The Righteous Player(s) Chapter 291: Frost Whisperer
Annan opened his eyes from the bed again.
He almost blocked the players' access to this nightmare just by the number of times.
He can advance to silver at any time. At present, "Silver Knight" is a deputy job... As this profession continues to improve, it can basically only increase Annan's blood and strengthen his body. It itself does not provide combat skills like a swordsman...it only comes with high attributes.
And its skill list comes entirely from the magical spells purchased with the Holy Light Seal, which is the nightmare purification proof.
So Annan made a decision: his sub-career continued to improve, and the benefits were no longer great.
It is better to give the experience here to the players first, so that they can have a higher level and be more stable when they go out...
Annan's current top priority is to advance.
After dispersing the players, Nightmare: Gallery is running out of time left...
In the past few days, he has browsed the gallery three more times, raising the Silver Knight level by three levels again.
——Then only the last four nightmares are left.
Louis was not very efficient at purifying this nightmare.
Annan stayed here four times, which basically guaranteed that he would have to be purified here for more than a month.
As for Annan himself... he is ready to go.
Yes, of course Annan would not be so kind as to suddenly create a treasure map for some players...
There are things in the Elf Ruins that are not just for children to use for advancement.
Although it is true - the wandering child is only at level fifteen, and there is still a long way to go before he can advance to silver.
This is actually used by Annan when he is preparing to advance.
Salvatore wrote down many advanced directions for "Wizards" to Annan.
It is different from the situation where the "Wizard Apprentice" can **** the "Wizard"... the need for the Wizard to advance further is more difficult.
For example, the most common and common advanced "Grand Wizard" also first requires all the wizard's spell slots to be filled, and involves at least three schools. For those wizards with professional background, this is almost a condition that is met by default, but it is a very difficult thing for Annan, a quick wizard...
Furthermore, the characteristics of the profession "Grand Wizard" cannot meet Annan's needs - it only allows wizards to avoid the penalty of cross-school casting.
But Annan doesn’t want to switch to a tool profession like Hand of Winter... because its side effects are too great.
Among the remaining advanced professions, there are not many that can advance wizards from the incapacitated school...
In the end, Annan chose an ancient advancement.
——Frost Whisperer.
When Annan first remembered this profession, it was just because Lord Skeleton once mentioned the surname "Shuangyu".
But after questioning the man in the mirror, Annan learned more information:
The Incapacity School, established after the Unification War, was actually the integration of two completely different professions.
Before the Unification War, they were called "Ice Vein Warlocks" and "Silent Warlocks".
Such as the Eye of Sloth and the Wall of Stall are the signature spells of the Silent Warlocks - what they are good at is using their indifferent emotions, silent words, and weak bodies to resonate with the enemy or space. It is a completely pure control profession that blocks other people's speech abilities, spellcasting abilities, projectile abilities, melee abilities, etc. in turn.
The Ice Vein Warlock is relatively easy to understand, and is an "ice spell" in the traditional sense.
In this world, the roots of the two extraordinary powers, ice and fire, come from the ancient dragon clan. Just like Grandma and Father Sui were both born from dragons... At least before the First Age, when there was no historical record of the birth of humanoid creatures and the recording of history, Grandma and Father Sui were already descendants of ice and fire respectively. The **** is right.
The origin of the Ice Vein Warlock can be traced back to the Third Age.
In the Third Age, some elves gained part of the power of their old grandmother and became "Frost Whisperers". Because the souls of elves are in line with nature, their initial stage of entering the extraordinary is "condensation", which is the silver level. They can freely control the curse of the frost field and can communicate with the "grandmother", the living embodiment of frost, similar to a priest. Occupation - roughly equivalent to the Silver Knight of the legal system.
Later, some Frost Whisperers thought that this efficiency was too low... There were very few elves who could carry the power of Frost Whisper, which was not conducive to inheritance. So they further diluted this curse and created the third-hand profession "Ice Vein Warlock".
The power used by the Ice Vein Warlocks basically has nothing to do with the old grandmother.
In other words, the extraordinary power is so weak that it can be used without the permission of the Lord of the Frost Domain.
But now is the fifth era.
In the Third Age, Ice Vein Warlocks, who were rated as "weak in power", have become one of the most powerful professions - of course, part of the reason is because they have completely changed the way they fight.
Ice Vein Warlocks no longer use ice silk robes that can be used to increase the power of the frost domain, and scepters inlaid with blue crystal and silver.
—They took up axes and hammers.
Although this will greatly weaken their ice, compared with the previous requirement of continuously casting spells until they are completely frozen to death and frozen to pieces, now they only need to slow down the enemy's movements, and this hammer can directly knock the giant stupid in the past.
Extremely efficient.
After the Unification War, one of the reasons why the Ice Vein Warlocks and the Silence Warlocks merged was because the Ice Vein Warlocks lacked advancement... The other reason was because both of them were rebellious ancient warlocks.
Icemancers can slow down their enemies' reaction times, so they wield slow but powerful axes and hammers.
The characteristic of silence warlocks is that they can limit the enemy's spellcasting ability, remove the enemy's protection, and protect the enemy from projectile attacks...
So they picked up their guns and crossbows and chose to face the enemy unilaterally.
Sir, my times have changed, but you have not.jpg
As the ancient sorcerers of the two schools unified into the sorcerers of the incapacitated school... they became more and more accustomed to this combat mode of "imposing restrictions" + "relying on external objects". And after they arrived at the Principality of Winter with their old grandmother, they became more pragmatic every year in the following decades...
Of course, even now.
As an ancient profession, "Frost Whisperer" is still one of the first choices for wizards of the incapacitated school - if they can successfully advance.
Not for anything else, just because it can be passed down to the present... This means it has withstood the test of history.
As for the prerequisites for Frost Whisperer to advance, Salvatore also wrote it very clearly:
The erosion rate is lower than 50%, there are at least three spell slots, a constitution of more than 10 points, a willpower of more than 10 points, a perception of more than 40 points, the affinity of any element in the frost domain exceeds 50, and the frost whisperer's permanent Frozen Blood, Primary Influence: Whisper of Grace.
Annan met the previous six requirements.
This is not much, because other advanced requirements require Annan to meet more...
As for the remaining materials and influences, Salvatore has also marked the sources for him.
——This is the ruins where Annan asked the children and the others to go.
The primary influence of "Whisper of Grace" will appear in all elven ruins. As long as there are ruins that leave traces of elves' life, the two effects of "Elegant Whisper" and "Hymn of Nature" will usually appear, and there is a small chance that "Primary Effect: Residue of the Silver Soul" will appear.
The external manifestation is that when walking on a deserted street, you occasionally hear someone whispering in Elvish language; or you suddenly hear someone singing around you somewhere. When this happens, it means that these two effects have been collected.
And "remnants of the soul" simply means being haunted...and at the level of being haunted by ghosts. ~IndoMTL.com~The reason why Zedi Black Tower kept the ruins as they were and even set up a barrier to seal the door was so that they could send people to harvest them later when the desired influence was needed during the ceremony.
Wizard Tower generally calls such a place that can stably produce influence an "influence pool". Every influence pool is an important public asset to Wizard Tower.
Annan sent four children to this influence pool. In fact, he was not worried about encountering tomb robbers, let alone the monsters inside - there would only be some neutral ghosts in this ruins at most. In order to talk and confront the ghosts, Annan specially sent Citalopram, the half-dead daughter.
He was mainly worried about meeting the wizard from the Black Tower in the Zeland.
The principle of the wizard tower is that only the wizards of this tower can enter the influence pool to harvest influence with a license.
If they are in danger, Annan only needs to change their resurrection point back.
After the four of them have thoroughly explored the route, Annan can go quickly to avoid meeting people on the road.
After all, this is essentially poaching... Although Salvatore has a high status and doesn't need to care about these things, Annan still doesn't want to cause trouble for him.
Annan was not worried about being caught red-handed and captured in the Black Tower.
What he was worried about was that when he fought back, he used too much force and beat one of Salvatore's seniors to death...
But currently, Annan has another eye.
He can judge when someone might go to the elven ruins in the Northern Sea Territory through the view from Longjing Tea at any time.
On the importance of vision.jpg