The Truth of Magic Chapter 637: The highest damage of 1 round of full output in Midsummer


This?

Hearing Zhao Xu's words, even if the humane paradise in front of me has seen the mountains and the sea, I still feel a little confused at this moment.

Aren't the most powerful magic weapons all honest +5 weapons?

At least ensure that the weight of the weapon itself is +5, which can increase the attack strength of the 5th order and increase the damage by 5 additional points, and add various bonus enchanting features for the rest, and finally ensure that the total bonus does not exceed 10. The order is.

Because once it exceeds, it is a legendary weapon.

At this moment, Zhao Xu does not have the legendary expertise in forging legendary weapons, and it is difficult for a clever woman to cook without rice.

"For me, the latter enchantment bonus is more cost-effective." Zhao Xu said.

However, the more essential reason is that Zhao Xu can now easily use the three-ring "advanced magic weapon". This spell can bring a +1 weapon enhancement bonus for every 4 levels.

So he was able to easily turn this long sword into a +5 weapon, which invisibly broke through the legendary boundary. At that time, what he was holding tightly in his hand was--

"+5 eager and fearless genre bombardment, proficient, transmutation, density and shadow raiding sword"

For some magic weapons, Arthur, because of enchanting customization, unless there is a special name, such as the +5 sacred long sword in the hand of the paladin Vivian, which also has advanced dispelling magic attached, it is named -Holy Avenger.

Otherwise, the naming method is generally "enhanced bonus + enchantment details".

Anxious: +1 bonus, able to draw weapons freely, increase Tier 2 initiative and 2 damage.

Genre: +1 bonus, use white crow footwork, +3 attack.

Fearless: +1 bonus, charge double the damage.

Bombardment: +2 bonus, increasing fixed damage by 5 points.

Proficient: +2 bonus, increase the base attack bonus by three-quarters.

Transmutation: +2 bonus, after hitting the enemy, the next time it will automatically adapt to adjust the weapon breakdown damage reduction.

Sparse and dense: 5000GP, the weapon can be changed from super micro model to super large after activation.

Insidious attack: 5000GP, once a day, after activation, it turns into a shadow to increase the reach and adjust the defensive agility regardless of the target.

The weapon itself is strengthened by +1, and the enchantment is superimposed by +9.

A total of up to the non-legendary ceiling +10 enhancement, the market price is more than 200,000 gold coins.

The two items worth 5,000 gold coins are not counted and can be included at will.

The previous types of enchantments Zhao Xu had been introduced to everyone in the Assault Flow Upanishad.

The "proficient" enchantment is essentially dedicated to arcane spellcasters, allowing them to directly master weapons without being good at it, while providing enhancements that essentially compensate for their own attack strength.

Just as the attack power of a level 10 fighter is level 10, and the attack power of a level 10 mage is only level 5. It can be increased by three-quarters when combined with it. Calculated on the basis of level 5, it can be increased by 3. Around the order.

However, by relying on the "Divine Power Technique", Zhao Xu's basic attack bonus has been raised to the level of a 10th-level fighter, so "proficient" has raised him to a full-level 7!

And "transmutation" is able to penetrate various "damage reduction" abilities for him well.

Humanity Heaven commented on this: "Have heard your previous article about the uprising, these choices of yours are indeed good."

"But the ‘bombardment’ with a value of +2 is good for other specialized streamers, but not necessarily for you."

"Not necessarily?"

Zhao Xu couldn't help being slightly surprised.

Can't the fixed damage be doubled along with it?

Only soon Zhao Xu reacted, "Yes? It's not bad? But as far as my current damage curve is concerned, it's too low."

Then what should he replace?

"If it was me? I would suggest that you transform the +2 bonus bombardment into a +1 bonus transformation? This way you can turn the sword in your hand into other types of weapons at will, such as spears. ?Just in case."

Zhao Xu nodded after listening, "Then I will have a total bonus of +9? There is still a +1 bonus to choose from."

"Double schools, right? Choose another pious stream."

In response, Zhao Xu also nodded clearly.

This is his future humane paradise, which will be--

+1 eagerness/fearlessness/white crow/pious heart/transformation/proficient/transmutation/density/sagestrike sword.

If he really holds such a transformed "humane paradise" in his hand.

His attack power will reach a level 49!

Level 5 weapon enhancement, level 21 strength, level 10 occupational basis, level 3 luck (praise), level 1 nameless (swift acceleration), -2 defect (civilian), level 1 performance (iron stone), 3 Tier genre (white crow footwork), Tier 7 proficiency (enchanting).

With his "ghost strike" that ignores the enemy's armor, it is really the same as cutting melons and vegetables.

At this time, the second-ring spell "Heroic Possession" can choose a fighter specialty? Zhao Xu did not hesitate to choose "Strong Attack".

Sacrifice the base attack of Tier 10? It brings 20 additional damage, because after reducing Tier 10, the attack strength of ignoring armor at Tier 39 is enough to easily cut through the defenses of most creatures.

"If you cooperate with me, what is the damage output curve after you charge with all your strength?"

At this time, Humane Heaven asked rhetorically.

"Is it important?"

"Very important, when you encounter it? Maybe that round of full-out attack is your only chance."

Speaking of the humane heaven, he made an unimaginable tone? "The man-made **** of death has an extremely abnormal divine power, that is, his life value exceeds your imagination? And it can also activate the death backtracking ability in the second round, so His own health is restored to the original."

"So if you can't kill in one round? It's tantamount to doing useless work."

"At least how many points do I need to output for a round to work?" Zhao Xu couldn't help asking.

"If you don't have 3000? I suggest you turn around and run." Humane heaven said.

Zhao Xu, who already feels that he has crushed countless players? Can't help feeling a bit of a headache.

According to the average player, the damage range of a long sword is 1-6 (1D6). If you hold it with both hands, 4 points of power adjustment can bring 1.5 times the damage, which is 6 points.

So a 1st-level 18-strength fighter, if he really hits, it will only get 7-13 points of damage.

It's extremely difficult to increase the damage curve behind.

An 18-strength 10th-level warrior holding an ordinary long sword, without additional means to stab such a sword, is also 7-13 points of damage.

A long sword, unless it is a magic weapon, adds 1-5 additional damage based on its strength. If the model remains the same, anyone who stabbs the sword will have a damage range of 1-6 points.

The improvement of strength is even more difficult.

That's why the soldiers rely so much on "power attack" to eat.

The paladin's "Evil Slash" that can damage levels is so popular.

Because of the combat class, it is difficult to open a huge gap in the output of the overall damage curve. What can really open the gap is "attack intensity."

Level 10 fighters attack with full force regardless of the cost, and sacrifice a level 10 attack to increase their damage by 20 points. The damage curve of that blow is 27-33 points.

For general combat occupations, you have to wait until the 6th level to master the combo skills, and you can use the skills to continue stacking the second hits in a round, and then you can barely save a little face in the damage output.

The fireball spell of one to three circles is 10-60 damage (10D6) to be cast by a 10th-level mage, and it is only 60 points when combined with an extreme effect.

Zhao Xu uses the "Axiomatic Hammer" with no upper limit of damage, which can cause 33-264 (33D8) damage, combined with the extremely effective twin, that is 528 damage.

For the artificial Reaper, the requirement of 3000 damage output in one round is just a drop in the bucket.

Not to mention the consideration of spell saves and spell resistance, even if the opponent is directly immune.

This is already a goal that cannot be solved without focusing on fire.

"If the weapon is formed, how much output can you achieve in one round with all your strength?" Humane Heaven asked again at this time.

Zhao Xu was slightly relieved about this.

The basic damage of the weapon is 1D6.

1.5 times the strength bonus of 31 points, 5 points for the leading charge, 3 points for the good luck, 20 points for full force, 2 points for eagerness, and 5 points for weapon enhancement.

And the most critical Scarlet Wrath spell, this three-ring arcane spell, can give him a morale bonus of half the caster's level by 19 points of damage.

So the total damage of Zhao Xu's one blow is 1D6+85 points, which is 88 points of expected damage.

The baleen whale on the seabed of Arthur has a health value of about 130. He stabbed it casually, and he couldn't really kill that kind.

The key to the problem is that Zhao Xu can output all rounds!

He has a long sword in his hand and has an attack strength of level 10. He has already understood the two combos.

Combined with the extra attacks brought by the acceleration technique, Zhao Xu can cause a total of three combos.

Each hit by the "Fearless" enchantment under the charge is 2 times the damage, and the 3 combos are 6 times in total.

The ability of Rhino's collision can also make the first blow after the charge double the damage.

So it ends up being 7 times the damage.

"A round of output for the whole round, 7 times is a total of 616 points." Zhao Xu said.

A shocking statistic that will shock the world, shock countless soldiers, and make people unable to close their jaws.

At this time, under the effect of 3000 life limit, it is somewhat worthless.

"So here, I want to recommend to you a new kind of enchantment-extinction!" At this time, the voice of the humane heaven trembled for the first time.

"This enchanting ability, which is spread in ancient times, has a blessing price of 38,500 gold coins, which will not be included in the +10 enhancement limit, but the function is to allow the weapon to receive 7 charges."

"Each ability can be activated once per round to reverse the check that will lead to death."

"But it is really powerful in another point, that is, every time a charge is consumed, it can make you an additional attack. After that, it can be recharged at the price of 5000 gold coins per round."

In an instant, Zhao Xu felt his back tingling.

This shows that under the effect of two combos + accelerated attacks, he can also consume seven rounds of charge in one round, and perform an additional seven combos!

Even under 10 combos, this kind of frequent attacks, as expected, he will have hit the critical strike.

It is expected that there will be a critical strike on 2 attacks, causing an additional double damage.

The final total damage multiplier is 10 times * 2 times + 1 rhino + 1 crit + 1 crit = 23 times the damage.

"That would be 2024 damage." Zhao Xu counted directly.

Not enough!

But at this time, his thinking has been continuously spreading, and he thinks of the original key meaning!

Ride and charge!

His ability to transform and enchant turns the sword into a spear!

The natural damage of spear charge is 2 times!

Summon "Phantom Horse" as a mount~IndoMTL.com~ Wear a "War Horse Rein" on its face, and activate the "Mounted Battle" feat by itself.

Wearing "cavalry boots", activate the "fast riding feat".

After satisfying the two pre-positions, the potential point simulates a "struggling sprint", which increases the damage multiplier of the spear charge to 3 times!

With the fearless enchanting ability, 4 times!

The expectation for a spear under 10 combos is 1 critical strike, double the spear crit damage, and double the extra crit effect of cavalry boots.

So he can cause 4 times * 10 times +1 Rhino + 3 Critical Strikes = 44 times the damage output.

With the output of 44 times, the 5 points of extra damage from his initial bombardment are enough to turn into 220 points of damage.

Naturally, his cavalry spear charges ten combos, and no one can take it lightly.

Anyone who goes down without paying attention to the gods will be stabbed through--

3872 damage!


Leave a Reply