This Game Is Too Realistic Chapter 77: The fifth batch of newbies
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The square in front of the nursing home was crowded and bustling.
The newbies who just entered the game, like the previous batch, looked at the vivid world in front of them, rubbed their eyes repeatedly, and wished they could kneel on the ground and kiss the sand and soil under their feet.
"This, this, this, this!"
"Damn it, is this really virtual reality!? Wait, where's the logout button? I'll look for it, don't you not be able to go back."
"Haha, don't bother, just find a brick and pat your head and you'll be logged out."
"Wow, can I take a screenshot? This is so shocking."
"Shocked my dad for a whole year!"
"So big."
There was a lot of noise in the square, but the veteran players of Wasteland Online have long been accustomed to it and are not surprised.
After all, when they first went online, they had almost the same reaction.
Stepping on a piece of virtual soil, you are greeted by the extremely real wind. The impact on the worldview and cognition cannot be described in words.
Appearing as the manager of Shelter No. 404, Chu Guang walked up to the newcomers carrying a plastic bag, signaled them to be quiet, and then distributed novice gift packs to them one by one.
"These are 5 copper coins."
"You can take it to the warehouse to rent tools, or to the granary to buy food, or you can trade with other players."
Although these newcomers are noisy, they still respect the manager in front of them who holds the power of life and death.
"Master Manager, are you really an NPC? I mean, are you really an AI? Are you not played by a human? With all due respect, you look...too real!"
"The manager is so handsome, is he a CP!"
"NPC, how do I check my favorability? Where can I check it? Doesn't this game have a player interface?"
"Where is my health bar? And where is the blue bar."
"Hey, how do you play this game? Someone can help me."
"What's the use of giving money? Can you give me a newbie sword?"
Hey.
New to the sword?
Chu Guang felt happy but ignored it.
Don't worry, you won't need that thing.
As a serious and responsible NPC, Chu Guang didn’t answer a single word and handed out the novice rewards skillfully.
Confirming that nothing was missed, Chu Guang then looked at Brother Dao, who was standing aside and rubbing his hands. He put his hands behind his back and said in a businesslike tone.
"The security of the outpost is left to you."
[Leave a man under the sword] excitedly clasped his hands in his fists.
"Yes! Manager!"
Before these newbies could kneel down and kiss the soil at their feet, they were dragged outside to dig trenches by the passionate old foreman.
I believe that after the trenches are dug and they look at the fruits of their labor, they will have a deeper understanding of the game.
Don't worry.
Other players also came here this way.
Looking at these young players marching toward the north gate, Chu Guang suddenly remembered an RTS game he played a long, long time ago.
It’s translated name is Royal Fantasy. Because it’s so unpopular and the sequel is so annoying, many people probably haven’t heard of it.
The gameplay of this game is very interesting. Unlike mainstream RTS games that emphasize micro-control, players who rule the kingdom cannot "directly control every unit."
What does it mean?
To put it simply, if a monster appears in your territory, you cannot use micro-management to command the heroes of various professions in the kingdom to kill him, but you can put a bounty on the monster and sprinkle a handful of gold coins.
Heroes will naturally form a team to fight, and heroes who kill monsters will gain experience and gold coins. With the mission reward money, they will go to the kingdom's tavern to spend money, buy weapons and supplies in the prop shop, or learn skills and magic.
If it is a monster that cannot be dealt with, the heroes will be afraid and run away... unless you increase the monster's bounty. Driven by sufficient interests, even if the opponent is a dragon, the adventurers armed with scraps of metal will bravely charge.
Chu Guang sometimes feels that what he is doing is actually similar.
Although there is no way to put a health bar on the head of the looters, you can sprinkle a handful of silver coins on their heads.
The warehouse at the outpost is surrounded by a group of "veteran players" above LV2.
Since most tasks are related to material collection, this has almost become a conventional task release point.
"Holy crap! 20 silver and 200 tribute for a pillager?! And can it be stacked with the original 5 silver coin prisoner reward?"
"The additional reward for the captain of ten is doubled!"
"Who knows how many people there are in the Blood Hand Clan??? Waiting online, it's quite urgent!"
"Brother Meng, here is your chance to get rich overnight! No matter if you rush or not, I will rush anyway! Is there anyone who can form a team? I lack strength, perception and agility, let's go hand in hand to fight guerrillas! Gains! Share it with everyone!"
"I still lack 1,000 points to contribute to the citizens. It would take me a week to capture 5 prisoners? Damn it, this reward is great! Does it count as long as you keep your breath?"
"It doesn't matter if you're tired! 10 silver coins! I have to move bricks all day long."
The players who saw the rewards went crazy, and even suspected that the administrator had marked the wrong reward for the task.
However, they didn't know that a certain "NPC" did this on purpose.
Regardless of the large reward of the bounty target, this mission cannot be completed by one person at all. Three-person and four-person groups are standard, so it is reasonable to distribute the rewards to everyone.
According to the intelligence, there are about sixty or seventy people in the Bloody Hand clan, including several captains of ten, and there is no problem if the budget is controlled within two thousand silver coins.
Besides, it doesn’t matter if it goes over budget.
Can it be a bad thing if the player has money?
Obviously not!
What is there in this shelter that is not yours?
The forty newcomers who have just come in are enough to fill the vacancies in basic labor positions in the outpost.
And those veteran players who have a deeper understanding of the game can use their money to buy guns and land, stimulate domestic demand, and develop new gameplay.
Chu Guang feels that he who designed this model may be even more genius than the first-generation managers who "packaged the world into a game".
Absolutely perfect!
At this time, someone finally noticed the level requirement at the bottom of the task book.
"Gan! There are level requirements for the mission? How can I explain that I'm only LV1?"
"For the strength system, go chop down trees, find a team for perception and agility...wait, this seems to only say that LV2 is required to accept the task, and there is no restriction on LV2 and other levels of people to team up?"
"Boss! Take me with you!"
"What's your sequence?"
"Intelligence!"
"Get out."
"Gan!"
Luca, the new warehouse manager, sat on the chair in front of the door, guarding the account books on the wooden door table, and turned a deaf ear to the noise in front of the door.
Yesterday evening, the new owner explained the work content to him.
From today on, he no longer needs to do farm work. He only needs to move the things brought by the residents in blue coats into the warehouse, write them down in the account book with a few not too difficult symbols, and then send them to them. "remuneration".
That's a very strange metal coin.
Luca also doesn’t understand the value of this thing. He has never heard of any survivor settlement using this kind of thing for trade.
However, these blue coats felt like they had found a treasure after receiving these coins. It must be something very important to them.
Luka doesn't want to think about these problems.
Years of experience have taught him that knowing too much is not necessarily a good thing.
Seeing Chu Guang coming this way, he immediately stood up tremblingly, clenched his right fist and placed it on his left chest, saluting respectfully.
"Sir, what are your orders?"
Ignoring the curious players around him, Chu Guang placed the wooden basket in his hand on the table.
"I have a few things here. You can sell them for me. It's still the same old rule I told you. If someone comes to buy it, you just tell them to pay according to the price on the label."
Chu Guang used all the 6 reward points he received yesterday to open the blind box, but maybe because he used his character last time, he opened 6 lollipops in a row this time.
But fortunately, two of them have attribute bonuses, so it’s not too bad.
Chu Guang thought that the drawer could no longer fit, so he grabbed two handfuls and brought them to the warehouse.
Each lollipop is priced at 1 silver coin, and the one with a buff is doubled.
No one may buy it at such an expensive price, but it’s okay to leave it alone anyway, why not use it to decorate store shelves.
"Okay, sir."
Old Luca placed the contents of the wooden basket on a nearby shelf and put a label written by Chu Guang.
At this time, Chu Guang suddenly remembered something and asked.
"By the way, is there sugar cane in the crops produced at Brown Farm?"
"Sugar cane?" Old Luca looked confused, as if he had never heard of it.
Chu Guang explained.
"A crop that produces sugar."
After hearing Tang, Old Luka finally understood and replied.
"Sir, I have been at Brown Farm for twenty years and have never heard of a crop called sugar cane...but I do know a little bit about the sugar you are talking about. There is a crop called red beets grown on the farm, which grows from the ground. It looks like a radish when you pull it out, and you can squeeze out red sugar juice. After boiling it, you can pull out some small particles from the bottom. That should be the sugar you are talking about."
Can beets be grown to make sugar?
Chu Guang nodded thoughtfully.
"Is that thing easy to sell?"
"Whether it sells well or not...I don't know, but whether it's a businessman from the south or a merchant from the north, they will buy a little, but not too much. I heard that salt is not as valuable as salt."
In places where sugar is produced, sugar is of course not as valuable as salt.
It is not news that the cost of transporting an item in the wasteland may even be much higher than the cost of producing it.
But sugar is a good thing.
Not only can this thing be eaten, it can also be used to make wine, and it can even be used as a weapon.
I have to find a way to get some seeds when spring comes next year.
Chu Guang immediately thought of Boulder City.
That's the place in the neighborhood where you're most likely to buy what you need.
"Sir, do you have any other instructions?"
"No more, keep busy with your work."
"Yes, sir."
Old Luka watched Chu Guang leave, then returned to his chair and sat down.
At this time, many players became interested in the new products on the shelves and gathered around.
Luca was extremely nervous, fearing that someone would steal it.
However, the quality of these players was very high. They just gathered around and discussed excitedly, but no one reached out to touch them.
"This lollipop can add attributes?! Is it true?!"
"Chocolate flavor increases strength attributes by 10%...lasts for 10 hours. Damn it, if you are a strength player, this will be very unpleasant."
"The strawberry flavor is for perception, the apple flavor is for intelligence...Currently these are the three with added attributes, and they are twice as expensive as other lollipops!"
"What? It's only twice as expensive. You can't make money by buying it! Here are two silver coins, old man, let me take one!"
"I'll have one too!"
"Gan! Why is there only one left with added intelligence! Forget it, buy it and get a vine as a gift."
After a while, the only three lollipops with added attributes on the shelf were sold out, leaving only twelve lollipops without added attributes that no one cared about.
"...actually sold?"
Staring at the six silver coins on the table, Old Luca whispered.
He couldn't understand it, but he was shocked.