lava world.

She can indeed pass through this world again.

But there seems to be no difference...

But soon, Annan reacted——

If there is anything different about Kaifni.

Then it must be...she has some kind of complicated love for Annan.

The complex emotions between men and women, between brothers and sisters, between father and daughter, between mother and son, between gods and believers, between teachers and students.

If you must describe this feeling...

Then it must be, [Light].

——Annan is Kaifni’s light.

It is the light that illuminates her dark world, the light that can fill her entire world... It is something that must not be lost no matter what.

So Annan remembered the contents of the book..."In Praise of the Name of the Sky Crane".

【When I look at the sun, all I shed is tears】

[My soul is firewood, this love is fire; my soul is burned by fire, rising like smoke; embracing the sun, like a moth admiring the light]

[That is an everlasting love, the third echo that sounds from the depths of the sun]

"...No need for lofty ideals, it is the key to truth. Love can also lead mortals upward..."

Annan murmured in a low voice.

He finally understood.

Why is it Kaifni who enters this world?

Although Kaifuni is a woman, the role she plays is not the "eternal daughter". But a fanatic who "has a lover"——

Annan, who is far away in the "other world", is the lover!

It is precisely because "Annan left her world" and she, "a mortal who sheds tears when staring at the sun and can never ascend", has the possibility of ascending because of "love" - ​​because she is a The fallen ones are indeed unable to ascend!

This ascension is not a sublimation ceremony in the mist world. It's roughly equivalent to a "clearance" of a nightmare.

However, Kafni’s process of clearing the white world.

It is equivalent to a ceremony to transform Annan into the "Eternal Daughter"!

——That’s right!

Since this world has been contaminated and corrupted by worms...

The power that originally belonged to the "Crane" turned into a worm~IndoMTL.com~The reflection of light in the mirror has also turned into an echo of despair at the bottom of the abyss.

If this was a reverse world——

——Then the Madman and the Eternal Daughter should also be mirror images.

In other words, here... Annan is the "eternal daughter"!

Black, gray, dim yellow——

It is true that the three worlds have fallen into despair...

But...

Blue, red, green——

There are still three worlds full of hope.

Plus, the final androgynous ritual used to anchor Annan as the "Eternal Daughter."

It is not inclined to hope, nor to despair.

The final choice was left to Annan by Kafni.

——Click.

That's when.

Annan clearly heard the sound of the "prison door" where he was imprisoned finally opening.

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