Werewolf Killing: Please Start Your Performance Chapter 13: Don’t change the rounds you choose to play arbitrarily


[Player No. 11 please speak]

"What else is there to say? Player No. 2, do I have any other choice?"

"Player No. 4 has already pointed me into the wolf pit. I can't just stand by him. Doesn't that mean admitting the wolf?"

"Let's put it this way, Player 2 and I are definitely not on the same side."

"If we have two wolves, 2 and 11, and I send a check to player No. 6, and No. 6 has no jump, and the police officer is not good at it, why does player No. 2 come out to make up for me? This is not a free gift. Wolf? It's not logical."

"Unless I am a good person, player No. 2 will know that I am cheating, and sooner or later he will have to withdraw his money, so he has to jump out."

"Based on this alone, Player No. 4 should have recognized me, but he directly ordered me to enter the wolf pit, and instead let the wolf-faced Player No. 10 go. This is not a prophetic perspective."

Player No. 11 can't figure it out. Who has the worst behavior among the police officers, it must be Player No. 10.

At that time, player No. 9 said that he was a witch. If No. 10 was a good person who cheated his identity, he would have withdrawn his water long ago. However, he did not withdraw his water until the prophet jumped on the 4th. Isn't this the behavior of a wolf?

In the end, player No. 4 was lucky. He actually recognized No. 10 and came over to call him a wolf. Once such a statement came out, it would be weird if he could stand on the side of No. 4.

"2 is the prophet, player 9 is the killer, player 10 faked his identity and forced 9 to become a witch. 9 and 10 must never meet, and 10 is a good guy."

"Police, player No. 3 is a witch, player No. 12 is on the right ticket, 5 is silver water, 7 and 8 depend on the speech preference. Without barbs, the wolf pit is 1, 4, and 6. , 9."

"Player No. 2, I think you should test Player No. 7 or Player 8 tonight. Players No. 4 and 6 don't need to be tested. They are basically Iron Wolfs."

"Oh, by the way, there is still one front position that no one has taken. Even if we have to play the witch against player 9, the 3 under the police will not be able to jump."

"I lied about my identity to the police. From the perspective of a good person, I most likely have an identity, right?"

"Then it would be the wisest choice for me and player No. 9 to jump on the witch, so as not to send out an extra wolf, and it would be more convincing. There is no need for player No. 3 to interfere at all. If he jumps, it means He is not a wolf."

"Player No. 6, originally I lied about your identity just to test your flexibility, but to be honest, your appearance as a police officer is a bit explosive."

"In any case, we 10 and 11 have already formed a pair, and I will kill you. 10 is your unparalleled prophet. Qian Pan is not a prophet. Aren't you open-minded?"

"Don't tell me that you heard that 10 is not a prophet. In that case, do you still need to listen to logic? No brains are on the side."

"You said that if you 6 and 9 are two wolves, player No. 9 will not send silver water to you if you kill the jumping witch. Normally it is indeed impossible, but the Werewolf game is not normal. There are too many situations. Is it normal that we 2 and 11 are turned into two wolves by you?"

"I've already jumped to the Prophet. You took the kill meter and the water meter looked like that. It can be said to be a perfect anti-push position. Why should player 2 jump to the prophet again? He jumped just as he jumped. Are you still trying to kill witches? You can’t figure it out at all."

"So, if you stand next to player No. 4 and beat me, it's a wolf, and all logic will explode."

"It’s just that the good guy in the outside position can’t see the situation clearly with his eyes closed. Player No. 4, as a prophet, you don’t hammer 10 to death, but instead seriously call me a wolf, you will go far away. ?"

As he spoke, Player No. 11’s mouth couldn’t help but curl up with a hint of sarcasm. Player No. 4 called him a wolf, maybe he picked the wrong person.

In Eleven’s eyes, the speeches of 4, 6, and 9 were not good. Player No. 2 happened to point out that 4, 6, and 9 were the three wolves, which was exactly what he wanted.

It is no exaggeration to say that player No. 2 is now the prophet in Eleven's mind, so he did not hesitate to take sides this time.

"Oh, by the way, I just clicked on the Wolf Pit and clicked player No. 1. To be honest, I didn't hear the gangster side from his speech, but there is no place."

"Player No. 12 is on the right ticket. Before hearing his speech, I can't blame him for being a barb, right?"

"How about this? I'll click on the wolf pit again. 4, 6, and 9 are the fixed wolves. The last wolf will be opened among 1, 7, and 8. Player No. 2, you will open among the three of them. Check it out."

"Who will be chosen today? I listen to the vote of player No. 2. He wants to name player No. 9. Naturally, I will vote 9 without hesitation. If he wants to name player No. 4, I have no objection."

"Anyway, there is no wolf king in the pre-Hunter White board. In my eyes, 4 and 9 are both wolves. Whichever comes first is the same. The witch can poison the other one at night."

After listening to the speech of player No. 11, the good people on the field felt that it made sense.

One thing to say is that in the eyes of player No. 4, 10's gangster face must be greater than that of player No. 11. After all, he was the one who created the witch.

And even when the witch took photos of his identity, he still refused to retreat. Isn’t this the Iron Werewolf?

But player No. 4 inexplicably put 10 and entered the wolf pit with 11. This is unreasonable.

If player No. 10 can do it, then No. 11 can do it even more.

So the wolf pit at 4 o'clock is wrong, which means there is a problem with his perspective and logic.

[Player No. 12 please speak]

"I find some people are quite interesting. Isn't it comfortable not to have a barb?"

"Don't always be suspicious, thinking that others are on the right side is just a barb, and you can't take stock of the correct logic."

"To be honest, not everyone can play my barb. When the time comes, there will be people who should play. If they don't play the barb, I advise some people to save it."

"If you're on the right side and you're on the wrong side of me, that's all. If you're on the wrong side and you're on the wrong side of me, then I can't bear it."

Player No. 12 was very depressed. He didn't even speak when he was under the police, but he was forced into the wolf pit by some people.

Taking a step back, the people standing next to player No. 4 just think he is a wolf. After all, in the eyes of those people, he is a bandit.

But the person standing next to player No. 2 accuses him of being a wolf. Isn’t this just a brainwashing thing?

"2 and 4 are a pair of jumping prophets. Obviously, 2's prophet has a greater potential. Just because he dares to kill player No. 9 who jumps on the witch at the police, he is unlikely to be a strong jumper. Wolf."

"Unless the 2 and 9 wolves play in a format, but what does player No. 4 say in this round? Don't play 2 and 9 wolves to step on the wolves, because there is no such possibility. In this case, how can a good person stand by him? ?"

"If we follow the logic of player No. 4, we can only play 2, which is a wolf. He insists on killing the poisonous witch, forcing the wolf teammates to come out and jump on the witch to cooperate with him, but why bother fighting like this?"

"You know, from 2's perspective, the witch is already naked on the table, so how about he just throw a check on the good guy outside and continue to identify himself?"

"Whether it's the people or the gods who are being hunted and killed, there are benefits for them wolves. This is obviously a better choice, but he chose the one with the highest risk. It doesn't make sense."

12 Players feel that 2’s actions on the police are completely inconsistent with the behavioral logic of a fierce jumping wolf, and are not in line with the profits of the wolves.

Only a prophet would be like this, because the 9 he tested last night was a kill. No matter what the 9 jumps, it will not change the result of his test.

"Actually, this game is about taking sides without thinking. Without 2 and 9 wolves stepping on wolves, 2 is the Iron Prophet."

"9 cannot hold the witch card at all, and 2, 3, and 11 are even less likely to be the three wolves."

"The wolf pit pointed by player No. 4 spirally exploded, and player No. 6 insisted on attacking the diamond wolf, possibly charging."

"Anyway, in my eyes, 10 and 11 are good people, player 5 is worthless, player 3 is a witch, and player 4, 6, and 9 are most likely the three wolves."

"The last wolf was among the three people 1, 7, and 8."

"Player No. 2, you will test one of them tonight."

It can be heard from the tone that the player number ~IndoMTL.com~ is very confident in his side and the wolf pit he clicked.

He dare not say that he will definitely not be on the wrong side, but in this game, 2 and 4 are jumping prophets. In his eyes, isn't 2 the steel prophet? Although 4 also has a prophet aspect, it is really far worse than 2.

“Many people in the front position say that player No. 4 should be played first. I don’t know what you think. Player No. 2’s kill is 9, okay. How can player 4 be played first?”

"Although I also feel that 2 and 9 cannot be a wolf stepping on a wolf, and whoever comes first with 4 and 9 will not affect the situation on the court, but what if 2 and 9 are a wolf stepping on a wolf, wouldn't it be embarrassing? ”

"So, we have to respect the turn of sending out people. Is it okay to go out first to check and kill?"

"Of course, I also know the concerns of good people. They are afraid of standing on the wrong side and being exposed to the real witch. Let's wait and see how player 2 returns the vote."

"If he wants to vote 4, then everyone will vote out player No. 4 together, but if he wants to return the ticket to 9, I also hope that you will not be hostile to him, thinking that he is trying to resist pushing the witch, no matter what He said that 9 is his killing number. Anyway, let’s understand each other. That’s it, I passed.”

Player 12 does not agree with the proposal of player 4 first.

On the surface, anyone with 4 or 9 pairs of wolves can play first, but good guys always have to respect the turn of play.

Since you have chosen to believe that player 2 is the prophet, you should play his flop check first instead of forcibly changing the round to player 4.

However.

12 After all, one person's speech cannot change the minds of most good people.

As player No. 4 said himself, if he is a good guy, he will only lose one round, but if he is a witch, he will lose two rounds, and he will basically lose.

For the sake of safety, it is understandable that good people want to play 4 first.


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