The World Online Chapter 563: Reality Achievement Value redemption game gold coin


Remember [lnmao.org] in one second, update is fast, no popups, free to read!

[Aristocratic Families Rise] happened under this History background.

According to the setting of Gaia, after the release of Data Piece, three types of Aristocratic Family will appear in Wilderness.

First, King Dynasty Aristocratic Family.

The Aristocratic Family in the Eastern Han period appeared in Royal City Luoyang. Aristocratic Family at Wei-Jin Northern and Southern Dynasties appeared in Royal City Quanzhou. Aristocratic Family during the Sui-Tang period appeared in Royal City Chang'an.

Other Royal City, more or less, will show up with Aristocratic Family.

Of course, Historic Figure in Aristocratic Family will not appear for the time being. They have to wait for the corresponding Dynasty and join the Wilderness process before one by one appears.

There is no doubt that the appearance of Aristocratic Family will bring different changes to Royal City.

In the eyes of player(s), there are some illusive Dynasty Courts, and the Aristocratic Family family in the city will gradually be realized, appearing in front of player(s) with a more real attitude.

Adventure-class player(s) in Royal City will have the opportunity to trigger more Quest.

The interaction between the two will be more frequent.

Besides, after update, the barrier around Wang outside the city was removed. Therefore, it is not excluded that Aristocratic Family of Royal City exerts its influence on Wilderness.

Player Territory will have a greater chance to recruit excellent talented people.

Second, Wilderness Aristocratic Family.

This kind of Aristocratic Family will directly appear in Wilderness and compete face to face with Lord Player.

In fact, West Chu of Xiang Yu, although it is Household of Late Qin, is also classified as Aristocratic Family. This means that Gaia Year 2 is only the year of West Chu warm-up. They really show their power and have to wait until Gaia Year 3.

As for Gaia Year 2, the four major Volunteer Army are the Leading Role of Wilderness.

The difference from Volunteer Army is that Aristocratic Family of Wilderness will not appear all at once. Instead, they will not show up until the military campaign of the corresponding Dynasty ends or some kind of Quest is triggered.

Therefore, they have greater uncertainty.

Third, territory Aristocratic Family.

The History talented people solicited by territory, once belonging to a certain Aristocratic Family, his family will show one by one. Of course, whether or not they can be hired is another matter.

In addition, territory counties and counties have also derived one by one from local tyrants.

For territory, has advantages and disadvantages.

It goes without saying that although the Aristocratic Family clan will restrain the imperial power, among its clan, it is indeed talented people. The issue that solves the shortage of territory talented people will have an immediate effect.

The disadvantages are also obvious, that is, within territory, Despot forces will be formed, which will be an obstacle to the authority of Lord and the passage of government orders.

In short, [Aristocratic Families Rise] This Data Piece, not like [Raising the Standard of Revolt] is so simple and rude, but it will be more secretive, and the antennae will go directly into the territory.

For Wilderness Lord, it is actually a bigger test.

**********

Just shortly after Data Piece was released, it was another System Announcement, which shook the world.

"World Announcement: On the occasion of" Earth Online "operating two Annuals, there will be a Limited-time Exchange event of Achievement Value. For details, please check the official website of player(s) log in|disembark.

To global player(s), Achievement Value is a sensitive topic.

Because the amount of Achievement Value is related to the level of authority they can get in Planet Hope. player(s), including Ouyang Shuo, struggled in the game in order to obtain Achievement Value and improve citizenship.

Now, Gaia claims that Achievement Value can be redeemed in the game.

The impact on player's can be imagined.

Even Ouyang Shuo is aggressive.

Because in his memory, previous life does not have such Achievement Value Limited-time Exchange activity at all.

Obviously, he, the rebirth, once again changed the course of the world.

According to the information disclosed by Gaia on the official website, the so-called exchange only occurs between the game gold coin and the actual Achievement Value.

player(s) can convert the initial Achievement Value obtained on Earth to gold coin ; in the game, and can also exchange gold coin obtained in the game to Achievement Value in reality.

The exchange ratio between the two is 1: 200, that is, one point of Achievement Value is exchanged for 200gold coin.

Because at the time of immigration, the personal assets of citizens had been greatly reduced by a reduction factor. Especially for the wealthy with over 100 million assets, the reduction factor is 0.0001 of terrifying.

A rich man with a 100 million credit will eventually only get 10,000 points Achievement Value,

In addition, the game has been running for two years, the output of gold coin has been greatly improved, and the exchange with credit points has been greatly devalued.

So the conversion ratio of 200 is reasonable.

Take a billionaire as an example. If he converts 10,000 points Achievement Value in reality into gold coin, he can get 2 million gold coin at one time.

The actual conversion ratio between credit points and gold coin is 50 to one.

Besides that, if you convert a large amount of gold coin into the game, it will definitely cause the gold coin to depreciate again, and the actual conversion ratio will be lower.

Therefore, the conversion of Achievement Value to gold coin is a game without a retreat.

For ordinary player(s), because their asset reduction factor is low, it would be very cost-effective to convert Achievement Value to gold coin.

A normal adult, Achievement Value goes up and down at 1000. If all converted into gold coin, it is 200,000 gold coin, which is a huge amount of wealth for ordinary player(s).

Of course, in order to prevent the mentality of player's gamblers, Gaia restricts that each Achievement Value exchanged by player(s) must not exceed one-third of its existing Achievement Value.

Also in other words, a player(s) with 1000 points Achievement Value can only redeem up to 333 points, can get 66,600 gold coin.

For major powers, this is not a game without a retreat.

Take Lord Chunshen as an example, he is now in the game, and the slump is beginning to show. Without the help of external forces, I am afraid it will be difficult to return to the peak. And once he has exchanged his massive Achievement Value, the game can be brought back to life.

In that case, Lord Chunshen really has no way out in the game.

Because he can't afford to lose!

As for the exchange of gold coin to Achievement Value.

For the time being, there are few people in the global player(s) who can have such a strong capital.

Even if it is the world First Lord Ouyang Shuo, the liquidity in hand is very poor. 200,000 gold coin can only be redeemed for 1000 points Achievement Value, I am afraid no one will do it.

Once redeemed, no doubt waiting for quenching thirst with poison will destroy the foundation of the game in advance.

After all, even Ouyang Shuo is not clear. After the ten-year period expires and the game ends operation, Gaia will evaluate the assets in the player(s) game.

Therefore, it is not wise to redeem in advance.


Leave a Reply